Commit graph

9 commits

Author SHA1 Message Date
YamaArashi
32f7cf12de Named wram symbols 2015-02-07 18:37:40 -08:00
YamaArashi
91793015e5 Labelled and commented mostly sprite-related things 2014-09-09 20:55:19 -07:00
YamaArashi
daf4fc87ae Add comments regarding menus and sprites 2014-09-08 23:32:33 -07:00
YamaArashi
c9946975d4 Commented function
- Named and commented Func_4c70.
- Removed gfx/diagonal_lines.png, which is not actually graphics.
2014-07-28 02:22:58 -07:00
U-Fish-PC\Daniel
bd533aa79b Use *Coord instead of FuncCoord
Using 'Coord =' doesn't like using wTileMap
So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord
to avoid static addresses
2014-06-25 16:58:27 -04:00
yenatch
b36f793667 Use macros for predef calls/jumps instead of static ids. 2014-06-16 13:57:26 -07:00
yenatch
38ac74f222 Remove generated "indirect jump" comments.
The destination is obvious when using the predef macro.
2014-06-16 11:37:36 -07:00
yenatch
40c17c906b Remove most static wram addresses. Use labels instead.
For unknown addresses, use "w<address>".

Label overleads are still an issue.
2014-05-26 22:04:39 -07:00
yenatch
db569956ef Split out overworld object movement. 2014-05-25 19:53:43 -07:00