Commit graph

1746 commits

Author SHA1 Message Date
yenatch
7911bc1309 Rename engine/rng.asm to engine/random.asm. 2014-05-24 11:44:12 -07:00
yenatch
64479cd642 Rename random number function and hram labels.
GenRandom -> Random
GenRandomInBattle -> BattleRandom
H_RAND1 -> hRandomAdd
H_RAND2 -> hRandomSub
2014-05-24 11:40:38 -07:00
yenatch
8f8281fe6e Comment some more bank 0 functions. 2014-05-23 15:34:35 -07:00
yenatch
955b53047c More complete hardware constants. Rename joypad constants. 2014-05-23 15:25:16 -07:00
yenatch
61dbfa440b Use a dedicated label for base stats.
The existing {Bulbasaur,Ivysaur,...}BaseStats labels are for convenience.
2014-05-23 15:20:53 -07:00
yenatch
0dea0cc3fb Comment some bank 0 functions, and add wram labels for Predef. 2014-05-23 15:11:09 -07:00
U-Fish-PC\Daniel
15427f5320 Pull a lot of engine out of main.asm 2014-05-22 18:13:20 -04:00
U-Fish-PC\Daniel
ea3ba4cde3 Pull out map header pointers and banks 2014-05-21 19:50:57 -04:00
U-Fish-PC\Daniel
77e300927b Name hidden object routines 2014-05-21 19:13:07 -04:00
U-Fish-PC\Daniel
a02c327910 Use more constants in object data 2014-05-21 15:49:59 -04:00
U-Fish-PC\Daniel
a9528fc870 More misc relabelling 2014-05-21 13:10:07 -04:00
U-Fish-PC\Daniel
f29c4e473e Misc relabelling 2014-05-21 11:58:18 -04:00
U-Fish-PC\Daniel
d693721f97 Use constants for the starter mons 2014-05-21 09:54:33 -04:00
U-Fish-PC\Daniel
02e6e3765e Fix capitalization, remove white space, remove vicctreebel.asm 2014-05-19 20:06:21 -04:00
U-Fish-PC\Daniel
1a0992a2f1 Merge branch 'master' of https://github.com/huderlem/pokered into pull-data
Conflicts:
	main.asm
	text.asm
	text/maps/route_22.asm
2014-05-19 16:05:19 -04:00
U-Fish-PC\Daniel
82ffb336a9 Pull more data out of main.asm 2014-05-19 08:05:48 -04:00
U-Fish-PC\Daniel
24c01b09bb Pull map scripts out of main.asm 2014-05-18 14:19:10 -04:00
U-Fish-PC\Daniel
4e4e72d02a Pull map headers out of main.asm 2014-05-17 17:18:23 -04:00
U-Fish-PC\Daniel
e1a931df6a Pull map objects out of main.asm 2014-05-17 15:43:13 -04:00
U-Fish-PC\Daniel
b438d0c1d7 Organize base stats and wild mon data (Koolboyman) 2014-05-16 22:32:35 -04:00
U-Fish-PC\Daniel
1e86625c87 Pull most data out of main.asm 2014-05-16 19:50:38 -04:00
U-Fish-PC\Daniel
b0a1502e21 More item IDs and palette function names 2014-05-16 17:27:39 -04:00
U-Fish-PC\Daniel
5296808894 Use more trainer/mon/palette constants 2014-05-16 16:15:59 -04:00
U-Fish-PC\Daniel
285cf2650d Clean up text labels, use move and type constants 2014-05-16 01:33:16 -04:00
U-Fish-PC\Daniel
ae1ebde697 Label a lot of unnamed text 2014-05-15 20:00:54 -04:00
U-Fish-PC\Daniel
e05fcc337a Label graphics loading functions and CheckIfMoveIsKnown 2014-05-15 16:43:21 -04:00
U-Fish-PC\Daniel
ddbe488133 Label and comment AnimatePartyMon 2014-05-15 15:52:00 -04:00
Marcus Huderle
d218d1972a Documented/Labeled Route 22 scripts. 2014-05-13 10:43:09 -05:00
Marcus Huderle
ebecf8f7b5 Finished documenting/labeling functions in the MoveEffectPointerTable. 2014-05-12 23:22:14 -05:00
Marcus Huderle
36d588a83c Merged with yenatch 2014-05-12 17:41:21 -05:00
Marcus Huderle
13e496cc90 Documented/labeled lots of move-effect-related stuff. 2014-05-12 17:29:30 -05:00
Marcus Huderle
271b5a8aaf Documented reflect/light screen effect function. Labeled some related text. 2014-05-12 00:04:00 -05:00
yenatch
83d775e21a Merge remote-tracking branch 'iimarckus/master' 2014-04-27 02:54:39 -04:00
yenatch
3b9740cb82 Comments and labels for saving the last blackout map. 2014-04-27 02:44:29 -04:00
yenatch
55b9929167 Use callba/callab macros for cross-bank calls. 2014-04-22 17:14:11 -04:00
yenatch
b73ed53ab7 Comment in-game trade evolution. 2014-04-22 13:37:07 -04:00
yenatch
d0e2fc78c0 More move and effect constants. Use a constant for total move count. 2014-04-22 13:35:55 -04:00
yenatch
fc8195cb82 Clean up rst vectors and interrupt labels. 2014-04-21 15:43:26 -04:00
IIMarckus
58c044c123 Comment where gym trainers get deactivated after beating the leader. 2014-04-21 02:40:45 -06:00
IIMarckus
65e7657318 Add labels and comments to the Fan Club. 2014-04-21 02:12:25 -06:00
IIMarckus
1040a2ccfa Use decimal for levels, and replace some hardcoded RAM addresses. 2014-04-21 01:02:51 -06:00
IIMarckus
3294ef805b Add a missed map constant. 2014-04-21 00:37:06 -06:00
IIMarckus
d036e24ae1 Improve comments/labels for Silph Co 7F. 2014-04-19 23:31:59 -06:00
IIMarckus
199ec815c6 Label a Route 11 gatehouse script better. 2014-04-19 21:44:51 -06:00
yenatch
7eeaad6ab0 More move effect constants. 2014-04-16 13:21:22 -04:00
yenatch
ed55794d11 Use map constants for hardcoded warp destinations. 2014-04-16 13:20:23 -04:00
yenatch
140b01bbd6 Use bits for status constants instead of masks. 2014-04-16 13:19:06 -04:00
U-Fish-PC\Daniel
803aa1f574 Merge branch 'master' of https://github.com/iimarckus/pokered 2014-04-16 07:54:36 -04:00
yenatch
4fe4004d8e hotfix: Bump pokemontools so gfx.py doesn't look for a baserom. 2014-04-16 01:54:12 -04:00
yenatch
b45dbd8970 Merge remote-tracking branch 'yenatch/png' 2014-04-15 21:29:01 -07:00