Bryan Bishop
33b7fedda3
replace call pointers with labels in gbz80disasm
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Also, this changes how output_bank_opcodes works. Instead of calling lower()
on the entire output, each opcode and each line is individually lowercased.
As a result, the calls end up with correctly-capitalized labels.
hg-commit-id: bdde4aa404da
2012-01-10 11:16:57 -06:00
Bryan Bishop
468d065715
call $3927 -> call AddPokemonToParty
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hg-commit-id: a4ec02195797
2012-01-10 02:11:54 -06:00
Bryan Bishop
b36fbc72f3
fix extra whitespace from gbz80disasm
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hg-commit-id: a244eb0b11fd
2012-01-10 01:40:34 -06:00
Bryan Bishop
4c59064f9f
insert_asm in insert_texts for function asm
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hg-commit-id: dc34a93f0f47
2012-01-10 01:18:18 -06:00
Bryan Bishop
983b87069d
call $3c49 -> call PrintText
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hg-commit-id: 2d9bb23f9db3
2012-01-10 01:05:09 -06:00
Bryan Bishop
14f9f3fac7
remove debug output from gbz80disasm
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hg-commit-id: 65f6c206f6e1
2012-01-10 01:02:18 -06:00
Bryan Bishop
a1eebadc37
fix gbz80disasm to optionally load a module in analyze_texts
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hg-commit-id: 0504f841a9d5
2012-01-10 00:59:02 -06:00
Bryan Bishop
c7331ebd19
updates to asm injection code
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hg-commit-id: 6748c9773b32
2012-01-09 23:12:28 -06:00
Bryan Bishop
52e723ae65
insertion code for $08 text script asm
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hg-commit-id: 5668ca41238c
2012-01-09 22:24:04 -06:00
Bryan Bishop
6ee0c38b35
a simple gameboy disassembler
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hg-commit-id: 69a312de70de
2012-01-09 20:52:31 -06:00