Commit graph

14 commits

Author SHA1 Message Date
Rangi
bbb0e7e82d
Use the same music headers as pokecrystal (#382) 2022-08-11 21:23:08 -04:00
Rangi
13d4d533f7 Sync more with pokeyellow 2020-11-06 10:33:58 -05:00
Rangi
772fcc7588 Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
Rangi
35deb77113 H_CONSTANTNAMES -> hConstantNames 2020-07-03 19:59:41 -04:00
dannye
20c4116788 Update audio macro names
change audio channel numbers from 0-7 back to 1-8
change all note macros back to single note macro
todo: fix comments with old macro names, update noise macros/instrument names
2019-07-27 23:21:39 -05:00
dannye
5207a14af3 Redo audio header macro 2016-07-27 22:08:13 -05:00
YamaArashi
7f34e28f24 remove address comments 2016-06-11 17:24:04 -07:00
YamaArashi
2b01815999 commented audio code 2015-08-08 22:32:44 -07:00
dannye
a6f04b4349 Unify audio bank references
2→1
8→2
1f→3
2015-07-22 10:22:46 -05:00
U-Daniel-PC\Daniel
cd649184f5 Rename/organize part 1 of 4
rename functions, clean up address/wram comments, other misc
only broken up so that all changes are viewable on github
2015-07-03 14:37:53 -05:00
YamaArashi
0c916aea33 Commented more sprite and map code 2014-09-13 00:50:56 -07:00
YamaArashi
91793015e5 Labelled and commented mostly sprite-related things 2014-09-09 20:55:19 -07:00
U-Fish-PC\Daniel
fadac928bc Clean up music bank references 2014-06-09 16:18:29 -04:00
yenatch
6d8c6055b5 Split more code out of home.asm. 2014-05-31 12:25:34 -07:00