Commit graph

157 commits

Author SHA1 Message Date
Bryan Bishop
35242959aa SilphCo4_h map header asm
hg-commit-id: 16b375734ca5
2012-01-03 01:08:55 -06:00
IIMarckus
681380fb13 Fix an incorrect label, and use labels in MapHeaderBanks.
hg-commit-id: 4a9db3764c20
2012-01-03 00:01:04 -07:00
Bryan Bishop
2cede80735 remove extraneous comment
hg-commit-id: 7cba5f18eac5
2012-01-03 00:42:39 -06:00
Bryan Bishop
0707a7c0cd IndigoPlateauLobby_h map header asm
hg-commit-id: c20e21db4f64
2012-01-03 00:40:48 -06:00
Bryan Bishop
ff898355e6 remove blank connection data in VermilionHouse3_h
hg-commit-id: 71adb620ca5d
2012-01-03 00:32:15 -06:00
Bryan Bishop
8cfeb2d29d VermilionHouse3_h map header asm
hg-commit-id: c8e023817cd2
2012-01-03 00:27:12 -06:00
Bryan Bishop
9ee1359ac9 update MapHeaderPointers with labels
hg-commit-id: 29ffc56168cf
2012-01-02 23:48:24 -06:00
Bryan Bishop
f5a98ba94c fuchsia city map header asm
hg-commit-id: b465705d8588
2012-01-02 23:42:41 -06:00
Bryan Bishop
3174f3f124 lavender town map header asm
hg-commit-id: bfcae8d74c18
2012-01-02 23:38:57 -06:00
Bryan Bishop
c6e1e58176 cerulean city map header asm
hg-commit-id: 2102977fafd9
2012-01-02 23:35:29 -06:00
Bryan Bishop
cb6829e9a2 pewter city map header asm
hg-commit-id: 2ce93ca8122e
2012-01-02 23:28:20 -06:00
Bryan Bishop
e13bf62e9c viridian city map header asm
hg-commit-id: 28609e246512
2012-01-02 22:37:07 -06:00
Bryan Bishop
020ccf422a add celadon city map header
hg-commit-id: bf3db4f1e388
2012-01-02 19:14:26 -06:00
IIMarckus
2080c11a7f Add more in‐battle checks.
Could use some cleaning up.

hg-commit-id: a3a53e66dd27
2011-12-29 19:54:13 -07:00
IIMarckus
ecbeec3202 Flinch check.
hg-commit-id: e6166d4407ef
2011-12-29 18:16:50 -07:00
IIMarckus
3678f9bfb9 $FFF3 checks whose turn it is.
hg-commit-id: e2038c0cb5f9
2011-12-29 03:37:44 -07:00
IIMarckus
0af6c061fe Add status checks + text.
hg-commit-id: 58043ea19ab5
2011-12-29 03:31:17 -07:00
IIMarckus
b273050dc6 Add some more Pokémon Tower battle stuff.
hg-commit-id: 4510da2e0fc3
2011-12-29 02:20:55 -07:00
IIMarckus
ee3c63737d Add the ghost battle text.
hg-commit-id: 29da85a6ac0b
2011-12-29 02:05:36 -07:00
IIMarckus
e0f94f9384 Add the tail end of some battle code.
hg-commit-id: 1ae1fda42a8c
2011-12-29 00:24:28 -07:00
IIMarckus
98de3ed35f PP decrement during battle.
hg-commit-id: 7ea8b204a6b9
2011-12-28 20:28:51 -07:00
IIMarckus
fa9c66dc63 Cleanup, and added new RAM variables (and changed some others).
hg-commit-id: 91fe5cdac0f3
2011-12-27 20:04:33 -07:00
IIMarckus
b87848642c Disassemble some name lists logic.
From Sawakita, several months ago.

