vulcandth
6b5be9129c
RGBDS syntax updates ( #358 )
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New MACRO and DEF syntax
2022-06-06 17:25:31 -04:00
Rangi
95ec2cf039
Verify data table and name list sizes with assertion macros
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Fixes #312
2021-03-25 16:44:41 -04:00
dannye
66377fca32
Fix file modes
2020-11-14 20:52:10 -06:00
Rangi
69788c536b
Add comments associating constants with data, and identify some more data
2020-07-20 12:31:35 -04:00
Rangi
d9db3d7495
Update map hide/show data labels
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Fixes #235
2020-07-05 14:38:08 -04:00
Rangi
c9c59dc343
Reorganize constants/
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To do: add comments associating constants with data and code
2020-07-03 12:44:47 -04:00
SatoMew
df2a68d6de
Replace the few instances of Unknown Dungeon with Cerulean Cave
2019-04-08 18:47:31 +01:00
Rangi
c779602459
Rename map files, labels, and constants to be consistent and work with Polished Map
2019-01-01 23:33:10 -05:00
dannye
38065a744d
No more W_
2015-08-30 21:38:41 -05:00
YamaArashi
5ce58a048c
comments for event constants
2015-07-21 10:49:53 -07:00
YamaArashi
73171bfff5
named most of the used events
2015-07-21 10:36:03 -07:00
U-Daniel-PC\Daniel
4d60e6f1a9
Enumerate hide/show constants
2014-09-26 07:37:21 -04:00
U-Daniel-PC\Daniel
de39851f4a
Make Hide/Show objects more dynamic
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be on the look out for more static ids in the wild
unused constants are still included because a
script could be written to check whether the player
has picked up an item/fought a legendary etc.
2014-09-25 19:21:49 -04:00