Commit graph

15 commits

Author SHA1 Message Date
dannye
80bae03975 Clean up text commands 2016-07-18 01:17:03 -05:00
YamaArashi
7f34e28f24 remove address comments 2016-06-11 17:24:04 -07:00
PikalaxALT
28dc5686b0 Fix game time labels 2016-01-03 14:18:33 -05:00
YamaArashi
132d036752 named more variables 2015-08-12 22:14:31 -07:00
dannye
dfa266f05c Use constants for elevator floors 2015-08-10 10:03:55 -05:00
dannye
8a6d46f3d9 Replace some hardcoded data sizes 2015-08-09 23:56:20 -05:00
YamaArashi
93255d6d17 yet more naming 2015-07-25 19:26:54 -07:00
YamaArashi
6af65df2fc named function 2015-07-23 21:00:30 -07:00
U-Daniel-PC\Daniel
8431fa7756 TX_ASM 2015-07-03 14:58:50 -05:00
U-Daniel-PC\Daniel
f4a31b3e0b Rename/organize part 2 of 4
rename functions, clean up address/wram comments, other misc
only broken up so that all changes are viewable on github
2015-07-03 14:38:12 -05:00
YamaArashi
0c916aea33 Commented more sprite and map code 2014-09-13 00:50:56 -07:00
yenatch
b36f793667 Use macros for predef calls/jumps instead of static ids. 2014-06-16 13:57:26 -07:00
yenatch
40c17c906b Remove most static wram addresses. Use labels instead.
For unknown addresses, use "w<address>".

Label overleads are still an issue.
2014-05-26 22:04:39 -07:00
U-Fish-PC\Daniel
1a0992a2f1 Merge branch 'master' of https://github.com/huderlem/pokered into pull-data
Conflicts:
	main.asm
	text.asm
	text/maps/route_22.asm
2014-05-19 16:05:19 -04:00
U-Fish-PC\Daniel
24c01b09bb Pull map scripts out of main.asm 2014-05-18 14:19:10 -04:00