Commit graph

  • 3e0eedba78 Add tileset headers (thx Sawakita) IIMarckus 2010-12-20 16:41:53 -0700
  • f4c48cca7a fix typo, thx Sawakita IIMarckus 2010-12-03 20:57:23 -0700
  • b3f714df8d minor comment improvements IIMarckus 2010-11-19 23:58:27 -0700
  • 0675a871ba add oak's speech IIMarckus 2010-11-19 23:40:32 -0700
  • da200058da add ClearScreen function IIMarckus 2010-11-19 23:30:32 -0700
  • 46337960bf add some delay-related functions IIMarckus 2010-11-19 23:27:27 -0700
  • d0c027be62 add the conserve battery delay function IIMarckus 2010-11-19 23:22:13 -0700
  • 9b5a97afc2 create a new macro to make byte–word pairs more readable IIMarckus 2010-11-19 23:00:56 -0700
  • eb98b000cd Minor address→label replacement IIMarckus 2010-11-19 22:50:04 -0700
  • ef3e680cbd won't be getting to this for a while, so mark it with XXX IIMarckus 2010-11-19 22:31:21 -0700
  • 080f02ff60 Mention the predefined pointers used in map scripts. thx Sawakita IIMarckus 2010-11-16 17:48:27 -0700
  • 9e58f4480a split constants into their own file IIMarckus 2010-11-12 23:00:02 -0700
  • 6d5fe3f49f Minor address→label replacement IIMarckus 2010-10-30 20:09:20 -0600
  • e56b7c85c6 Expand enemy withdraw routine. Needs cleanup! IIMarckus 2010-10-30 00:04:02 -0600
  • 48a7103175 misc. label improvements IIMarckus 2010-10-29 22:01:44 -0600
  • ecf5f87019 Expand some bankswitch routines in the home bank IIMarckus 2010-10-29 21:20:50 -0600
  • 86a83b1046 Replace a couple addresses with existing labels IIMarckus 2010-10-29 21:13:38 -0600
  • 31aa2d80d1 add some useful text macros IIMarckus 2010-10-29 20:59:46 -0600
  • 67922daa1a Expand routine that gets item name given item id IIMarckus 2010-10-29 20:48:52 -0600
  • f0ae1dcc35 decompose PrintText IIMarckus 2010-10-29 20:35:17 -0600
  • abf21e5383 More trainer AI: status healing items, stat-raising items IIMarckus 2010-10-29 20:31:09 -0600
  • 1f4d36f5e8 These trainers use potions of various kinds IIMarckus 2010-10-28 23:19:33 -0600
  • 37c66572e8 Expand each trainer's AI function IIMarckus 2010-10-28 23:01:30 -0600
  • 12b47c8f66 Add pointers to trainer AI IIMarckus 2010-10-28 22:37:18 -0600
  • f35da53f88 Add mart data. Still need to find the pointer/routine for it. IIMarckus 2010-10-26 22:46:59 -0600
  • c5588d3b9c add item name constants IIMarckus 2010-10-26 21:37:40 -0600
  • 18e4701dfc whitespace changes IIMarckus 2010-10-26 07:37:56 -0600
  • 4cccc2fdf8 It’s official: if something needs doing, mark it with XXX. If you’re not absolutely, positively sure a comment is correct, mark it with XXX. Don’t leave anything that’s not 100% clear unmarked, or nobody will ever fix it. IIMarckus 2010-08-16 21:11:43 -0600
  • ec8413e317 comment improvement IIMarckus 2010-08-16 21:09:04 -0600
  • aef6886305 convert spaces to tabs IIMarckus 2010-08-16 21:08:22 -0600
  • d6e077dfce add map names to some pointers (incomplete) IIMarckus 2010-08-16 21:07:55 -0600
  • 3020b89a18 Add an extra rgbds-linux URL to the readme IIMarckus 2010-08-16 21:02:28 -0600
  • b9601888a0 typos IIMarckus 2010-08-16 21:01:42 -0600
  • 254d861ed0 add pokedex order IIMarckus 2010-08-16 00:46:03 -0600
  • cb2ab7f1ed add individual monster palettes IIMarckus 2010-08-16 00:15:05 -0600
  • 813affec1d slight correction to palette names IIMarckus 2010-08-15 23:56:49 -0600
  • 687596e258 palette name constants IIMarckus 2010-08-15 23:48:30 -0600
  • 3d6ff4a0ab add sgb palette definitions IIMarckus 2010-08-15 23:40:58 -0600
  • 8f863e812a add banks for map header pointers IIMarckus 2010-08-01 09:13:02 -0600
  • beec27ef52 add map pointers IIMarckus 2010-07-31 13:30:42 -0600
  • d363e2bbfa bank numbers for pokemon image pointers IIMarckus 2010-07-08 21:56:49 -0600
  • 46d9b99360 replace WildMonsters__ with real location names IIMarckus 2010-03-21 19:27:37 -0600
  • d922826d6f add AddNTimes function IIMarckus 2010-03-19 10:43:22 -0600
  • a715484609 add code that gives enemies special moves IIMarckus 2010-03-19 10:40:28 -0600
  • 9dc6221168 add the attacks leaders and the elite 4 use IIMarckus 2010-03-19 01:25:29 -0600
  • d07db62219 add attack names as constants IIMarckus 2010-03-19 01:12:55 -0600
  • 3dc277d652 add trainer name constants IIMarckus 2010-03-19 00:49:46 -0600
  • bd3d202d17 add the data copying functions at 009D, 00B5 IIMarckus 2010-03-19 00:27:34 -0600
  • a314f06836 improve makefile dependencies a bit IIMarckus 2010-03-19 00:18:39 -0600
  • 7b7267e5c1 remove self-evident comments IIMarckus 2010-03-19 00:16:02 -0600
  • 459a7c8ad0 use readable names instead of ram addresses IIMarckus 2010-03-19 00:10:42 -0600
  • dd95618085 add wild pokemon data, with a little code that parses it IIMarckus 2010-03-19 00:06:01 -0600
  • 0cfc2c708a a lot of the rom is free space. don't bother including empty banks IIMarckus 2010-03-18 21:23:39 -0600
  • 109d1893f4 remove now-unneeded linkfile IIMarckus 2010-03-18 21:01:53 -0600
  • 772a1879b6 list needed RGBDS version in readme IIMarckus 2010-03-18 20:59:22 -0600
  • b38670f2a4 Fix flags to match current version of rgbds-linux IIMarckus 2010-03-18 20:56:19 -0600
  • 661d8f0030 trainer data: the pokemon on each team IIMarckus 2010-01-04 21:58:43 -0700
  • 49dcb82777 add pokemon names as constants IIMarckus 2010-01-04 20:44:08 -0700
  • 63a594a3c5 outsource the ROM header to rgbfix IIMarckus 2010-01-04 20:17:37 -0700
  • df2b3b739c Initial commit IIMarckus 2010-01-04 17:58:43 -0700