; default hidden/shown objects for each map MapHSPointers: ; entries correspond to map ids dw PalletTownHS dw ViridianCityHS dw PewterCityHS dw CeruleanCityHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw SaffronCityHS dw NoHS dw NoHS dw Route2HS dw NoHS dw Route4HS dw NoHS dw NoHS dw NoHS dw NoHS dw Route9HS dw NoHS dw NoHS dw Route12HS dw NoHS dw NoHS dw Route15HS dw Route16HS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw Route22HS dw NoHS dw Route24HS dw Route25HS dw NoHS dw NoHS dw BluesHouseHS dw OaksLabHS dw NoHS dw NoHS dw NoHS dw NoHS dw ViridianGymHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw ViridianForestHS dw Museum1FHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw MtMoon1FHS dw NoHS dw MtMoonB2FHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw PowerPlantHS dw NoHS dw NoHS dw NoHS dw NoHS dw BillsHouseHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw SSAnne2FHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw SSAnne1FRoomsHS dw SSAnne2FRoomsHS dw SSAnneB1FRoomsHS dw NoHS dw NoHS dw NoHS dw VictoryRoad1FHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw ChampionsRoomHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw CeladonMansionRoofHouseHS dw NoHS dw NoHS dw GameCornerHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw PokemonTower2FHS dw PokemonTower3FHS dw PokemonTower4FHS dw PokemonTower5FHS dw PokemonTower6FHS dw PokemonTower7FHS dw MrFujisHouseHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw WardensHouseHS dw NoHS dw NoHS dw NoHS dw SeafoamIslandsB1FHS dw SeafoamIslandsB2FHS dw SeafoamIslandsB3FHS dw SeafoamIslandsB4FHS dw NoHS dw NoHS dw PokemonMansion1FHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw FightingDojoHS dw NoHS dw NoHS dw NoHS dw SilphCo1FHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw SeafoamIslands1FHS dw NoHS dw VictoryRoad2FHS dw NoHS dw NoHS dw NoHS dw VictoryRoad3FHS dw RocketHideoutB1FHS dw RocketHideoutB2FHS dw RocketHideoutB3FHS dw RocketHideoutB4FHS dw NoHS dw NoHS dw NoHS dw NoHS dw SilphCo2FHS dw SilphCo3FHS dw SilphCo4FHS dw SilphCo5FHS dw SilphCo6FHS dw SilphCo7FHS dw SilphCo8FHS dw PokemonMansion2FHS dw PokemonMansion3FHS dw PokemonMansionB1FHS dw SafariZoneEastHS dw SafariZoneNorthHS dw SafariZoneWestHS dw SafariZoneCenterHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw CeruleanCave2FHS dw CeruleanCaveB1FHS dw CeruleanCaveHS dw NoHS dw NoHS dw NoHS dw NoHS dw SilphCo9FHS dw SilphCo10FHS dw SilphCo11FHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw NoHS dw UnusedMapF4HS dw NoHS dw NoHS dw NoHS dw -1 ; end NoHS: db $FF, $FF, $FF MissableObjects: ; entries correspond to HS_* constants ; format: map id, object id, HIDE/SHOW PalletTownHS: db PALLET_TOWN, $01, HIDE ViridianCityHS: db VIRIDIAN_CITY, $05, SHOW db VIRIDIAN_CITY, $07, HIDE PewterCityHS: db PEWTER_CITY, $03, SHOW db PEWTER_CITY, $05, SHOW CeruleanCityHS: db CERULEAN_CITY, $01, HIDE db CERULEAN_CITY, $02, SHOW db CERULEAN_CITY, $06, HIDE db CERULEAN_CITY, $0A, SHOW db CERULEAN_CITY, $0B, SHOW SaffronCityHS: db SAFFRON_CITY, $01, SHOW db SAFFRON_CITY, $02, SHOW db SAFFRON_CITY, $03, SHOW db SAFFRON_CITY, $04, SHOW db SAFFRON_CITY, $05, SHOW db SAFFRON_CITY, $06, SHOW db SAFFRON_CITY, $07, SHOW db SAFFRON_CITY, $08, HIDE db SAFFRON_CITY, $09, HIDE db SAFFRON_CITY, $0A, HIDE db SAFFRON_CITY, $0B, HIDE db SAFFRON_CITY, $0C, HIDE db SAFFRON_CITY, $0D, HIDE db SAFFRON_CITY, $0E, SHOW db SAFFRON_CITY, $0F, HIDE Route2HS: db ROUTE_2, $01, SHOW db ROUTE_2, $02, SHOW Route4HS: db ROUTE_4, $03, SHOW Route9HS: db ROUTE_9, $0A, SHOW Route12HS: db ROUTE_12, $01, SHOW db ROUTE_12, $09, SHOW db ROUTE_12, $0A, SHOW Route15HS: db ROUTE_15, $0B, SHOW Route16HS: db ROUTE_16, $07, SHOW Route22HS: db ROUTE_22, $01, HIDE db ROUTE_22, $02, HIDE Route24HS: db ROUTE_24, $01, SHOW db ROUTE_24, $08, SHOW Route25HS: db ROUTE_25, $0A, SHOW BluesHouseHS: db BLUES_HOUSE, $01, SHOW db BLUES_HOUSE, $02, HIDE db BLUES_HOUSE, $03, SHOW OaksLabHS: db OAKS_LAB, $01, SHOW db OAKS_LAB, $02, SHOW db OAKS_LAB, $03, SHOW db OAKS_LAB, $04, SHOW db OAKS_LAB, $05, HIDE db OAKS_LAB, $06, SHOW db OAKS_LAB, $07, SHOW db OAKS_LAB, $08, HIDE ViridianGymHS: db VIRIDIAN_GYM, $01, SHOW db VIRIDIAN_GYM, $0B, SHOW Museum1FHS: db MUSEUM_1F, $05, SHOW CeruleanCaveHS: db CERULEAN_CAVE_1F, $01, SHOW db CERULEAN_CAVE_1F, $02, SHOW db CERULEAN_CAVE_1F, $03, SHOW PokemonTower2FHS: db POKEMON_TOWER_2F, $01, SHOW PokemonTower3FHS: db POKEMON_TOWER_3F, $04, SHOW PokemonTower4FHS: db POKEMON_TOWER_4F, $04, SHOW db POKEMON_TOWER_4F, $05, SHOW db POKEMON_TOWER_4F, $06, SHOW PokemonTower5FHS: db POKEMON_TOWER_5F, $06, SHOW PokemonTower6FHS: db POKEMON_TOWER_6F, $04, SHOW db POKEMON_TOWER_6F, $05, SHOW PokemonTower7FHS: db POKEMON_TOWER_7F, $01, SHOW db POKEMON_TOWER_7F, $02, SHOW db POKEMON_TOWER_7F, $03, SHOW db POKEMON_TOWER_7F, $04, SHOW MrFujisHouseHS: db MR_FUJIS_HOUSE, $05, HIDE CeladonMansionRoofHouseHS: db CELADON_MANSION_ROOF_HOUSE, $02, SHOW GameCornerHS: db GAME_CORNER, $0B, SHOW WardensHouseHS: db WARDENS_HOUSE, $02, SHOW PokemonMansion1FHS: db POKEMON_MANSION_1F, $02, SHOW db POKEMON_MANSION_1F, $03, SHOW FightingDojoHS: db FIGHTING_DOJO, $06, SHOW