dannye
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70dde9d96b
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Clean up redundant labels
fix trainer header numbering
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2016-07-20 00:40:04 -05:00 |
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YamaArashi
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7f34e28f24
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remove address comments
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2016-06-11 17:24:04 -07:00 |
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PikalaxALT
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28dc5686b0
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Fix game time labels
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2016-01-03 14:18:33 -05:00 |
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dannye
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38065a744d
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No more W_
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2015-08-30 21:38:41 -05:00 |
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YamaArashi
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73171bfff5
|
named most of the used events
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2015-07-21 10:36:03 -07:00 |
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YamaArashi
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fcab935a0f
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enumerate events
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2015-07-20 18:32:26 -07:00 |
|
YamaArashi
|
c169073eed
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misc
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2015-07-18 21:58:55 -07:00 |
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YamaArashi
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fc9af362ae
|
fix variable naming
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2015-07-18 08:17:46 -07:00 |
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dannye
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f702fc7840
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Start using text predef macros
also sprite direction constants
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2015-07-04 00:47:29 -05:00 |
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U-Daniel-PC\Daniel
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8431fa7756
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TX_ASM
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2015-07-03 14:58:50 -05:00 |
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U-Daniel-PC\Daniel
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f4a31b3e0b
|
Rename/organize part 2 of 4
rename functions, clean up address/wram comments, other misc
only broken up so that all changes are viewable on github
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2015-07-03 14:38:12 -05:00 |
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YamaArashi
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2ed65d9c3e
|
Commented/labelled misc functions
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2014-09-14 11:29:18 -07:00 |
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YamaArashi
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0c916aea33
|
Commented more sprite and map code
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2014-09-13 00:50:56 -07:00 |
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yenatch
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40c17c906b
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Remove most static wram addresses. Use labels instead.
For unknown addresses, use "w<address>".
Label overleads are still an issue.
|
2014-05-26 22:04:39 -07:00 |
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yenatch
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031e33957d
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Rename joypad registers.
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2014-05-25 10:53:09 -07:00 |
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U-Fish-PC\Daniel
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77e300927b
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Name hidden object routines
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2014-05-21 19:13:07 -04:00 |
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U-Fish-PC\Daniel
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24c01b09bb
|
Pull map scripts out of main.asm
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2014-05-18 14:19:10 -04:00 |
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