CinnabarGymObject: ; 0x75acc (size=90) db $2e ; border block db $2 ; warps db $11, $10, $1, $ff db $11, $11, $1, $ff db $0 ; signs db $9 ; objects object SPRITE_FAT_BALD_GUY, $3, $3, STAY, DOWN, $1, BLAINE + $C8, $1 object SPRITE_BLACK_HAIR_BOY_2, $11, $2, STAY, DOWN, $2, SUPER_NERD + $C8, $9 object SPRITE_BLACK_HAIR_BOY_2, $11, $8, STAY, DOWN, $3, BURGLAR + $C8, $4 object SPRITE_BLACK_HAIR_BOY_2, $b, $4, STAY, DOWN, $4, SUPER_NERD + $C8, $a object SPRITE_BLACK_HAIR_BOY_2, $b, $8, STAY, DOWN, $5, BURGLAR + $C8, $5 object SPRITE_BLACK_HAIR_BOY_2, $b, $e, STAY, DOWN, $6, SUPER_NERD + $C8, $b object SPRITE_BLACK_HAIR_BOY_2, $3, $e, STAY, DOWN, $7, BURGLAR + $C8, $6 object SPRITE_BLACK_HAIR_BOY_2, $3, $8, STAY, DOWN, $8, SUPER_NERD + $C8, $c object SPRITE_GYM_HELPER, $10, $d, STAY, DOWN, $9 ; person ; warp-to EVENT_DISP CINNABAR_GYM_WIDTH, $11, $10 EVENT_DISP CINNABAR_GYM_WIDTH, $11, $11