Commit graph

10 commits

Author SHA1 Message Date
Colton G. Rushton
cc46b0e510
wOAMBuffer -> wShadowOAM (#370) 2022-07-09 17:18:18 -04:00
dannye
66377fca32 Fix file modes 2020-11-14 20:52:10 -06:00
Rangi
772fcc7588 Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
YamaArashi
7f34e28f24 remove address comments 2016-06-11 17:24:04 -07:00
YamaArashi
82512e4491 named animation functions/variables 2015-07-24 14:39:45 -07:00
YamaArashi
07dd705637 hall of fame / credits 2015-07-14 19:46:52 -07:00
U-Daniel-PC\Daniel
cd649184f5 Rename/organize part 1 of 4
rename functions, clean up address/wram comments, other misc
only broken up so that all changes are viewable on github
2015-07-03 14:37:53 -05:00
YamaArashi
91793015e5 Labelled and commented mostly sprite-related things 2014-09-09 20:55:19 -07:00
yenatch
40c17c906b Remove most static wram addresses. Use labels instead.
For unknown addresses, use "w<address>".

Label overleads are still an issue.
2014-05-26 22:04:39 -07:00
U-Fish-PC\Daniel
15427f5320 Pull a lot of engine out of main.asm 2014-05-22 18:13:20 -04:00