Bryan Bishop
0f4163d4c6
found VermilionHouse2Blocks
...
hg-commit-id: 7d6db59be5b1
2012-01-14 20:16:17 -06:00
Bryan Bishop
4908dbcec6
found Route12HouseBlocks
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hg-commit-id: 102458660615
2012-01-14 20:14:57 -06:00
Bryan Bishop
289a5755a4
add blocks, texts and script for Mansion4
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hg-commit-id: bdabcd18b56a
2012-01-14 20:06:56 -06:00
Bryan Bishop
e54f6f78ce
clean up Mansion3 blocks, texts and script
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hg-commit-id: 1465686539d5
2012-01-14 19:59:53 -06:00
Bryan Bishop
34f159c528
dump in Mansion3Script
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hg-commit-id: 33c87a799d37
2012-01-14 19:57:42 -06:00
Bryan Bishop
b610edaee1
add script, texts and blocks for Mansion2
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hg-commit-id: 9bccdc4e5ae9
2012-01-14 19:56:45 -06:00
Bryan Bishop
c4a49e4a35
label MtMoon2Texts
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hg-commit-id: d611dcf926dc
2012-01-14 19:50:34 -06:00
Bryan Bishop
6ed8c81511
IndigoPlateauTexts and IndigoPlateauObject are the same
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hg-commit-id: f154acbb6735
2012-01-14 19:48:22 -06:00
Bryan Bishop
0dadb5af63
found Route18GateHeaderBlocks
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hg-commit-id: f4746986760f
2012-01-14 19:46:56 -06:00
Bryan Bishop
f856b01586
found Route18GateBlocks
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hg-commit-id: 8127339e24bb
2012-01-14 19:45:55 -06:00
Bryan Bishop
bc1dd1675a
found Route16GateUpstairsBlocks
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hg-commit-id: 7241182d59fd
2012-01-14 19:45:18 -06:00
Bryan Bishop
87123d7b7a
clean up CeladonMartRoofTexts
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hg-commit-id: eff6ea191f3d
2012-01-14 19:44:23 -06:00
Bryan Bishop
8d5017a08d
found Route15GateBlocks
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hg-commit-id: 80db7008e01e
2012-01-14 19:36:26 -06:00
Bryan Bishop
07eaf4695d
found Route12GateUpstairsBlocks
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hg-commit-id: 714a91cb5498
2012-01-14 19:35:27 -06:00
Bryan Bishop
c8235308ef
fix Route11GateUpstairsTexts
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hg-commit-id: b36b518af25b
2012-01-14 19:33:48 -06:00
Bryan Bishop
8441cf0778
fix CeladonPokecenterTexts
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hg-commit-id: 589e1586b22d
2012-01-14 19:28:44 -06:00
Bryan Bishop
0c5df76256
fix up RockTunnelPokecenterTexts and block
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hg-commit-id: 99323d91de65
2012-01-14 19:24:49 -06:00
Bryan Bishop
f695e08b12
fix MtMoonPokecenterTexts
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hg-commit-id: 37bbbf5f975f
2012-01-14 19:21:11 -06:00
Bryan Bishop
292e5b8c80
clean up CeladonPrizeRoomTexts
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hg-commit-id: c877450ceacb
2012-01-14 19:16:31 -06:00
Bryan Bishop
776e177e45
fix CinnabarMartBlocks and CopycatsHouseF1Blocks
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hg-commit-id: 6ac7ae4c56c2
2012-01-14 18:58:12 -06:00
Bryan Bishop
888bf6db4a
improve map headers
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hg-commit-id: ccd7006b60e3
2012-01-14 18:49:27 -06:00
Bryan Bishop
76080c3978
clean up FuchsiaPokecenterTexts
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hg-commit-id: ca749beb802f
2012-01-14 18:13:22 -06:00
Bryan Bishop
cb30ae5b83
label for CeruleanHouse3Texts
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hg-commit-id: a4ab4ad0fc2d
2012-01-14 18:11:13 -06:00
Bryan Bishop
c744e3b4a8
extract and include blockset data
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extract_tileblocks also has the ability to output asm, but the output
seems like it would be too much for rgbasm to handle. Instead of
cluttering up common.asm, I am opting to place the data in binary
data files under gfx/blocksets/ in .bst files.
Every 16 bytes is a separate block in the blockset. Each byte is
referencing a tile id from the tileset graphics in gfx/tilesets/.
hg-commit-id: 0540eff0f081
2012-01-14 17:45:55 -06:00
stag019
bfef13bfa2
Adding graphical differences between Red/Blue.
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hg-commit-id: 9dfe76962f8c
2012-01-14 16:33:58 -05:00
Bryan Bishop
e67ba5b197
fix pokeblue.gbc make target
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hg-commit-id: 64d04e5bd875
2012-01-14 14:48:06 -06:00
stag019
dc667fb75a
Another attempt at splitting Red/Blue versions.
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hg-commit-id: bd7cb987f964
2012-01-14 15:36:00 -05:00