ViridianGym_Object: db $3 ; border block db 2 ; warps warp 16, 17, 4, LAST_MAP warp 17, 17, 4, LAST_MAP db 0 ; signs db 11 ; objects object SPRITE_GIOVANNI, 2, 1, STAY, DOWN, 1, OPP_GIOVANNI, 3 object SPRITE_COOLTRAINER_M, 12, 7, STAY, DOWN, 2, OPP_COOLTRAINER_M, 9 object SPRITE_HIKER, 11, 11, STAY, UP, 3, OPP_BLACKBELT, 6 object SPRITE_ROCKER, 10, 7, STAY, DOWN, 4, OPP_TAMER, 3 object SPRITE_HIKER, 3, 7, STAY, LEFT, 5, OPP_BLACKBELT, 7 object SPRITE_COOLTRAINER_M, 13, 5, STAY, RIGHT, 6, OPP_COOLTRAINER_M, 10 object SPRITE_HIKER, 10, 1, STAY, DOWN, 7, OPP_BLACKBELT, 8 object SPRITE_ROCKER, 2, 16, STAY, RIGHT, 8, OPP_TAMER, 4 object SPRITE_COOLTRAINER_M, 6, 5, STAY, DOWN, 9, OPP_COOLTRAINER_M, 1 object SPRITE_GYM_GUIDE, 16, 15, STAY, DOWN, 10 ; person object SPRITE_POKE_BALL, 16, 9, STAY, NONE, 11, REVIVE ; warp-to warp_to 16, 17, VIRIDIAN_GYM_WIDTH warp_to 17, 17, VIRIDIAN_GYM_WIDTH