yenatch
3b9740cb82
Comments and labels for saving the last blackout map.
2014-04-27 02:44:29 -04:00
yenatch
55b9929167
Use callba/callab macros for cross-bank calls.
2014-04-22 17:14:11 -04:00
yenatch
b73ed53ab7
Comment in-game trade evolution.
2014-04-22 13:37:07 -04:00
yenatch
d0e2fc78c0
More move and effect constants. Use a constant for total move count.
2014-04-22 13:35:55 -04:00
yenatch
fc8195cb82
Clean up rst vectors and interrupt labels.
2014-04-21 15:43:26 -04:00
IIMarckus
58c044c123
Comment where gym trainers get deactivated after beating the leader.
2014-04-21 02:40:45 -06:00
IIMarckus
65e7657318
Add labels and comments to the Fan Club.
2014-04-21 02:12:25 -06:00
IIMarckus
1040a2ccfa
Use decimal for levels, and replace some hardcoded RAM addresses.
2014-04-21 01:02:51 -06:00
IIMarckus
3294ef805b
Add a missed map constant.
2014-04-21 00:37:06 -06:00
IIMarckus
d036e24ae1
Improve comments/labels for Silph Co 7F.
2014-04-19 23:31:59 -06:00
IIMarckus
199ec815c6
Label a Route 11 gatehouse script better.
2014-04-19 21:44:51 -06:00
yenatch
7eeaad6ab0
More move effect constants.
2014-04-16 13:21:22 -04:00
yenatch
ed55794d11
Use map constants for hardcoded warp destinations.
2014-04-16 13:20:23 -04:00
yenatch
140b01bbd6
Use bits for status constants instead of masks.
2014-04-16 13:19:06 -04:00
U-Fish-PC\Daniel
803aa1f574
Merge branch 'master' of https://github.com/iimarckus/pokered
2014-04-16 07:54:36 -04:00
yenatch
4fe4004d8e
hotfix: Bump pokemontools so gfx.py doesn't look for a baserom.
2014-04-16 01:54:12 -04:00
yenatch
b45dbd8970
Merge remote-tracking branch 'yenatch/png'
2014-04-15 21:29:01 -07:00
yenatch
7023b74061
Bump pokemontools for png manifest destiny.
...
Now the past 10 or so commits actually work.
2014-04-15 00:29:36 -04:00
U-Fish-PC\Daniel
15f56e7ab2
Replace item constants
2014-04-07 16:39:11 -04:00
U-Fish-PC\Daniel
d6de00bbbb
Replace one-byte sound effect pointers
2014-04-07 16:16:45 -04:00
IIMarckus
7f8974dab5
Merge https://github.com/yenatch/pokered
...
Conflicts:
main.asm
2014-04-06 08:52:55 -06:00
U-Fish-PC\Daniel
46164d4d47
combine audio and music folders
2014-04-06 09:51:22 -04:00
U-Fish-PC\Daniel
391bbad29e
A little more map name consistency
2014-04-06 09:33:02 -04:00
yenatch
fc4213813e
Accidentally added a second minimize graphic.
2014-04-05 21:26:34 -04:00
yenatch
c5813528f8
Image handling in the makefile.
2014-04-05 17:01:56 -04:00
yenatch
05c58eaa70
Fix tile padding for house and ship_port tileset graphics.
2014-04-05 16:53:25 -04:00
yenatch
b8a4f91b84
Add *.1bpp, *.2bpp, *.pic to .gitignore.
...
These are now generated by the build.
2014-04-05 16:48:03 -04:00
yenatch
666a5374ff
Remove "globals.asm" from .gitignore.
...
globals.asm is no longer part of the build, is not generated, does not exist at all.
2014-04-05 16:46:39 -04:00
yenatch
01888c742d
Convert pngs in gfx/ to 1bpp and 2bpp.
...
All graphics are now png.
Some files were split out of necessity:
- gfx/trade.2bpp -> gfx/game_boy.norepeat.png gfx/link_cable.png
- gfx/red/introfight.2bpp -> gfx/red/intro_nido_{1,2,3}.6x6.png
- gfx/blue/introfight.2bpp -> gfx/blue/intro_purin_{1,2,3}.6x6.png
2014-04-05 16:41:36 -04:00
U-Fish-PC\Daniel
f8452ebeb8
Use dimension constants in warp data and add map name consisntency
2014-04-05 10:47:23 -04:00
yenatch
ade6194359
Replace .pic with .png.
...
Compression is 1:1, so they're interchangeable.
The drawback is this inflates the first build time.
We've agreed that this is worth having pngs out of the box.
2014-04-04 23:13:09 -04:00
yenatch
0c8b9e5222
"Fix" name indentation in credits.
...
This appears to have taken advantage of number chars being -10 through -1.
By adding to the middle of the screen, a number char could represent the number of tiles to indent.
Or not, which is why this commit exists.
2014-04-04 00:33:41 -04:00
yenatch
fc29a55d1e
Another bank.
2014-04-04 00:12:32 -04:00
yenatch
16c4f5756f
More tileset constants.
2014-04-04 00:12:19 -04:00
yenatch
868671dafa
Tileset constants in the wild.
2014-04-03 23:58:04 -04:00
yenatch
8a106a2c61
Name the tilesets and give them constants.
...
Also clean up the tileset macro and remove placeholders/redundant files.
2014-04-03 22:46:39 -04:00
yenatch
56a3115141
Reference more static banks.
2014-04-02 12:47:49 -04:00
yenatch
8039c8db78
Japanese character conversion tables.
2014-04-02 02:17:41 -04:00
yenatch
134fe3b439
More Red pic labels and misc constants.
...
Also correct erroneous label "Unknown_72ede".
2014-04-02 02:17:01 -04:00
yenatch
0d51959c83
Use labels instead of static addresses in sound pointers.
...
Static address substraction would wreak havoc in other memory configurations.
2014-03-30 16:56:42 -07:00
yenatch
ebce80653c
Stop using [$ff00+$xx] syntax.
...
rgbasm treats $ffxx loads the same. This is more consistent and avoids confusion with $ff00+c,
2014-03-30 16:30:30 -07:00
yenatch
5e692b30db
Remove the last "\@"s on local labels.
2014-03-30 16:11:47 -07:00
yenatch
463b95b6b5
Yet another static rom address (Tset15_Coll)
2014-03-30 16:10:23 -07:00
yenatch
e5c8c8d3f0
Merge remote-tracking branch 'origin/master' into master
2014-03-29 22:54:04 -04:00
yenatch
caf92984d5
Merge remote-tracking branch 'huderlem/master' into master
...
Conflicts:
main.asm
2014-03-29 22:51:57 -04:00
yenatch
da67a699c5
Merge remote-tracking branch 'danny/master' into master
2014-03-29 22:40:02 -04:00
yenatch
017870daed
Merge pull request #37 from Lin20/master
...
ledge tiles documented
2014-03-27 02:08:41 -04:00
Lin
3e0d3ce5cb
ledge tiles documented
2014-03-26 22:48:45 -07:00
Marcus Huderle
14dbeb36b0
Removed hardcoded address. Labeled a few functions.
2014-02-20 11:55:29 -06:00
yenatch
54623151e4
Install: Command Line Tools for Xcode instead of the larger Xcode.
2014-02-14 21:57:35 -05:00