Route24_Script: call EnableAutoTextBoxDrawing ld hl, Route24TrainerHeaders ld de, Route24_ScriptPointers ld a, [wRoute24CurScript] call ExecuteCurMapScriptInTable ld [wRoute24CurScript], a ret Route24Script_513c0: xor a ld [wJoyIgnore], a ld [wRoute24CurScript], a ld [wCurMapScript], a ret Route24_ScriptPointers: dw Route24Script0 dw DisplayEnemyTrainerTextAndStartBattle dw EndTrainerBattle dw Route24Script3 dw Route24Script4 Route24Script0: CheckEvent EVENT_GOT_NUGGET jp nz, CheckFightingMapTrainers ld hl, CoordsData_5140e call ArePlayerCoordsInArray jp nc, CheckFightingMapTrainers xor a ldh [hJoyHeld], a ld a, $1 ldh [hSpriteIndexOrTextID], a call DisplayTextID CheckAndResetEvent EVENT_NUGGET_REWARD_AVAILABLE ret z ld a, D_DOWN ld [wSimulatedJoypadStatesEnd], a ld a, $1 ld [wSimulatedJoypadStatesIndex], a call StartSimulatingJoypadStates ld a, $4 ld [wRoute24CurScript], a ld [wCurMapScript], a ret CoordsData_5140e: dbmapcoord 10, 15 db -1 ; end Route24Script4: ld a, [wSimulatedJoypadStatesIndex] and a ret nz call Delay3 ld a, $0 ld [wRoute24CurScript], a ld [wCurMapScript], a ret Route24Script3: ld a, [wIsInBattle] cp $ff jp z, Route24Script_513c0 call UpdateSprites ld a, $f0 ld [wJoyIgnore], a SetEvent EVENT_BEAT_ROUTE24_ROCKET ld a, $1 ldh [hSpriteIndexOrTextID], a call DisplayTextID xor a ld [wJoyIgnore], a ld a, $0 ld [wRoute24CurScript], a ld [wCurMapScript], a ret Route24_TextPointers: dw Route24Text1 dw Route24Text2 dw Route24Text3 dw Route24Text4 dw Route24Text5 dw Route24Text6 dw Route24Text7 dw PickUpItemText Route24TrainerHeaders: def_trainers 2 Route24TrainerHeader0: trainer EVENT_BEAT_ROUTE_24_TRAINER_0, 4, Route24BattleText1, Route24EndBattleText1, Route24AfterBattleText1 Route24TrainerHeader1: trainer EVENT_BEAT_ROUTE_24_TRAINER_1, 1, Route24BattleText2, Route24EndBattleText2, Route24AfterBattleText2 Route24TrainerHeader2: trainer EVENT_BEAT_ROUTE_24_TRAINER_2, 1, Route24BattleText3, Route24EndBattleText3, Route24AfterBattleText3 Route24TrainerHeader3: trainer EVENT_BEAT_ROUTE_24_TRAINER_3, 1, Route24BattleText4, Route24EndBattleText4, Route24AfterBattleText4 Route24TrainerHeader4: trainer EVENT_BEAT_ROUTE_24_TRAINER_4, 1, Route24BattleText5, Route24EndBattleText5, Route24AfterBattleText5 Route24TrainerHeader5: trainer EVENT_BEAT_ROUTE_24_TRAINER_5, 1, Route24BattleText6, Route24EndBattleText6, Route24AfterBattleText6 db -1 ; end Route24Text1: text_asm ResetEvent EVENT_NUGGET_REWARD_AVAILABLE CheckEvent EVENT_GOT_NUGGET jr nz, .got_item ld hl, Route24Text_51510 call PrintText lb bc, NUGGET, 1 call GiveItem jr nc, .bag_full SetEvent EVENT_GOT_NUGGET ld hl, Route24Text_5151a call PrintText ld hl, Route24Text_51526 call PrintText ld hl, wd72d set 6, [hl] set 7, [hl] ld hl, Route24Text_5152b ld de, Route24Text_5152b call SaveEndBattleTextPointers ldh a, [hSpriteIndexOrTextID] ld [wSpriteIndex], a call EngageMapTrainer call InitBattleEnemyParameters xor a ldh [hJoyHeld], a ld a, $3 ld [wRoute24CurScript], a ld [wCurMapScript], a jp TextScriptEnd .got_item ld hl, Route24Text_51530 call PrintText jp TextScriptEnd .bag_full ld hl, Route24Text_51521 call PrintText SetEvent EVENT_NUGGET_REWARD_AVAILABLE jp TextScriptEnd Route24Text_51510: text_far _Route24Text_51510 sound_get_item_1 text_far _Route24Text_51515 text_end Route24Text_5151a: text_far _Route24Text_5151a sound_get_item_1 text_promptbutton text_end Route24Text_51521: text_far _Route24Text_51521 text_end Route24Text_51526: text_far _Route24Text_51526 text_end Route24Text_5152b: text_far _Route24Text_5152b text_end Route24Text_51530: text_far _Route24Text_51530 text_end Route24Text2: text_asm ld hl, Route24TrainerHeader0 call TalkToTrainer jp TextScriptEnd Route24Text3: text_asm ld hl, Route24TrainerHeader1 call TalkToTrainer jp TextScriptEnd Route24Text4: text_asm ld hl, Route24TrainerHeader2 call TalkToTrainer jp TextScriptEnd Route24Text5: text_asm ld hl, Route24TrainerHeader3 call TalkToTrainer jp TextScriptEnd Route24Text6: text_asm ld hl, Route24TrainerHeader4 call TalkToTrainer jp TextScriptEnd Route24Text7: text_asm ld hl, Route24TrainerHeader5 call TalkToTrainer jp TextScriptEnd Route24BattleText1: text_far _Route24BattleText1 text_end Route24EndBattleText1: text_far _Route24EndBattleText1 text_end Route24AfterBattleText1: text_far _Route24AfterBattleText1 text_end Route24BattleText2: text_far _Route24BattleText2 text_end Route24EndBattleText2: text_far _Route24EndBattleText2 text_end Route24AfterBattleText2: text_far _Route24AfterBattleText2 text_end Route24BattleText3: text_far _Route24BattleText3 text_end Route24EndBattleText3: text_far _Route24EndBattleText3 text_end Route24AfterBattleText3: text_far _Route24AfterBattleText3 text_end Route24BattleText4: text_far _Route24BattleText4 text_end Route24EndBattleText4: text_far _Route24EndBattleText4 text_end Route24AfterBattleText4: text_far _Route24AfterBattleText4 text_end Route24BattleText5: text_far _Route24BattleText5 text_end Route24EndBattleText5: text_far _Route24EndBattleText5 text_end Route24AfterBattleText5: text_far _Route24AfterBattleText5 text_end Route24BattleText6: text_far _Route24BattleText6 text_end Route24EndBattleText6: text_far _Route24EndBattleText6 text_end Route24AfterBattleText6: text_far _Route24AfterBattleText6 text_end