Commit graph

54 commits

Author SHA1 Message Date
dannye
006507ed53 A few missed object constants 2015-07-18 23:39:29 -05:00
dannye
4452acb021 Fix object constant names
swap LEFT and RIGHT
FACE is better named STAY because sprites that have no range do not
necessarily face any direction
STAY has been renamed to NONE because sprites that use this will
spin randomly, except for the item/voltorb/electrode sprite

I never should have listened to https://github.com/iimarckus/pokered/issues/89
2015-07-18 22:36:22 -05:00
dannye
0e48333fb8 Map object macro
closes https://github.com/iimarckus/pokered/issues/89
2015-07-18 22:22:51 -05:00
dannye
0ad1153f16 Simplify map connections
let the macros calculate the connection strip length instead of passing it as an arg
don't pass map dimensions since they can be inferred from map ids

todo: figure out why certain south and east connections get an extra 3
added to the connection strip length
2015-07-18 15:20:07 -05:00
dannye
a002d01860 Clean up map connections
closes https://github.com/iimarckus/pokered/issues/85
2015-07-18 12:23:49 -05:00
dannye
b85d7c65f3 Enumerate map constants
closes https://github.com/iimarckus/pokered/issues/86
2015-07-17 11:20:35 -05:00
dannye
4670a1ddae Swap trade center and battle center
also rename battle center to colosseum
closes https://github.com/iimarckus/pokered/issues/102
2015-07-16 23:21:57 -05:00
dannye
b509b48a7f Use more *Coord
also town map code relabelling
YamaArashi just did town map relabelling but oh well
I aleady made the changes and don't feel like redoing it
2015-07-14 00:21:03 -05:00
dannye
f702fc7840 Start using text predef macros
also sprite direction constants
2015-07-04 00:47:29 -05:00
U-Daniel-PC\Daniel
cd649184f5 Rename/organize part 1 of 4
rename functions, clean up address/wram comments, other misc
only broken up so that all changes are viewable on github
2015-07-03 14:37:53 -05:00
yenatch
451f7fce29 Pick off some more static map ids. 2015-02-07 11:18:28 -08:00
YamaArashi
3fdb8a0d89 serial/trade/misc 2015-02-07 02:43:08 -08:00
Marcus Huderle
6143848c7e Added bcd macros with coins and money aliases. 2015-02-04 00:51:12 -07:00
Marcus Huderle
95f4f7b41f Clean up prizes data. 2015-01-24 12:52:11 -08:00
Marcus Huderle
3cf945bad4 Better documenting for GetMachinePrice and TechnicalMachinePrices. 2015-01-24 12:41:20 -08:00
U-Daniel-PC\Daniel
49a25618ea Clean up white space, fix label typo 2015-01-22 22:13:21 -05:00
IIMarckus
5ea1d8a61f Labels for Fuji in Pokémon Tower. 2014-10-26 21:00:29 -06:00
IIMarckus
9004b33ab7 Add a shifted person object on Route 19 in Yellow. 2014-10-17 13:24:51 -06:00
IIMarckus
21b2ab0065 Fix a few more bugs in the beach house. 2014-10-17 13:08:40 -06:00
IIMarckus
1d579928dc Modularize the beach house. 2014-10-17 12:16:52 -06:00
IIMarckus
16ad16302e Add the beach house tileset. 2014-10-17 11:13:22 -06:00
IIMarckus
50a39daa74 More idioms. 2014-10-17 09:24:04 -06:00
IIMarckus
60bc4b9b9b Fix Route 19 for Yellow. 2014-10-17 09:01:48 -06:00
IIMarckus
7db2fe99f8 Add more from the beach house. 2014-10-17 08:13:51 -06:00
IIMarckus
a3d3f8324a Kill version.asm. 2014-10-17 02:42:32 -06:00
IIMarckus
6e14461fa6 Add a lot of Yellow text changes. 2014-10-10 01:46:06 -06:00
yenatch
46722e5b3b Merge remote-tracking branch 'danny/master' 2014-09-19 22:03:57 -07:00
yenatch
dff0cdeb5a Merge remote-tracking branch 'YamaArashi/master'
Conflicts:
	constants/misc_constants.asm
	engine/battle/core.asm
	engine/menu/pokedex.asm
	engine/town_map.asm
	home.asm
	hram.asm
2014-09-20 00:57:27 -04:00
U-Daniel-PC\Daniel
3379bd7b73 Fix capitalization 2014-09-20 00:32:05 -04:00
U-Daniel-PC\Daniel
dac95cb42b Merge branch 'master' of https://github.com/iimarckus/pokered 2014-09-19 23:19:05 -04:00
YamaArashi
0c916aea33 Commented more sprite and map code 2014-09-13 00:50:56 -07:00
YamaArashi
91793015e5 Labelled and commented mostly sprite-related things 2014-09-09 20:55:19 -07:00
yenatch
342791a001 Use a macro for move attributes.
The formatting was pretty bad, so that's fixed too.
2014-09-01 17:59:10 -07:00
U-Daniel-PC\Daniel
57113a7651 Don't redundantly define sprite dimensions
dimensions are defined in the .pic files
2014-07-15 09:31:30 -05:00
U-Fish-PC\Daniel
b83acb03e5 Clean up white space 2014-06-09 16:58:02 -04:00
yenatch
26361410b6 Comment SGB packets. 2014-06-06 22:08:06 -07:00
yenatch
35493bef27 Merge remote-tracking branch 'danny/master' 2014-06-06 16:03:47 -07:00
yenatch
6d8c6055b5 Split more code out of home.asm. 2014-05-31 12:25:34 -07:00
U-Fish-PC\Daniel
462a7e8cb9 Remove duplicated data 2014-05-31 10:30:02 -04:00
yenatch
188ac8a9b4 Remove redundant dimensions in image filenames. 2014-05-30 01:30:10 -07:00
yenatch
40c17c906b Remove most static wram addresses. Use labels instead.
For unknown addresses, use "w<address>".

Label overleads are still an issue.
2014-05-26 22:04:39 -07:00
yenatch
5a14234b49 Split out map sprite facing data. 2014-05-25 19:16:54 -07:00
U-Fish-PC\Daniel
15427f5320 Pull a lot of engine out of main.asm 2014-05-22 18:13:20 -04:00
U-Fish-PC\Daniel
ea3ba4cde3 Pull out map header pointers and banks 2014-05-21 19:50:57 -04:00
U-Fish-PC\Daniel
77e300927b Name hidden object routines 2014-05-21 19:13:07 -04:00
U-Fish-PC\Daniel
a02c327910 Use more constants in object data 2014-05-21 15:49:59 -04:00
U-Fish-PC\Daniel
02e6e3765e Fix capitalization, remove white space, remove vicctreebel.asm 2014-05-19 20:06:21 -04:00
U-Fish-PC\Daniel
1a0992a2f1 Merge branch 'master' of https://github.com/huderlem/pokered into pull-data
Conflicts:
	main.asm
	text.asm
	text/maps/route_22.asm
2014-05-19 16:05:19 -04:00
U-Fish-PC\Daniel
82ffb336a9 Pull more data out of main.asm 2014-05-19 08:05:48 -04:00
U-Fish-PC\Daniel
24c01b09bb Pull map scripts out of main.asm 2014-05-18 14:19:10 -04:00