YamaArashi
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7f34e28f24
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remove address comments
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2016-06-11 17:24:04 -07:00 |
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dannye
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38065a744d
|
No more W_
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2015-08-30 21:38:41 -05:00 |
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YamaArashi
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64cfbcce7a
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commented SGB palette stuff
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2015-08-12 02:16:56 -07:00 |
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dannye
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4aedff0217
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Replace hardcoded name lengths with NAME_LENGTH
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2015-08-10 23:51:20 -05:00 |
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dannye
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f8a9c37a00
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Use more lb
and other clean up
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2015-08-05 16:25:58 -05:00 |
|
YamaArashi
|
56d75db28a
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constants for PrintNumber
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2015-07-29 12:06:54 -07:00 |
|
YamaArashi
|
02bd91b707
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jpab/jpba macros
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2015-07-19 11:56:13 -07:00 |
|
YamaArashi
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c169073eed
|
misc
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2015-07-18 21:58:55 -07:00 |
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dannye
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148d3f3cf2
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Consolidate coord macros
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2015-07-18 15:52:03 -05:00 |
|
YamaArashi
|
07dd705637
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hall of fame / credits
|
2015-07-14 19:46:52 -07:00 |
|
YamaArashi
|
2ed65d9c3e
|
Commented/labelled misc functions
|
2014-09-14 11:29:18 -07:00 |
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YamaArashi
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0c916aea33
|
Commented more sprite and map code
|
2014-09-13 00:50:56 -07:00 |
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U-Fish-PC\Daniel
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bd533aa79b
|
Use *Coord instead of FuncCoord
Using 'Coord =' doesn't like using wTileMap
So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord
to avoid static addresses
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2014-06-25 16:58:27 -04:00 |
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yenatch
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81bbab85ac
|
Hall of Fame sram labels and related constants.
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2014-06-14 14:24:35 -07:00 |
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yenatch
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53ae0e93fa
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Use monster struct macros in wram. Rename related labels for consistency.
|
2014-06-14 04:12:40 -07:00 |
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yenatch
|
40c17c906b
|
Remove most static wram addresses. Use labels instead.
For unknown addresses, use "w<address>".
Label overleads are still an issue.
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2014-05-26 22:04:39 -07:00 |
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yenatch
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031e33957d
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Rename joypad registers.
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2014-05-25 10:53:09 -07:00 |
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U-Fish-PC\Daniel
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15427f5320
|
Pull a lot of engine out of main.asm
|
2014-05-22 18:13:20 -04:00 |
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