dannye
|
66bc517605
|
Merge branch 'master' of https://github.com/YamaArashi/pokered
|
2015-08-10 00:00:12 -05:00 |
|
dannye
|
8a6d46f3d9
|
Replace some hardcoded data sizes
|
2015-08-09 23:56:20 -05:00 |
|
YamaArashi
|
2b01815999
|
commented audio code
|
2015-08-08 22:32:44 -07:00 |
|
YamaArashi
|
f658aff538
|
named wram variables
|
2015-08-07 05:20:37 -07:00 |
|
dannye
|
f8a9c37a00
|
Use more lb
and other clean up
|
2015-08-05 16:25:58 -05:00 |
|
dannye
|
891627d4ba
|
Rename rod functions
|
2015-08-05 09:33:32 -05:00 |
|
dannye
|
d7c5c8cf22
|
Merge branch 'master' of https://github.com/xCrystal/pokered
|
2015-07-26 23:23:05 -05:00 |
|
YamaArashi
|
93255d6d17
|
yet more naming
|
2015-07-25 19:26:54 -07:00 |
|
YamaArashi
|
7f6d0d49b6
|
more naming variables
|
2015-07-24 20:27:59 -07:00 |
|
YamaArashi
|
82512e4491
|
named animation functions/variables
|
2015-07-24 14:39:45 -07:00 |
|
xCrystal
|
bbb86671ea
|
Use more wram labels and other constants
|
2015-07-24 10:49:33 +02:00 |
|
Daniel Harding
|
c34156c5fb
|
Merge pull request #107 from YamaArashi/master
enumerate events
|
2015-07-22 10:24:00 -05:00 |
|
dannye
|
b4081e851a
|
Rename sound effect files
|
2015-07-22 09:57:31 -05:00 |
|
YamaArashi
|
73171bfff5
|
named most of the used events
|
2015-07-21 10:36:03 -07:00 |
|
YamaArashi
|
fcab935a0f
|
enumerate events
|
2015-07-20 18:32:26 -07:00 |
|
YamaArashi
|
db7d941d22
|
constants for flag actions
|
2015-07-19 20:45:34 -07:00 |
|
YamaArashi
|
1d86932cc9
|
naming
|
2015-07-19 17:52:26 -07:00 |
|
YamaArashi
|
02bd91b707
|
jpab/jpba macros
|
2015-07-19 11:56:13 -07:00 |
|
dannye
|
64b4cf624f
|
Merge branch 'master' of https://github.com/YamaArashi/pokered
Conflicts:
engine/evos_moves.asm
engine/overworld/healing_machine.asm
|
2015-07-19 03:52:20 -05:00 |
|
dannye
|
ea9cc86949
|
Name sound effects
|
2015-07-19 03:46:12 -05:00 |
|
YamaArashi
|
c169073eed
|
misc
|
2015-07-18 21:58:55 -07:00 |
|
dannye
|
b96ef8d2d4
|
A few missed TX_ASM
|
2015-07-18 23:53:43 -05:00 |
|
dannye
|
148d3f3cf2
|
Consolidate coord macros
|
2015-07-18 15:52:03 -05:00 |
|
YamaArashi
|
fc9af362ae
|
fix variable naming
|
2015-07-18 08:17:46 -07:00 |
|
YamaArashi
|
bd7d981593
|
menu stuff
|
2015-07-15 20:04:58 -07:00 |
|
YamaArashi
|
994c2cbf28
|
named wram variables
|
2015-07-14 23:16:06 -07:00 |
|
YamaArashi
|
01631a2e59
|
player animations, emotion bubbles, etc.
|
2015-07-14 14:32:49 -07:00 |
|
dannye
|
b1cb378893
|
Comment naming screen
also use more joypad constants
|
2015-07-14 03:49:49 -05:00 |
|
YamaArashi
|
0066e09828
|
named party menu/naming screen wram variables
|
2015-07-13 15:40:33 -07:00 |
|
YamaArashi
|
4a8c9993ad
|
named wram variables
|
2015-07-12 23:00:48 -07:00 |
|
U-Daniel-PC\Daniel
|
cd649184f5
|
Rename/organize part 1 of 4
rename functions, clean up address/wram comments, other misc
only broken up so that all changes are viewable on github
|
2015-07-03 14:37:53 -05:00 |
|
xCrystal
|
e6185ac358
|
Label some attack animation functions
|
2015-03-31 21:09:43 +02:00 |
|
xCrystal
|
247b619e9a
|
Some wram constants
|
2015-03-31 20:28:42 +02:00 |
|
U-Daniel-PC\Daniel
|
1c2a1076cb
|
Low health alarm documentation
RenaKunisaki
|
2015-03-12 10:49:35 -04:00 |
|
YamaArashi
|
3870f5e10a
|
named misc functions
|
2015-02-08 01:44:41 -08:00 |
|
YamaArashi
|
1347023128
|
move-related things
|
2015-02-08 00:17:03 -08:00 |
|
YamaArashi
|
72bbaed99f
|
fixed hp bar wram label and misc
|
2015-02-07 22:18:42 -08:00 |
|
YamaArashi
|
4fd7a42b23
|
commented battle stuff
|
2015-02-07 16:24:16 -08:00 |
|
YamaArashi
|
83023cda19
|
commented menu stuff
|
2015-02-07 12:27:36 -08:00 |
|
YamaArashi
|
3fdb8a0d89
|
serial/trade/misc
|
2015-02-07 02:43:08 -08:00 |
|
xCrystal
|
9de54645c8
|
add constants for volatile statuses and more battle labels/commentary/constants
|
2015-02-04 23:22:46 -08:00 |
|
Marcus Huderle
|
3cf945bad4
|
Better documenting for GetMachinePrice and TechnicalMachinePrices.
|
2015-01-24 12:41:20 -08:00 |
|
yenatch
|
dff0cdeb5a
|
Merge remote-tracking branch 'YamaArashi/master'
Conflicts:
constants/misc_constants.asm
engine/battle/core.asm
engine/menu/pokedex.asm
engine/town_map.asm
home.asm
hram.asm
|
2014-09-20 00:57:27 -04:00 |
|
YamaArashi
|
0c916aea33
|
Commented more sprite and map code
|
2014-09-13 00:50:56 -07:00 |
|
YamaArashi
|
91793015e5
|
Labelled and commented mostly sprite-related things
|
2014-09-09 20:55:19 -07:00 |
|
yenatch
|
365ae68d80
|
Use PARTY_LENGTH and related constants in menu and hud code.
This should allow reducing PARTY_LENGTH to work as intended.
Increasing it also works provided space is provided in wram, but breaks pc/saving.
|
2014-08-22 23:17:47 -07:00 |
|
YamaArashi
|
59f0507e4c
|
Labelled many functions/variables
|
2014-08-08 22:39:13 -07:00 |
|
U-Fish-PC\Daniel
|
bd533aa79b
|
Use *Coord instead of FuncCoord
Using 'Coord =' doesn't like using wTileMap
So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord
to avoid static addresses
|
2014-06-25 16:58:27 -04:00 |
|
yenatch
|
b36f793667
|
Use macros for predef calls/jumps instead of static ids.
|
2014-06-16 13:57:26 -07:00 |
|
yenatch
|
35f2bb90d4
|
Rename predef functions so they aren't excessive in length.
This is mostly because of an rgbasm bug that prevents macro arguments
from exceeding 16 characters, but the names were bad anyway.
|
2014-06-16 13:03:05 -07:00 |
|