Commit graph

19 commits

Author SHA1 Message Date
dannye
f8a9c37a00 Use more lb
and other clean up
2015-08-05 16:25:58 -05:00
YamaArashi
db7d941d22 constants for flag actions 2015-07-19 20:45:34 -07:00
YamaArashi
02bd91b707 jpab/jpba macros 2015-07-19 11:56:13 -07:00
YamaArashi
bd7d981593 menu stuff 2015-07-15 20:04:58 -07:00
YamaArashi
01631a2e59 player animations, emotion bubbles, etc. 2015-07-14 14:32:49 -07:00
YamaArashi
0066e09828 named party menu/naming screen wram variables 2015-07-13 15:40:33 -07:00
YamaArashi
bcfca2e267 movemon and removepokemon wram variables 2015-07-12 23:36:56 -07:00
U-Daniel-PC\Daniel
cd649184f5 Rename/organize part 1 of 4
rename functions, clean up address/wram comments, other misc
only broken up so that all changes are viewable on github
2015-07-03 14:37:53 -05:00
YamaArashi
0996a964bd commented trade amim functions 2015-03-14 15:27:58 -07:00
YamaArashi
3fdb8a0d89 serial/trade/misc 2015-02-07 02:43:08 -08:00
YamaArashi
2ed65d9c3e Commented/labelled misc functions 2014-09-14 11:29:18 -07:00
YamaArashi
0c916aea33 Commented more sprite and map code 2014-09-13 00:50:56 -07:00
YamaArashi
91793015e5 Labelled and commented mostly sprite-related things 2014-09-09 20:55:19 -07:00
yenatch
b36f793667 Use macros for predef calls/jumps instead of static ids. 2014-06-16 13:57:26 -07:00
yenatch
35f2bb90d4 Rename predef functions so they aren't excessive in length.
This is mostly because of an rgbasm bug that prevents macro arguments
from exceeding 16 characters, but the names were bad anyway.
2014-06-16 13:03:05 -07:00
yenatch
53ae0e93fa Use monster struct macros in wram. Rename related labels for consistency. 2014-06-14 04:12:40 -07:00
yenatch
40c17c906b Remove most static wram addresses. Use labels instead.
For unknown addresses, use "w<address>".

Label overleads are still an issue.
2014-05-26 22:04:39 -07:00
yenatch
64479cd642 Rename random number function and hram labels.
GenRandom -> Random
GenRandomInBattle -> BattleRandom
H_RAND1 -> hRandomAdd
H_RAND2 -> hRandomSub
2014-05-24 11:40:38 -07:00
U-Fish-PC\Daniel
15427f5320 Pull a lot of engine out of main.asm 2014-05-22 18:13:20 -04:00