Commit graph

72 commits

Author SHA1 Message Date
YamaArashi
6931ce9625 money / coins hram constants 2015-07-17 01:22:00 -07:00
dannye
fb559f1f4e More direction constants
facing directions, npc movement, joypad
2015-07-17 02:52:25 -05:00
dannye
40ea6a5f75 Merge branch 'master' of https://github.com/iimarckus/pokered 2015-07-16 23:27:57 -05:00
dannye
4670a1ddae Swap trade center and battle center
also rename battle center to colosseum
closes https://github.com/iimarckus/pokered/issues/102
2015-07-16 23:21:57 -05:00
YamaArashi
bd7d981593 menu stuff 2015-07-15 20:04:58 -07:00
YamaArashi
ac78dda7d8 more movement stuff 2015-07-15 13:58:21 -07:00
YamaArashi
994c2cbf28 named wram variables 2015-07-14 23:16:06 -07:00
YamaArashi
07dd705637 hall of fame / credits 2015-07-14 19:46:52 -07:00
YamaArashi
01631a2e59 player animations, emotion bubbles, etc. 2015-07-14 14:32:49 -07:00
dannye
ef9e59101e Use more screen dimension constants 2015-07-14 02:16:19 -05:00
dannye
e25a7148d0 Merge branch 'master' of https://github.com/YamaArashi/pokered
Conflicts:
	engine/town_map.asm
2015-07-14 00:58:09 -05:00
dannye
b509b48a7f Use more *Coord
also town map code relabelling
YamaArashi just did town map relabelling but oh well
I aleady made the changes and don't feel like redoing it
2015-07-14 00:21:03 -05:00
YamaArashi
0066e09828 named party menu/naming screen wram variables 2015-07-13 15:40:33 -07:00
YamaArashi
f66a74b9fc comment slot machine 2015-07-13 13:35:35 -07:00
YamaArashi
bcfca2e267 movemon and removepokemon wram variables 2015-07-12 23:36:56 -07:00
YamaArashi
4a8c9993ad named wram variables 2015-07-12 23:00:48 -07:00
dannye
f702fc7840 Start using text predef macros
also sprite direction constants
2015-07-04 00:47:29 -05:00
U-Daniel-PC\Daniel
bc6f0bc08a More TX_ASM 2015-07-03 22:49:20 -05:00
U-Daniel-PC\Daniel
5d9d26bd5c No more ldh 2015-07-03 15:13:35 -05:00
U-Daniel-PC\Daniel
8431fa7756 TX_ASM 2015-07-03 14:58:50 -05:00
U-Daniel-PC\Daniel
f4a31b3e0b Rename/organize part 2 of 4
rename functions, clean up address/wram comments, other misc
only broken up so that all changes are viewable on github
2015-07-03 14:38:12 -05:00
U-Daniel-PC\Daniel
013c2c7d66 Hardcoded audio bank references 2015-06-12 11:42:39 -05:00
U-Daniel-PC\Daniel
695757abe5 Name a few unknowns 2015-06-12 11:00:48 -05:00
U-Daniel-PC\Daniel
3cd3efd060 Name the last of unnamed text 2015-06-12 11:00:25 -05:00
U-Daniel-PC\Daniel
084c8407d8 Remove hard-coded wPokedexOwned/wPokedexSeen array size 2015-02-20 01:01:57 -05:00
yenatch
b65c6e8156 Merge remote-tracking branch 'origin/master' 2015-02-13 14:50:56 -08:00
YamaArashi
32f7cf12de Named wram symbols 2015-02-07 18:37:40 -08:00
yenatch
451f7fce29 Pick off some more static map ids. 2015-02-07 11:18:28 -08:00
YamaArashi
3fdb8a0d89 serial/trade/misc 2015-02-07 02:43:08 -08:00
U-Daniel-PC\Daniel
49a25618ea Clean up white space, fix label typo 2015-01-22 22:13:21 -05:00
IIMarckus
5ea1d8a61f Labels for Fuji in Pokémon Tower. 2014-10-26 21:00:29 -06:00
IIMarckus
5459477ecd Merge branch 'master' of https://github.com/dannye/pokered 2014-10-20 18:56:21 -06:00
IIMarckus
519dd7fd56 Improve labels for Yellow Safari Zone entrance. 2014-10-18 08:57:53 -06:00
IIMarckus
a36e090d43 Add parts of the Safari Zone entrance script from Yellow. 2014-10-17 22:47:31 -06:00
IIMarckus
deb2db01cb Replace hardcoded pointer with label. 2014-10-17 13:16:11 -06:00
IIMarckus
292cf55bad More idioms. 2014-10-17 09:28:15 -06:00
IIMarckus
7db2fe99f8 Add more from the beach house. 2014-10-17 08:13:51 -06:00
IIMarckus
008cface52 Minor comment/label improvements in Cinnabar Lab. 2014-10-16 00:12:44 -06:00
U-Daniel-PC\Daniel
0991bd3abe A few static hide/show ids 2014-09-26 09:26:18 -04:00
U-Daniel-PC\Daniel
4d60e6f1a9 Enumerate hide/show constants 2014-09-26 07:37:21 -04:00
U-Daniel-PC\Daniel
de39851f4a Make Hide/Show objects more dynamic
be on the look out for more static ids in the wild
unused constants are still included because a
script could be written to check whether the player
has picked up an item/fought a legendary etc.
2014-09-25 19:21:49 -04:00
yenatch
a81487e9c6 Rename hVBlank* constants to h*. 2014-09-23 15:02:03 -07:00
yenatch
dff0cdeb5a Merge remote-tracking branch 'YamaArashi/master'
Conflicts:
	constants/misc_constants.asm
	engine/battle/core.asm
	engine/menu/pokedex.asm
	engine/town_map.asm
	home.asm
	hram.asm
2014-09-20 00:57:27 -04:00
YamaArashi
2ed65d9c3e Commented/labelled misc functions 2014-09-14 11:29:18 -07:00
YamaArashi
0c916aea33 Commented more sprite and map code 2014-09-13 00:50:56 -07:00
YamaArashi
91793015e5 Labelled and commented mostly sprite-related things 2014-09-09 20:55:19 -07:00
yenatch
365ae68d80 Use PARTY_LENGTH and related constants in menu and hud code.
This should allow reducing PARTY_LENGTH to work as intended.
Increasing it also works provided space is provided in wram, but breaks pc/saving.
2014-08-22 23:17:47 -07:00
YamaArashi
59f0507e4c Labelled many functions/variables 2014-08-08 22:39:13 -07:00
U-Fish-PC\Daniel
bd533aa79b Use *Coord instead of FuncCoord
Using 'Coord =' doesn't like using wTileMap
So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord
to avoid static addresses
2014-06-25 16:58:27 -04:00
yenatch
b36f793667 Use macros for predef calls/jumps instead of static ids. 2014-06-16 13:57:26 -07:00