vulcandth
d001ced41b
Add macros, constants, and labels for map scripts and text ( #367 )
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This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
2023-07-13 21:27:56 -04:00
dannye
66377fca32
Fix file modes
2020-11-14 20:52:10 -06:00
Rangi
594c58a289
Revise some map scripts, mostly for getting items
2020-07-16 11:19:05 -04:00
Rangi
772fcc7588
Specify the ldh instruction, don't turn ld into ldh
2020-07-06 19:03:05 -04:00
Rangi
2b2ed54bbf
Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow
2020-07-05 17:51:29 -04:00
Rangi
139a28ff99
Port pokecrystal's formatting of text commands and special characters
2020-07-04 21:14:46 -04:00
Rangi
35deb77113
H_CONSTANTNAMES -> hConstantNames
2020-07-03 19:59:41 -04:00
Rangi
c779602459
Rename map files, labels, and constants to be consistent and work with Polished Map
2019-01-01 23:33:10 -05:00