YamaArashi
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6931ce9625
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money / coins hram constants
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2015-07-17 01:22:00 -07:00 |
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YamaArashi
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994c2cbf28
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named wram variables
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2015-07-14 23:16:06 -07:00 |
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YamaArashi
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4a8c9993ad
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named wram variables
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2015-07-12 23:00:48 -07:00 |
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U-Daniel-PC\Daniel
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cd649184f5
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Rename/organize part 1 of 4
rename functions, clean up address/wram comments, other misc
only broken up so that all changes are viewable on github
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2015-07-03 14:37:53 -05:00 |
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YamaArashi
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32f7cf12de
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Named wram symbols
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2015-02-07 18:37:40 -08:00 |
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YamaArashi
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83023cda19
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commented menu stuff
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2015-02-07 12:27:36 -08:00 |
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YamaArashi
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3fdb8a0d89
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serial/trade/misc
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2015-02-07 02:43:08 -08:00 |
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YamaArashi
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0c916aea33
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Commented more sprite and map code
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2014-09-13 00:50:56 -07:00 |
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YamaArashi
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daf4fc87ae
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Add comments regarding menus and sprites
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2014-09-08 23:32:33 -07:00 |
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U-Fish-PC\Daniel
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bd533aa79b
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Use *Coord instead of FuncCoord
Using 'Coord =' doesn't like using wTileMap
So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord
to avoid static addresses
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2014-06-25 16:58:27 -04:00 |
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yenatch
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40c17c906b
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Remove most static wram addresses. Use labels instead.
For unknown addresses, use "w<address>".
Label overleads are still an issue.
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2014-05-26 22:04:39 -07:00 |
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U-Fish-PC\Daniel
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15427f5320
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Pull a lot of engine out of main.asm
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2014-05-22 18:13:20 -04:00 |
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