Commit graph

18 commits

Author SHA1 Message Date
YamaArashi
93255d6d17 yet more naming 2015-07-25 19:26:54 -07:00
YamaArashi
dcc7f3bc9f named more constants 2015-07-21 14:21:14 -07:00
YamaArashi
fd2b4b6c74 gym leader events 2015-07-20 19:41:23 -07:00
YamaArashi
fcab935a0f enumerate events 2015-07-20 18:32:26 -07:00
YamaArashi
db7d941d22 constants for flag actions 2015-07-19 20:45:34 -07:00
YamaArashi
1d86932cc9 naming 2015-07-19 17:52:26 -07:00
dannye
ea9cc86949 Name sound effects 2015-07-19 03:46:12 -05:00
YamaArashi
fc9af362ae fix variable naming 2015-07-18 08:17:46 -07:00
dannye
fb559f1f4e More direction constants
facing directions, npc movement, joypad
2015-07-17 02:52:25 -05:00
U-Daniel-PC\Daniel
8431fa7756 TX_ASM 2015-07-03 14:58:50 -05:00
U-Daniel-PC\Daniel
f4a31b3e0b Rename/organize part 2 of 4
rename functions, clean up address/wram comments, other misc
only broken up so that all changes are viewable on github
2015-07-03 14:38:12 -05:00
YamaArashi
2ed65d9c3e Commented/labelled misc functions 2014-09-14 11:29:18 -07:00
YamaArashi
0c916aea33 Commented more sprite and map code 2014-09-13 00:50:56 -07:00
yenatch
b36f793667 Use macros for predef calls/jumps instead of static ids. 2014-06-16 13:57:26 -07:00
yenatch
40c17c906b Remove most static wram addresses. Use labels instead.
For unknown addresses, use "w<address>".

Label overleads are still an issue.
2014-05-26 22:04:39 -07:00
yenatch
031e33957d Rename joypad registers. 2014-05-25 10:53:09 -07:00
yenatch
d307c85499 Clean up some bank 3 functions and rename flag action functions. 2014-05-25 10:09:39 -07:00
U-Fish-PC\Daniel
24c01b09bb Pull map scripts out of main.asm 2014-05-18 14:19:10 -04:00