hg-commit-id: e2533e235981
2011-12-27 19:33:41 -07:00
IIMarckus
a0fc3558cf Add some mysterious unused names (from a convo with Sawakita a long time ago)
hg-commit-id: 0dd354e3d7c5
2011-12-27 18:40:45 -07:00
IIMarckus
b9980afa26 Add some functions that MoveSprite calls.
hg-commit-id: a5ed1444c203
2011-12-27 16:56:56 -07:00
IIMarckus
d0582479df Add the MoveSprite function.
hg-commit-id: d9a244bd968e
2011-12-27 16:46:10 -07:00
IIMarckus
582fa01279 Expand some already‐referenced text.
hg-commit-id: d2cf570756e9
2011-12-27 16:31:22 -07:00
IIMarckus
f7d5b6eb6b And update the paths for the fossils…
hg-commit-id: 5c617657d739
2011-12-27 13:01:14 -07:00
IIMarckus
18bf34ec0b Split large chunks of text into separate files, and improve Makefile.
hg-commit-id: 59e6e303019d
2011-12-26 18:40:25 -07:00
IIMarckus
d5c498a7ec Remove TX_NULL; it is obsoleted by db "@"
hg-commit-id: 9fdfeb4cbdf0
2011-12-26 17:22:34 -07:00
Sawakita
4a6d81aea2 Fix (hopefully) unicode mis-behaviour.
hg-commit-id: 78ad0d43eabc
2011-12-27 01:04:13 +01:00
Sawakita
f9bbe64cc1 Add pointers to items usage functions, main item usage handling function and pokeballs usage functions.
hg-commit-id: e32c6c284c8e
2011-12-27 00:37:41 +01:00
IIMarckus
ba98f3bc22 Add another common function.
Don’t know what it does yet.

hg-commit-id: fb665f100641
2011-12-21 19:26:24 -07:00
IIMarckus
c48939d069 These are coordinates on the tilemap.
hg-commit-id: a85da897ad46
2011-12-21 14:41:44 -07:00
IIMarckus
77702c1fd4 More $54→# conversion.
hg-commit-id: 4cfdf4b2861b
2011-12-21 14:28:33 -07:00
IIMarckus
64016fb133 More text nulls.
hg-commit-id: e6826566b661
2011-12-21 14:23:37 -07:00
IIMarckus
d637d149cc Add a character for the numero sign.
Unicode has a character for just about anything…

hg-commit-id: 55e8f69345df
2011-12-21 14:20:45 -07:00
IIMarckus
eed5047922 Add characters for textbox borders to the array.
hg-commit-id: b09b0823f1bc
2011-12-21 14:02:50 -07:00
IIMarckus
f707f6f4bb Add a weird OT string write.
hg-commit-id: 86260ed8fe9b
2011-12-21 03:39:57 -07:00
IIMarckus
04ff45ee4e Add Pokedex number ↔ index number conversion functions.
hg-commit-id: 39d1a9be9251
2011-12-21 03:08:33 -07:00
IIMarckus
eac73b32e6 Treat apostrophes specially, since they’re combining characters.
This will need to be changed a bit if there are ever cases in‐game
where ’m, et cetera do NOT get combined into one character.
Maybe doubling it up to be treated as a single character (’’).

hg-commit-id: c90b7888ad5a
2011-12-21 02:50:47 -07:00
IIMarckus
0238a81e39 Add various data from the credits (graphics, displayed mons, text).
hg-commit-id: cb2b41ecc2b2
2011-12-21 02:23:50 -07:00
IIMarckus
9efa550e40 Add move names.
hg-commit-id: 8d2968b72693
2011-12-21 00:48:14 -07:00
IIMarckus
450949763c Add Japanese text entry and Pokédex entries.
hg-commit-id: 8de61c31d46c
2011-12-21 00:31:01 -07:00
IIMarckus
5d52935fa8 Add ….
hg-commit-id: 24a16073172d
2011-12-21 00:17:42 -07:00
IIMarckus
bd9ca785e0 Add é and fix a typo when converting text.
hg-commit-id: 2aaa737ef65a
2011-12-21 00:15:56 -07:00
IIMarckus
63b7b8e783 Add support for Unicode, and use it to put in ♀ and ♂.
hg-commit-id: a482b0ef7a01
2011-12-21 00:12:36 -07:00
IIMarckus
35a33bf3d7 Replace more byte values with text.
hg-commit-id: aafedf1b0032
2011-12-18 23:59:46 -07:00
IIMarckus
f37017558c More text nulls.
hg-commit-id: 5aefc8f9848c
2011-12-18 21:08:22 -07:00
IIMarckus
97ff98670d Use "@" for nulls. This makes fixed‐width text tables easier to read.
hg-commit-id: 96453d82d299
2011-12-18 12:48:33 -07:00