UnknownDungeon3Object: ; 0x45f36 (size=34) db $7d ; border block db $1 ; warps db $6, $3, $8, UNKNOWN_DUNGEON_1 db $0 ; signs db $3 ; objects object SPRITE_SLOWBRO, $1b, $d, FACE, DOWN, $1, MEWTWO, 70 object SPRITE_BALL, $10, $9, FACE, STAY, $2, ULTRA_BALL object SPRITE_BALL, $12, $1, FACE, STAY, $3, MAX_REVIVE ; warp-to EVENT_DISP UNKNOWN_DUNGEON_3_WIDTH, $6, $3 ; UNKNOWN_DUNGEON_1