Commit graph

33 commits

Author SHA1 Message Date
YamaArashi
132d036752 named more variables 2015-08-12 22:14:31 -07:00
dannye
fb0a630c06 More joypad constants 2015-08-11 00:34:32 -05:00
dannye
4aedff0217 Replace hardcoded name lengths with NAME_LENGTH 2015-08-10 23:51:20 -05:00
dannye
1df1e9181e Use better wram labels in sram
this way, sram doesn't have to refer to the actual content of wram
2015-08-10 23:05:17 -05:00
dannye
f8a9c37a00 Use more lb
and other clean up
2015-08-05 16:25:58 -05:00
dannye
64b4cf624f Merge branch 'master' of https://github.com/YamaArashi/pokered
Conflicts:
	engine/evos_moves.asm
	engine/overworld/healing_machine.asm
2015-07-19 03:52:20 -05:00
dannye
ea9cc86949 Name sound effects 2015-07-19 03:46:12 -05:00
YamaArashi
c169073eed misc 2015-07-18 21:58:55 -07:00
dannye
148d3f3cf2 Consolidate coord macros 2015-07-18 15:52:03 -05:00
YamaArashi
bd7d981593 menu stuff 2015-07-15 20:04:58 -07:00
YamaArashi
07dd705637 hall of fame / credits 2015-07-14 19:46:52 -07:00
dannye
ef9e59101e Use more screen dimension constants 2015-07-14 02:16:19 -05:00
dannye
e25a7148d0 Merge branch 'master' of https://github.com/YamaArashi/pokered
Conflicts:
	engine/town_map.asm
2015-07-14 00:58:09 -05:00
dannye
b509b48a7f Use more *Coord
also town map code relabelling
YamaArashi just did town map relabelling but oh well
I aleady made the changes and don't feel like redoing it
2015-07-14 00:21:03 -05:00
YamaArashi
95b1660e59 menu wram variable names 2015-07-13 00:32:03 -07:00
dannye
822bb2bd21 Clean up sram 2015-07-05 04:07:09 -05:00
dannye
063900c7d7 Merge pull request https://github.com/iimarckus/pokered/pull/95 from luckytyphlosion/master
and related bug fixes
2015-07-05 03:49:31 -05:00
U-Daniel-PC\Daniel
cd649184f5 Rename/organize part 1 of 4
rename functions, clean up address/wram comments, other misc
only broken up so that all changes are viewable on github
2015-07-03 14:37:53 -05:00
luckytyphlosion
3f70c5fc1b Update save.asm 2015-04-26 16:00:50 -04:00
luckytyphlosion
55b5d3e3af Replaced all direct addresses with labels. 2015-04-26 13:15:12 -04:00
luckytyphlosion
5f61d00089 Replaced Box Direct Addresses with Labels. 2015-04-26 11:56:15 -04:00
YamaArashi
72bbaed99f fixed hp bar wram label and misc 2015-02-07 22:18:42 -08:00
YamaArashi
4fd7a42b23 commented battle stuff 2015-02-07 16:24:16 -08:00
YamaArashi
83023cda19 commented menu stuff 2015-02-07 12:27:36 -08:00
YamaArashi
3fdb8a0d89 serial/trade/misc 2015-02-07 02:43:08 -08:00
yenatch
dff0cdeb5a Merge remote-tracking branch 'YamaArashi/master'
Conflicts:
	constants/misc_constants.asm
	engine/battle/core.asm
	engine/menu/pokedex.asm
	engine/town_map.asm
	home.asm
	hram.asm
2014-09-20 00:57:27 -04:00
YamaArashi
2ed65d9c3e Commented/labelled misc functions 2014-09-14 11:29:18 -07:00
yenatch
365ae68d80 Use PARTY_LENGTH and related constants in menu and hud code.
This should allow reducing PARTY_LENGTH to work as intended.
Increasing it also works provided space is provided in wram, but breaks pc/saving.
2014-08-22 23:17:47 -07:00
U-Fish-PC\Daniel
bd533aa79b Use *Coord instead of FuncCoord
Using 'Coord =' doesn't like using wTileMap
So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord
to avoid static addresses
2014-06-25 16:58:27 -04:00
yenatch
81bbab85ac Hall of Fame sram labels and related constants. 2014-06-14 14:24:35 -07:00
yenatch
53ae0e93fa Use monster struct macros in wram. Rename related labels for consistency. 2014-06-14 04:12:40 -07:00
yenatch
40c17c906b Remove most static wram addresses. Use labels instead.
For unknown addresses, use "w<address>".

Label overleads are still an issue.
2014-05-26 22:04:39 -07:00
U-Fish-PC\Daniel
15427f5320 Pull a lot of engine out of main.asm 2014-05-22 18:13:20 -04:00