; wSlotMachineFlags const_def 6 const BIT_SLOTS_CAN_WIN ; 6 const BIT_SLOTS_CAN_WIN_WITH_7_OR_BAR ; 7 ; wMiscFlags const_def const BIT_SEEN_BY_TRAINER ; 0 const BIT_BOULDER_DUST ; 1 const BIT_TURNING ; 2 const BIT_USING_GENERIC_PC ; 3 const BIT_NO_SPRITE_UPDATES ; 4 const BIT_NO_MENU_BUTTON_SOUND ; 5 const BIT_TRIED_PUSH_BOULDER ; 6 const BIT_PUSHED_BOULDER ; 7 ; wAutoTextBoxDrawingControl DEF BIT_NO_AUTO_TEXT_BOX EQU 0 ; wTextPredefFlag DEF BIT_TEXT_PREDEF EQU 0 ; wFontLoaded DEF BIT_FONT_LOADED EQU 0 ; wCurrentMapScriptFlags const_def 5 const BIT_CUR_MAP_LOADED_1 ; 5 const BIT_CUR_MAP_LOADED_2 ; 6 const BIT_CUR_MAP_USED_ELEVATOR ; 7 ; wOptions DEF TEXT_DELAY_MASK EQU %111 const_def 6 const BIT_BATTLE_SHIFT ; 6 const BIT_BATTLE_ANIMATION ; 7 DEF TEXT_DELAY_FAST EQU %001 ; 1 DEF TEXT_DELAY_MEDIUM EQU %011 ; 3 DEF TEXT_DELAY_SLOW EQU %101 ; 5 ; wLetterPrintingDelayFlags const_def const BIT_FAST_TEXT_DELAY ; 0 const BIT_TEXT_DELAY ; 1 ; wCurMapTileset DEF BIT_NO_PREVIOUS_MAP EQU 7 ; wCurrentBoxNum DEF BIT_HAS_CHANGED_BOXES EQU 7 ; wObtainedBadges, wBeatGymFlags const_def const BIT_BOULDERBADGE ; 0 const BIT_CASCADEBADGE ; 1 const BIT_THUNDERBADGE ; 2 const BIT_RAINBOWBADGE ; 3 const BIT_SOULBADGE ; 4 const BIT_MARSHBADGE ; 5 const BIT_VOLCANOBADGE ; 6 const BIT_EARTHBADGE ; 7 DEF NUM_BADGES EQU const_value ; wStatusFlags1 const_def const BIT_STRENGTH_ACTIVE ; 0 const BIT_SURF_ALLOWED ; 1 const_skip ; 2 ; unused const BIT_GOT_OLD_ROD ; 3 const BIT_GOT_GOOD_ROD ; 4 const BIT_GOT_SUPER_ROD ; 5 const BIT_GAVE_SAFFRON_GUARDS_DRINK ; 6 const BIT_UNUSED_CARD_KEY ; 7 ; wStatusFlags2 const_def const BIT_WILD_ENCOUNTER_COOLDOWN ; 0 const BIT_NO_AUDIO_FADE_OUT ; 1 ; wStatusFlags3 const_def const BIT_INIT_TRADE_CENTER_FACING ; 0 const_skip 2 ; 1-2 ; unused const BIT_WARP_FROM_CUR_SCRIPT ; 3 const BIT_ON_DUNGEON_WARP ; 4 const BIT_NO_NPC_FACE_PLAYER ; 5 const BIT_TALKED_TO_TRAINER ; 6 const BIT_PRINT_END_BATTLE_TEXT ; 7 ; wStatusFlags4 const_def const BIT_GOT_LAPRAS ; 0 const BIT_UNKNOWN_4_1 ; 1 const BIT_USED_POKECENTER ; 2 const BIT_GOT_STARTER ; 3 const BIT_NO_BATTLES ; 4 const BIT_BATTLE_OVER_OR_BLACKOUT ; 5 const BIT_LINK_CONNECTED ; 6 const BIT_INIT_SCRIPTED_MOVEMENT ; 7 ; wStatusFlags5 const_def const BIT_SCRIPTED_NPC_MOVEMENT ; 0 const BIT_UNKNOWN_5_1 ; 1 const BIT_UNKNOWN_5_2 ; 2 const_skip ; 3 ; unused const BIT_UNKNOWN_5_4 ; 4 const BIT_DISABLE_JOYPAD ; 5 const BIT_NO_TEXT_DELAY ; 6 const BIT_SCRIPTED_MOVEMENT_STATE ; 7 ; wStatusFlags6 const_def const BIT_GAME_TIMER_COUNTING ; 0 const BIT_DEBUG_MODE ; 1 const BIT_FLY_OR_DUNGEON_WARP ; 2 const BIT_FLY_WARP ; 3 const BIT_DUNGEON_WARP ; 4 const BIT_ALWAYS_ON_BIKE ; 5 const BIT_ESCAPE_WARP ; 6 ; wStatusFlags7 const_def const BIT_TEST_BATTLE ; 0 const BIT_NO_MAP_MUSIC ; 1 const BIT_FORCED_WARP ; 2 const BIT_TRAINER_BATTLE ; 3 const BIT_USE_CUR_MAP_SCRIPT ; 4 const_skip 2 ; 5-6 ; unused const BIT_USED_FLY ; 7 ; wElite4Flags const_def const BIT_UNUSED_BEAT_ELITE_4 ; 0 const BIT_STARTED_ELITE_4 ; 1 ; wMovementFlags const_def const BIT_STANDING_ON_DOOR ; 0 const BIT_EXITING_DOOR ; 1 const BIT_STANDING_ON_WARP ; 2 const_skip 3 ; 3-5 ; unused const BIT_LEDGE_OR_FISHING ; 6 const BIT_SPINNING ; 7 ; hFindPathFlags const_def const BIT_PATH_FOUND_Y ; 0 const BIT_PATH_FOUND_X ; 1 ; hNPCPlayerRelativePosFlags const_def const BIT_PLAYER_LOWER_Y ; 0 const BIT_PLAYER_LOWER_X ; 1