Add ledge hopping shadow tile to gfx

This commit is contained in:
U-Fish-PC\Daniel 2013-08-20 19:17:21 -04:00
parent 4d63a8b88a
commit f6b159bce7
2 changed files with 4 additions and 4 deletions

BIN
gfx/ledge_hopping_shadow.1bpp Executable file

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@ -36581,8 +36581,8 @@ INCBIN "baserom.gbc",$1a6cf,$1a6f0 - $1a6cf
; known jump sources: 1a6c6 (6:66c6)
Func_1a6f0: ; 1a6f0 (6:66f0)
ld hl, $8ff0
ld de, Unknown_1a708 ; $6708
ld bc, (BANK(Unknown_1a708) << 8) + $01
ld de, LedgeHoppingShadow ; $6708
ld bc, (BANK(LedgeHoppingShadow) << 8) + $01
call CopyVideoDataDouble
ld a, $9
ld bc, $5448
@ -36590,8 +36590,8 @@ Func_1a6f0: ; 1a6f0 (6:66f0)
call WriteOAMBlock
ret
Unknown_1a708: ; 1a708 (6:6708)
INCBIN "baserom.gbc",$1a708,$1a710 - $1a708
LedgeHoppingShadow: ; 1a708 (6:6708)
INCBIN "gfx/ledge_hopping_shadow.1bpp"
Unknown_1a710: ; 1a710 (6:6710)
INCBIN "baserom.gbc",$1a710,$1bcc8 - $1a710