db FIGHTING_DOJO, $07, SHOW SilphCo1FHS: db SILPH_CO_1F, $01, HIDE PowerPlantHS: db POWER_PLANT, $01, SHOW db POWER_PLANT, $02, SHOW db POWER_PLANT, $03, SHOW db POWER_PLANT, $04, SHOW db POWER_PLANT, $05, SHOW db POWER_PLANT, $06, SHOW db POWER_PLANT, $07, SHOW db POWER_PLANT, $08, SHOW db POWER_PLANT, $09, SHOW db POWER_PLANT, $0A, SHOW db POWER_PLANT, $0B, SHOW db POWER_PLANT, $0C, SHOW db POWER_PLANT, $0D, SHOW db POWER_PLANT, $0E, SHOW VictoryRoad2FHS: db VICTORY_ROAD_2F, $06, SHOW db VICTORY_ROAD_2F, $07, SHOW db VICTORY_ROAD_2F, $08, SHOW db VICTORY_ROAD_2F, $09, SHOW db VICTORY_ROAD_2F, $0A, SHOW db VICTORY_ROAD_2F, $0D, SHOW BillsHouseHS: db BILLS_HOUSE, $01, SHOW db BILLS_HOUSE, $02, HIDE db BILLS_HOUSE, $03, HIDE ViridianForestHS: db VIRIDIAN_FOREST, $05, SHOW db VIRIDIAN_FOREST, $06, SHOW db VIRIDIAN_FOREST, $07, SHOW MtMoon1FHS: db MT_MOON_1F, $08, SHOW db MT_MOON_1F, $09, SHOW db MT_MOON_1F, $0A, SHOW db MT_MOON_1F, $0B, SHOW db MT_MOON_1F, $0C, SHOW db MT_MOON_1F, $0D, SHOW MtMoonB2FHS: db MT_MOON_B2F, $06, SHOW db MT_MOON_B2F, $07, SHOW db MT_MOON_B2F, $08, SHOW db MT_MOON_B2F, $09, SHOW SSAnne2FHS: db SS_ANNE_2F, $02, HIDE SSAnne1FRoomsHS: db SS_ANNE_1F_ROOMS, $0A, SHOW SSAnne2FRoomsHS: db SS_ANNE_2F_ROOMS, $06, SHOW db SS_ANNE_2F_ROOMS, $09, SHOW SSAnneB1FRoomsHS: db SS_ANNE_B1F_ROOMS, $09, SHOW db SS_ANNE_B1F_ROOMS, $0A, SHOW db SS_ANNE_B1F_ROOMS, $0B, SHOW VictoryRoad3FHS: db VICTORY_ROAD_3F, $05, SHOW db VICTORY_ROAD_3F, $06, SHOW db VICTORY_ROAD_3F, $0A, SHOW RocketHideoutB1FHS: db ROCKET_HIDEOUT_B1F, $06, SHOW db ROCKET_HIDEOUT_B1F, $07, SHOW RocketHideoutB2FHS: db ROCKET_HIDEOUT_B2F, $02, SHOW db ROCKET_HIDEOUT_B2F, $03, SHOW db ROCKET_HIDEOUT_B2F, $04, SHOW db ROCKET_HIDEOUT_B2F, $05, SHOW RocketHideoutB3FHS: db ROCKET_HIDEOUT_B3F, $03, SHOW db ROCKET_HIDEOUT_B3F, $04, SHOW RocketHideoutB4FHS: db ROCKET_HIDEOUT_B4F, $01, SHOW db ROCKET_HIDEOUT_B4F, $05, SHOW db ROCKET_HIDEOUT_B4F, $06, SHOW db ROCKET_HIDEOUT_B4F, $07, SHOW db ROCKET_HIDEOUT_B4F, $08, HIDE db ROCKET_HIDEOUT_B4F, $09, HIDE SilphCo2FHS: db SILPH_CO_2F, $01, SHOW db SILPH_CO_2F, $02, SHOW db SILPH_CO_2F, $03, SHOW db SILPH_CO_2F, $04, SHOW db SILPH_CO_2F, $05, SHOW SilphCo3FHS: db SILPH_CO_3F, $02, SHOW db SILPH_CO_3F, $03, SHOW db SILPH_CO_3F, $04, SHOW SilphCo4FHS: db SILPH_CO_4F, $02, SHOW db SILPH_CO_4F, $03, SHOW db SILPH_CO_4F, $04, SHOW db SILPH_CO_4F, $05, SHOW db SILPH_CO_4F, $06, SHOW db SILPH_CO_4F, $07, SHOW SilphCo5FHS: db SILPH_CO_5F, $02, SHOW db SILPH_CO_5F, $03, SHOW db SILPH_CO_5F, $04, SHOW db SILPH_CO_5F, $05, SHOW db