Bryan Bishop
c744e3b4a8
extract and include blockset data
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extract_tileblocks also has the ability to output asm, but the output
seems like it would be too much for rgbasm to handle. Instead of
cluttering up common.asm, I am opting to place the data in binary
data files under gfx/blocksets/ in .bst files.
Every 16 bytes is a separate block in the blockset. Each byte is
referencing a tile id from the tileset graphics in gfx/tilesets/.
hg-commit-id: 0540eff0f081
2012-01-14 17:45:55 -06:00
stag019
bfef13bfa2
Adding graphical differences between Red/Blue.
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hg-commit-id: 9dfe76962f8c
2012-01-14 16:33:58 -05:00
Bryan Bishop
e67ba5b197
fix pokeblue.gbc make target
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hg-commit-id: 64d04e5bd875
2012-01-14 14:48:06 -06:00
stag019
dc667fb75a
Another attempt at splitting Red/Blue versions.
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hg-commit-id: bd7cb987f964
2012-01-14 15:36:00 -05:00
Bryan Bishop
1113f19b18
Merge.
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hg-commit-id: 261be761c726
2012-01-14 12:19:46 -06:00
Sawakita
6c64fa8acc
Replace some hex values with labels. Remove some weird extra-indentation.
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hg-commit-id: eab17e7f37f4
2012-01-14 19:12:52 +01:00
Sawakita
64c09f8c32
Add some labels for RAM locations, relative to mapheader.
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hg-commit-id: 077e4a4aa7ed
2012-01-14 19:11:48 +01:00
Bryan Bishop
fd8bfbd633
add labels and block file to Mansion1
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hg-commit-id: 8092d8b19c96
2012-01-14 11:56:04 -06:00
Bryan Bishop
ce40c8ca87
fixed up texts for ViridianPokecenter
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hg-commit-id: 7ffd3107b10a
2012-01-14 11:45:08 -06:00
Bryan Bishop
417cc88136
use the BillsHouseBlocks file
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hg-commit-id: 67b094dbded2
2012-01-14 11:32:06 -06:00
Bryan Bishop
9b02af7de5
common labels for house blocks
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hg-commit-id: 970b15035441
2012-01-14 11:26:47 -06:00
Bryan Bishop
62a87707e3
ViridianHouseBlocks and PewterHouse1Blocks are the same
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hg-commit-id: f2c45cdce8f7
2012-01-14 11:21:35 -06:00
Bryan Bishop
8c57ee483c
gfx/redgreenversion.1bpp in bank $1A
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hg-commit-id: d281dea4b799
2012-01-14 00:58:39 -06:00
Bryan Bishop
7cfb09f969
tileset files in gfx/tilesets/
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hg-commit-id: a1dd793bdd7f
2012-01-14 00:40:03 -06:00
Bryan Bishop
da2c784ae7
romvisualizer - make gif animation of progress
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hg-commit-id: c2fbb929af69
2012-01-13 22:21:16 -06:00
stag019
6412f7f501
Fixed up Wild Pokemon Data and added data for all versions
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hg-commit-id: ae728feaf7ec
2012-01-13 22:26:14 -05:00
IIMarckus
6747cb70be
Merge after Lorelei typo fix.
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hg-commit-id: 0d946d742a1c
2012-01-13 18:27:11 -07:00
Bryan Bishop
bd9cc5fbc8
insert object labels into map headers
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hg-commit-id: 9126a8ee23e0
2012-01-13 19:15:33 -06:00
IIMarckus
2dda443c48
Fix typo: Loreli → Lorelei.
