SeafoamIslands4Object: ; 0x466a6 (size=96) db $7d ; border block db $7 ; warps db $c, $5, $1, SEAFOAM_ISLANDS_3 db $6, $8, $2, SEAFOAM_ISLANDS_5 db $4, $19, $3, SEAFOAM_ISLANDS_5 db $3, $19, $4, SEAFOAM_ISLANDS_3 db $e, $19, $6, SEAFOAM_ISLANDS_3 db $11, $14, $0, SEAFOAM_ISLANDS_5 db $11, $15, $1, SEAFOAM_ISLANDS_5 db $0 ; signs db $6 ; people db SPRITE_BOULDER, $e + 4, $5 + 4, $ff, BOULDER_MOVEMENT_BYTE_2, $1 ; person db SPRITE_BOULDER, $f + 4, $3 + 4, $ff, BOULDER_MOVEMENT_BYTE_2, $2 ; person db SPRITE_BOULDER, $e + 4, $8 + 4, $ff, BOULDER_MOVEMENT_BYTE_2, $3 ; person db SPRITE_BOULDER, $e + 4, $9 + 4, $ff, BOULDER_MOVEMENT_BYTE_2, $4 ; person db SPRITE_BOULDER, $6 + 4, $12 + 4, $ff, $ff, $5 ; person db SPRITE_BOULDER, $6 + 4, $13 + 4, $ff, $ff, $6 ; person ; warp-to EVENT_DISP SEAFOAM_ISLANDS_4_WIDTH, $c, $5 ; SEAFOAM_ISLANDS_3 EVENT_DISP SEAFOAM_ISLANDS_4_WIDTH, $6, $8 ; SEAFOAM_ISLANDS_5 EVENT_DISP SEAFOAM_ISLANDS_4_WIDTH, $4, $19 ; SEAFOAM_ISLANDS_5 EVENT_DISP SEAFOAM_ISLANDS_4_WIDTH, $3, $19 ; SEAFOAM_ISLANDS_3 EVENT_DISP SEAFOAM_ISLANDS_4_WIDTH, $e, $19 ; SEAFOAM_ISLANDS_3 EVENT_DISP SEAFOAM_ISLANDS_4_WIDTH, $11, $14 ; SEAFOAM_ISLANDS_5 EVENT_DISP SEAFOAM_ISLANDS_4_WIDTH, $11, $15 ; SEAFOAM_ISLANDS_5