SILPH_CO_5F, $06, SHOW db SILPH_CO_5F, $07, SHOW db SILPH_CO_5F, $08, SHOW SilphCo6FHS: db SILPH_CO_6F, $06, SHOW db SILPH_CO_6F, $07, SHOW db SILPH_CO_6F, $08, SHOW db SILPH_CO_6F, $09, SHOW db SILPH_CO_6F, $0A, SHOW SilphCo7FHS: db SILPH_CO_7F, $05, SHOW db SILPH_CO_7F, $06, SHOW db SILPH_CO_7F, $07, SHOW db SILPH_CO_7F, $08, SHOW db SILPH_CO_7F, $09, SHOW db SILPH_CO_7F, $0A, SHOW db SILPH_CO_7F, $0B, SHOW db SILPH_CO_7F, $0C, SHOW SilphCo8FHS: db SILPH_CO_8F, $02, SHOW db SILPH_CO_8F, $03, SHOW db SILPH_CO_8F, $04, SHOW SilphCo9FHS: db SILPH_CO_9F, $02, SHOW db SILPH_CO_9F, $03, SHOW db SILPH_CO_9F, $04, SHOW SilphCo10FHS: db SILPH_CO_10F, $01, SHOW db SILPH_CO_10F, $02, SHOW db SILPH_CO_10F, $03, SHOW db SILPH_CO_10F, $04, SHOW db SILPH_CO_10F, $05, SHOW db SILPH_CO_10F, $06, SHOW SilphCo11FHS: db SILPH_CO_11F, $03, SHOW db SILPH_CO_11F, $04, SHOW db SILPH_CO_11F, $05, SHOW UnusedMapF4HS: db UNUSED_MAP_F4, $02, SHOW PokemonMansion2FHS: db POKEMON_MANSION_2F, $02, SHOW PokemonMansion3FHS: db POKEMON_MANSION_3F, $03, SHOW db POKEMON_MANSION_3F, $04, SHOW PokemonMansionB1FHS: db POKEMON_MANSION_B1F, $03, SHOW db POKEMON_MANSION_B1F, $04, SHOW db POKEMON_MANSION_B1F, $05, SHOW db POKEMON_MANSION_B1F, $06, SHOW db POKEMON_MANSION_B1F, $08, SHOW SafariZoneEastHS: db SAFARI_ZONE_EAST, $01, SHOW db SAFARI_ZONE_EAST, $02, SHOW db SAFARI_ZONE_EAST, $03, SHOW db SAFARI_ZONE_EAST, $04, SHOW SafariZoneNorthHS: db SAFARI_ZONE_NORTH, $01, SHOW db SAFARI_ZONE_NORTH, $02, SHOW SafariZoneWestHS: db SAFARI_ZONE_WEST, $01, SHOW db SAFARI_ZONE_WEST, $02, SHOW db SAFARI_ZONE_WEST, $03, SHOW db SAFARI_ZONE_WEST, $04, SHOW SafariZoneCenterHS: db SAFARI_ZONE_CENTER, $01, SHOW CeruleanCave2FHS: db CERULEAN_CAVE_2F, $01, SHOW db CERULEAN_CAVE_2F, $02, SHOW db CERULEAN_CAVE_2F, $03, SHOW CeruleanCaveB1FHS: db CERULEAN_CAVE_B1F, $01, SHOW db CERULEAN_CAVE_B1F, $02, SHOW db CERULEAN_CAVE_B1F, $03, SHOW VictoryRoad1FHS: db VICTORY_ROAD_1F, $03, SHOW db VICTORY_ROAD_1F, $04, SHOW ChampionsRoomHS: db CHAMPIONS_ROOM, $02, HIDE SeafoamIslands1FHS: db SEAFOAM_ISLANDS_1F, $01, SHOW db SEAFOAM_ISLANDS_1F, $02, SHOW SeafoamIslandsB1FHS: db SEAFOAM_ISLANDS_B1F, $01, HIDE db SEAFOAM_ISLANDS_B1F, $02, HIDE SeafoamIslandsB2FHS: db SEAFOAM_ISLANDS_B2F, $01, HIDE db SEAFOAM_ISLANDS_B2F, $02, HIDE SeafoamIslandsB3FHS: db SEAFOAM_ISLANDS_B3F, $02, SHOW db SEAFOAM_ISLANDS_B3F, $03, SHOW db SEAFOAM_ISLANDS_B3F, $05, HIDE db SEAFOAM_ISLANDS_B3F, $06, HIDE SeafoamIslandsB4FHS: db SEAFOAM_ISLANDS_B4F, $01, HIDE db SEAFOAM_ISLANDS_B4F, $02, HIDE db SEAFOAM_ISLANDS_B4F, $03, SHOW db $FF, $01, SHOW ; end