PewterGymObject: ; 0x5c52e (size=42) db $3 ; border block db $2 ; warps db $d, $4, $2, $ff db $d, $5, $2, $ff db $0 ; signs db $3 ; objects object SPRITE_BLACK_HAIR_BOY_2, $4, $1, FACE, DOWN, $1, BROCK + $C8, $1 object SPRITE_BLACK_HAIR_BOY_1, $3, $6, FACE, LEFT, $2, JR__TRAINER_M + $C8, $1 object SPRITE_GYM_HELPER, $7, $a, FACE, DOWN, $3 ; person ; warp-to EVENT_DISP PEWTER_GYM_WIDTH, $d, $4 EVENT_DISP PEWTER_GYM_WIDTH, $d, $5