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hg-commit-id: d4227f9b97e7
2012-01-13 17:56:52 -07:00
Bryan Bishop
beb4811963
even more map header labels
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hg-commit-id: 9def1fae3a6d
2012-01-13 18:34:57 -06:00
Bryan Bishop
c434dd294a
more map header labels
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hg-commit-id: f69ff5be3cb6
2012-01-13 17:42:12 -06:00
Bryan Bishop
ffae079c96
fill out map headers with labels
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hg-commit-id: a8366fd47048
2012-01-13 17:13:30 -06:00
Bryan Bishop
f0b1dfca61
get rid of more empty incbins
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hg-commit-id: baca2a858c5c
2012-01-13 15:55:18 -06:00
Bryan Bishop
4aabc95f63
some map subscript pointer lists
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hg-commit-id: b36e9b279197
2012-01-13 15:40:32 -06:00
Bryan Bishop
7157ac7cf6
asm for PewterCityScript
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hg-commit-id: b6e888ea6a6f
2012-01-13 15:31:17 -06:00
Bryan Bishop
dd2d259911
insert_texts now inserts map script pointer lists
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hg-commit-id: a63f010e5cdc
2012-01-13 15:27:22 -06:00
Bryan Bishop
bb070f8ddd
generous newlines around INCBINs
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hg-commit-id: e4779096e488
2012-01-13 15:08:55 -06:00
Bryan Bishop
1ecbd92a72
remove extra newlines
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hg-commit-id: 4f3352aac87f
2012-01-13 14:51:14 -06:00
Bryan Bishop
843663c1b5
remove empty INCBINs
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hg-commit-id: d867e20aed4a
2012-01-13 14:50:31 -06:00
Bryan Bishop
4ef63f8389
insert main scripts and subscripts
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hg-commit-id: 241a277dd8e8
2012-01-13 14:45:57 -06:00
Bryan Bishop
71ebf0b95e
code to insert main scripts and subscripts
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hg-commit-id: 807e8743e682
2012-01-13 14:31:22 -06:00
Bryan Bishop
bc3bf29219
update insert_texts: $0000 to $3fff don't need banks
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hg-commit-id: 10327274b8f8
2012-01-13 12:10:53 -06:00
Bryan Bishop
9d4f5a459f
a very slow tool to find script pointers for each map
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hg-commit-id: a61a85fd7577
2012-01-13 01:05:10 -06:00
Bryan Bishop
91104ff20c
insert more "unreferenced" text labels
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hg-commit-id: 8c31a254671e
2012-01-12 20:03:36 -06:00
Bryan Bishop
c0f74f9923
even more "unreferenced" texts
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hg-commit-id: cb366d1b1eae
2012-01-12 18:48:09 -06:00
Bryan Bishop
05c386747b
add more "unreferenced" texts
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hg-commit-id: 9dee3aedb9d0
2012-01-12 17:25:27 -06:00
Bryan Bishop
49d9f5110a
insert Route18GateText2 into Route18GateTexts
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hg-commit-id: eb75dcf9b789
2012-01-12 16:51:18 -06:00
Bryan Bishop
232da2751f
add Route16GateMapText3 to Route16GateMapTexts
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hg-commit-id: 46a075f21ddc
2012-01-12 16:48:54 -06:00
Bryan Bishop
1d8b2c6055
one more text in CeladonGameCorner (CeladonGameCornerText13)
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hg-commit-id: f9623520feac
2012-01-12 16:46:52 -06:00
Bryan Bishop
2a7e6539ac
some more texts for CeladonGymTexts
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hg-commit-id: 308b15f20bb8
2012-01-12 16:37:47 -06:00
Bryan Bishop
9e3a61333d
add two opcodes after CeladonMansion1Texts
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hg-commit-id: 06a506394786
2012-01-12 16:29:30 -06:00
Bryan Bishop
af7add4e62
extract some text scripts near SeafoamIslands5Texts
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hg-commit-id: 9d603109b16e
2012-01-12 16:25:24 -06:00
Bryan Bishop
ed3525a03f
more texts in RocketHideout4Texts
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hg-commit-id: 89537c356665
2012-01-12 16:18:13 -06:00
Bryan Bishop
a8126e077b
update gbz80disasm for TextScriptEnd
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hg-commit-id: f519c306bc00
2012-01-12 15:48:28 -06:00
Bryan Bishop
9d23949741
Merge in sawakita's $24d7 work.
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hg-commit-id: d4536dd735de
2012-01-12 15:35:39 -06:00
Bryan Bishop
fd2a88bbf7
BillsHouseText4 is just $fd
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hg-commit-id: f84c6e31c130
2012-01-12 15:32:48 -06:00
Bryan Bishop
c6ce213b67
fill out Route7GateTexts
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hg-commit-id: ae4d52a4548c
2012-01-12 15:25:32 -06:00
Bryan Bishop
b66c0304bd
more for Route6GateTexts
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hg-commit-id: 3dd2207b6caa
2012-01-12 15:23:11 -06:00
Bryan Bishop
a192724bf8
map out texts for Route5GateTexts
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hg-commit-id: d7a9fb760972
2012-01-12 15:19:03 -06:00
Bryan Bishop
5602dc1e7f
clean up trailing whitespace in gbz80disasm
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hg-commit-id: 1ef910ea7bbf
2012-01-12 15:06:24 -06:00