YamaArashi
fd2b4b6c74
gym leader events
2015-07-20 19:41:23 -07:00
YamaArashi
fcab935a0f
enumerate events
2015-07-20 18:32:26 -07:00
Daniel Harding
13e28b0ece
Merge pull request #106 from YamaArashi/master
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jpab/jpba macros
2015-07-20 17:40:25 -05:00
YamaArashi
db7d941d22
constants for flag actions
2015-07-19 20:45:34 -07:00
YamaArashi
1d86932cc9
naming
2015-07-19 17:52:26 -07:00
YamaArashi
e607199397
replace uses of minus one
2015-07-19 14:01:08 -07:00
YamaArashi
02bd91b707
jpab/jpba macros
2015-07-19 11:56:13 -07:00
dannye
64b4cf624f
Merge branch 'master' of https://github.com/YamaArashi/pokered
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Conflicts:
engine/evos_moves.asm
engine/overworld/healing_machine.asm
2015-07-19 03:52:20 -05:00
dannye
ea9cc86949
Name sound effects
2015-07-19 03:46:12 -05:00
dannye
340230e997
Enumerate more constants
2015-07-19 00:43:43 -05:00
YamaArashi
d0526c0362
small changes
2015-07-18 22:34:11 -07:00
YamaArashi
c169073eed
misc
2015-07-18 21:58:55 -07:00
dannye
b96ef8d2d4
A few missed TX_ASM
2015-07-18 23:53:43 -05:00
dannye
006507ed53
A few missed object constants
2015-07-18 23:39:29 -05:00
dannye
4452acb021
Fix object constant names
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swap LEFT and RIGHT
FACE is better named STAY because sprites that have no range do not
necessarily face any direction
STAY has been renamed to NONE because sprites that use this will
spin randomly, except for the item/voltorb/electrode sprite
I never should have listened to https://github.com/iimarckus/pokered/issues/89
2015-07-18 22:36:22 -05:00
dannye
0e48333fb8
Map object macro
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closes https://github.com/iimarckus/pokered/issues/89
2015-07-18 22:22:51 -05:00
dannye
148d3f3cf2
Consolidate coord macros
2015-07-18 15:52:03 -05:00
dannye
0ad1153f16
Simplify map connections
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let the macros calculate the connection strip length instead of passing it as an arg
don't pass map dimensions since they can be inferred from map ids
todo: figure out why certain south and east connections get an extra 3
added to the connection strip length
2015-07-18 15:20:07 -05:00
Daniel Harding
54c1893d57
Merge pull request #104 from YamaArashi/master
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fix variable naming
2015-07-18 12:29:05 -05:00
dannye
a002d01860
Clean up map connections
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closes https://github.com/iimarckus/pokered/issues/85
2015-07-18 12:23:49 -05:00
YamaArashi
fc9af362ae
fix variable naming
2015-07-18 08:17:46 -07:00
dannye
b85d7c65f3
Enumerate map constants
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closes https://github.com/iimarckus/pokered/issues/86
2015-07-17 11:20:35 -05:00
Daniel Harding
6e46ec61f9
Merge pull request #103 from YamaArashi/master
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Misc changes again
2015-07-17 10:49:54 -05:00
YamaArashi
6931ce9625
money / coins hram constants
2015-07-17 01:22:00 -07:00
YamaArashi
aa3da5f3b0
title / diploma / vending machine
2015-07-17 01:22:00 -07:00
YamaArashi
9fbd9e9a1f
intro stuff
2015-07-17 01:22:00 -07:00
dannye
fb559f1f4e
More direction constants
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facing directions, npc movement, joypad
2015-07-17 02:52:25 -05:00
dannye
77ba61cb17
Fix Safari Zone check labels
2015-07-16 23:41:44 -05:00
dannye
40ea6a5f75
Merge branch 'master' of https://github.com/iimarckus/pokered
2015-07-16 23:27:57 -05:00
dannye
4670a1ddae
Swap trade center and battle center
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also rename battle center to colosseum
closes https://github.com/iimarckus/pokered/issues/102
2015-07-16 23:21:57 -05:00
Daniel Harding
9e77982bc8
Merge pull request #101 from YamaArashi/master
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Misc changes
2015-07-16 14:36:48 -05:00
YamaArashi
bd7d981593
menu stuff
2015-07-15 20:04:58 -07:00
YamaArashi
ac78dda7d8
more movement stuff
2015-07-15 13:58:21 -07:00
YamaArashi
7b676f5851
commented movement stuff
2015-07-15 04:27:59 -07:00
YamaArashi
994c2cbf28
named wram variables
2015-07-14 23:16:06 -07:00
YamaArashi
07dd705637
hall of fame / credits
2015-07-14 19:46:52 -07:00
YamaArashi
a0ed5bd4aa
field moves
2015-07-14 15:48:34 -07:00
YamaArashi
01631a2e59
player animations, emotion bubbles, etc.
2015-07-14 14:32:49 -07:00
dannye
b1cb378893
Comment naming screen
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also use more joypad constants
2015-07-14 03:49:49 -05:00
dannye
ef9e59101e
Use more screen dimension constants
2015-07-14 02:16:19 -05:00
dannye
e25a7148d0
Merge branch 'master' of https://github.com/YamaArashi/pokered
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Conflicts:
engine/town_map.asm
2015-07-14 00:58:09 -05:00
dannye
b509b48a7f
Use more *Coord
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also town map code relabelling
YamaArashi just did town map relabelling but oh well
I aleady made the changes and don't feel like redoing it
2015-07-14 00:21:03 -05:00
YamaArashi
5d3b958763
named town map stuff
2015-07-13 19:24:07 -07:00
YamaArashi
0066e09828
named party menu/naming screen wram variables
2015-07-13 15:40:33 -07:00
YamaArashi
f66a74b9fc
comment slot machine
2015-07-13 13:35:35 -07:00
YamaArashi
95b1660e59
menu wram variable names
2015-07-13 00:32:03 -07:00
YamaArashi
bcfca2e267
movemon and removepokemon wram variables
2015-07-12 23:36:56 -07:00
YamaArashi
4a8c9993ad
named wram variables
2015-07-12 23:00:48 -07:00
YamaArashi
99df5f0fd7
use constant for bg transfer dest hram var
2015-07-12 16:37:06 -07:00
YamaArashi
849b53623b
shake screen functions
2015-07-12 16:24:03 -07:00