Commit graph

20 commits

Author SHA1 Message Date
YamaArashi
7f34e28f24 remove address comments 2016-06-11 17:24:04 -07:00
PikalaxALT
28dc5686b0 Fix game time labels 2016-01-03 14:18:33 -05:00
Marcus Huderle
1a5a108bdf Label elite four scripts more completely. 2015-12-18 20:03:09 -08:00
dannye
38065a744d No more W_ 2015-08-30 21:38:41 -05:00
dannye
f8a9c37a00 Use more lb
and other clean up
2015-08-05 16:25:58 -05:00
YamaArashi
82512e4491 named animation functions/variables 2015-07-24 14:39:45 -07:00
YamaArashi
73171bfff5 named most of the used events 2015-07-21 10:36:03 -07:00
YamaArashi
fcab935a0f enumerate events 2015-07-20 18:32:26 -07:00
YamaArashi
c169073eed misc 2015-07-18 21:58:55 -07:00
YamaArashi
fc9af362ae fix variable naming 2015-07-18 08:17:46 -07:00
U-Daniel-PC\Daniel
8431fa7756 TX_ASM 2015-07-03 14:58:50 -05:00
U-Daniel-PC\Daniel
f4a31b3e0b Rename/organize part 2 of 4
rename functions, clean up address/wram comments, other misc
only broken up so that all changes are viewable on github
2015-07-03 14:38:12 -05:00
U-Daniel-PC\Daniel
3cd3efd060 Name the last of unnamed text 2015-06-12 11:00:25 -05:00
YamaArashi
2ed65d9c3e Commented/labelled misc functions 2014-09-14 11:29:18 -07:00
YamaArashi
91793015e5 Labelled and commented mostly sprite-related things 2014-09-09 20:55:19 -07:00
yenatch
b36f793667 Use macros for predef calls/jumps instead of static ids. 2014-06-16 13:57:26 -07:00
yenatch
38ac74f222 Remove generated "indirect jump" comments.
The destination is obvious when using the predef macro.
2014-06-16 11:37:36 -07:00
yenatch
40c17c906b Remove most static wram addresses. Use labels instead.
For unknown addresses, use "w<address>".

Label overleads are still an issue.
2014-05-26 22:04:39 -07:00
yenatch
031e33957d Rename joypad registers. 2014-05-25 10:53:09 -07:00
U-Fish-PC\Daniel
24c01b09bb Pull map scripts out of main.asm 2014-05-18 14:19:10 -04:00