MistEffect_: ; 33f2b (c:7f2b) ld hl, W_PLAYERBATTSTATUS2 ld a, [H_WHOSETURN] and a jr z, .mistEffect ld hl, W_ENEMYBATTSTATUS2 .mistEffect bit ProtectedByMist, [hl] ; is mon protected by mist? jr nz, .mistAlreadyInUse set ProtectedByMist, [hl] ; mon is now protected by mist callab PlayCurrentMoveAnimation ld hl, ShroudedInMistText jp PrintText .mistAlreadyInUse jpab PrintButItFailedText_ ShroudedInMistText: ; 33f52 (c:7f52) TX_FAR _ShroudedInMistText db "@"