U-Fish-PC\Daniel
72838d699d
Added Pokedex tiles to gfx
2013-08-19 18:59:25 -04:00
U-Fish-PC\Daniel
dcf9ee83c1
Added Game Freak tiles to gfx
2013-08-19 18:55:00 -04:00
U-Fish-PC\Daniel
89a68ac109
Added copyright tiles to gfx
2013-08-19 18:50:24 -04:00
U-Fish-PC\Daniel
d643241c1e
Added "AB" tiles to gfx
2013-08-19 18:41:40 -04:00
U-Fish-PC\Daniel
d87796e0ad
Added town map tiles to gfx
2013-08-18 16:17:56 -04:00
U-Fish-PC\Daniel
fafc287767
Added 1bpp battle hud graphics and renamed "badges.2bpp"
2013-08-18 15:49:48 -04:00
U-Fish-PC\Daniel
bae9ef77ee
Added a new file for badge tiles
2013-08-18 14:28:51 -04:00
U-Fish-PC\Daniel
6595aaea50
Removed duplicate Vulpix pic, "vulpikb.pic"
2013-08-17 08:49:56 -04:00
yenatch
69e169706a
update section names to comply with rgbds redefinitions
...
recently bentley/rgbds updated the section naming scheme to allow ram banking
HOME -> ROM0
DATA, CODE -> ROMX
BSS -> WRAM0, WRAMX
2013-08-12 14:38:03 -04:00
IIMarckus
463c86c1f3
Merge https://github.com/yenatch/pokered
2013-07-05 20:29:31 -06:00
yenatch
c07a745e36
machine prices
2013-07-05 01:41:18 -04:00
yenatch
e2e11de410
start on PlayIntroScene
2013-07-05 01:30:26 -04:00
Sanky
da3b8dc19d
AskForMonNickname
2013-07-04 15:40:33 +02:00
Sanky
f20b39069e
FaintEnemyPokemon
2013-07-04 14:03:54 +02:00
Sanky
15105c45f3
Disasm code which draws tiny party pokémon symbols in-battle.
2013-07-03 20:04:16 +02:00
Sanky
8f605a2bd0
Some Bill's PC stuff
2013-07-01 22:01:21 +02:00
IIMarckus
79639ebe92
More consistency in GiveItem scripts.
2013-07-01 10:45:17 -06:00
IIMarckus
0bfc37bffb
Fix previous.
2013-07-01 10:38:29 -06:00
IIMarckus
d96c5cff4c
Missed label.
2013-06-28 19:53:36 -06:00
yenatch
8c13e1cad6
Comment DrawBadges
2013-06-17 20:27:01 -04:00
IIMarckus
50f4eb6b40
More comments in the dojo, and use Pokémon IDs for Pokédex displays.
2013-06-12 22:34:26 -06:00
Bryan Bishop
4e4d613074
allow commas in comments
...
Eventually gbz80disasm should be split into a separate project, there's
no point in maintaining two versions of gbz80disasm.
2013-06-10 13:08:49 -05:00
IIMarckus
b433cbd4b0
Better comments for the Game Freak room.
2013-05-23 17:12:47 -06:00
IIMarckus
7d458509d3
Merge https://bitbucket.org/sanky/pokered
...
Conflicts:
main.asm
2013-05-13 01:07:13 -06:00
IIMarckus
f628826615
Remove some incbins.
2013-05-12 23:30:33 -06:00
IIMarckus
9f4f3b62a4
Make the pic bank calculations more readable.
2013-05-12 21:56:09 -06:00
Mr Wint
2cc0aef0e9
* add known hard-coded memory locations are labels now
...
* all global labels now have a comment indicating their ROM address
* all references to tile buffer locations are using the FuncCoords marco now
* added some comments and assembly analysis
2013-04-07 04:01:08 +02:00
Mr Wint
fa32624e79
* all Bankswitch command's destination addresses are labels now
2013-03-18 01:09:28 +01:00
Mr Wint
c5ab38099e
* analyzed assembly related to handling sprites
...
* added assembly that was wrongly classified as music before
* all jumps and calls now point to a proper label
* removed all incbins in home bank
* some more small assembly analysis and comments
2013-03-17 22:54:12 +01:00
Mr Wint
7bdb3199ae
* added EQU constants for mon header RAM area
...
* analyzed and commented sprite loading routines
* experience calculation routine
* couple more small routines and data structures
2013-03-13 15:11:41 +01:00
Mr Wint
66aaa9a0cb
* added verification (equality test) for blue version build
...
* changed analyze_incbins to recognize generated label addresses
* fixed bank 1D assembly to make blue version build correctly
2013-03-12 03:46:32 +01:00
Mr Wint
120235c393
formatted attack effects and use more EQUs
...
automatically extracted and included a bunch of assembly
2013-03-12 01:52:32 +01:00
Mr Wint
1a3e59155f
in-battle enemy move selection routines
2013-03-04 04:37:11 +01:00
Sanky
23f5f8c4ef
Add SRAM-related routines, disassembled by Sawakita.
2012-12-28 12:54:39 +01:00
Sanky
6db84ef80a
Merge https://bitbucket.org/Sanky/pokered
2012-12-25 22:55:16 +01:00
IIMarckus
5f2a62871a
Point out an unused warp noticed by Torchickens.
2012-12-22 22:22:01 -07:00
IIMarckus
93eb634966
Removed more incbins from scripts.
2012-12-21 17:33:33 -07:00
IIMarckus
74aeba8739
Remove more incbins from scripts.
2012-12-21 16:44:21 -07:00
IIMarckus
47f8a45943
Remove more incbins from scripts.
2012-12-21 16:32:56 -07:00
IIMarckus
8d02c42e70
Remove more incbins from scripts.
2012-12-21 15:46:13 -07:00
IIMarckus
09b6fd2890
Remove more incbins from scripts.
2012-12-21 15:36:11 -07:00
IIMarckus
c71c270947
Remove another incbin from script.
2012-12-21 15:18:32 -07:00
IIMarckus
b41346222f
Fix previous.
2012-12-21 15:11:15 -07:00
IIMarckus
575590d1a9
Remove another incbin from scripts.
2012-12-21 14:53:06 -07:00
IIMarckus
7267cbcb49
Remove more incbin from scripts.
2012-12-21 14:44:49 -07:00
IIMarckus
ca740cb065
Remove more incbins from map scripts.
2012-12-21 14:31:43 -07:00
IIMarckus
fbf6d7c128
Remove redundant text labels.
2012-12-21 13:59:04 -07:00
IIMarckus
4d7e8a03f2
Remove incbin in Silph Co 4F.
2012-12-21 13:44:40 -07:00
Sanky
2efa3ebe1f
Add generate_sys.py.
2012-12-21 19:49:56 +01:00
Sanky
213e60f807
disasm MoveSelectionMenu
2012-12-21 16:52:45 +01:00