Commit graph

57 commits

Author SHA1 Message Date
Bryan Bishop
883ea518ff extract .tilecoll files
hg-commit-id: 79e6ba077076
2012-01-19 05:12:44 -06:00
Bryan Bishop
c744e3b4a8 extract and include blockset data
extract_tileblocks also has the ability to output asm, but the output
seems like it would be too much for rgbasm to handle. Instead of
cluttering up common.asm, I am opting to place the data in binary
data files under gfx/blocksets/ in .bst files.

Every 16 bytes is a separate block in the blockset. Each byte is
referencing a tile id from the tileset graphics in gfx/tilesets/.

hg-commit-id: 0540eff0f081
2012-01-14 17:45:55 -06:00
stag019
bfef13bfa2 Adding graphical differences between Red/Blue.
hg-commit-id: 9dfe76962f8c
2012-01-14 16:33:58 -05:00
stag019
dc667fb75a Another attempt at splitting Red/Blue versions.
hg-commit-id: bd7cb987f964
2012-01-14 15:36:00 -05:00
Bryan Bishop
8c57ee483c gfx/redgreenversion.1bpp in bank $1A
hg-commit-id: d281dea4b799
2012-01-14 00:58:39 -06:00
Bryan Bishop
7cfb09f969 tileset files in gfx/tilesets/
hg-commit-id: a1dd793bdd7f
2012-01-14 00:40:03 -06:00
IIMarckus
0238a81e39 Add various data from the credits (graphics, displayed mons, text).
hg-commit-id: cb2b41ecc2b2
2011-12-21 02:23:50 -07:00