Require rgbds 0.6.0

This commit is contained in:
Rangi 2022-10-02 21:14:23 -04:00
parent 2b52ceb718
commit f58dbe3849
18 changed files with 43 additions and 373 deletions

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@ -16,7 +16,7 @@ jobs:
uses: actions/checkout@master
with:
path: rgbds
ref: v0.5.2
ref: v0.6.0
repository: gbdev/rgbds
- name: Install rgbds

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@ -42,9 +42,9 @@ Run setup and leave the default settings. At the "**Select Packages**" step, cho
Double click on the text that says "**Skip**" next to each package to select the most recent version to install.
Then follow the [**rgbds** install instructions](https://rgbds.gbdev.io/install#pre-built) for Windows with Cygwin to install **rgbds 0.5.2**.
Then follow the [**rgbds** install instructions](https://rgbds.gbdev.io/install#pre-built) for Windows with Cygwin to install **rgbds 0.6.0**.
**Note:** If you already have an older rgbds, you will need to update to 0.5.2. Ignore this if you have never installed rgbds before. If a version newer than 0.5.2 does not work, try downloading 0.5.2.
**Note:** If you already have an older rgbds, you will need to update to 0.6.0. Ignore this if you have never installed rgbds before. If a version newer than 0.6.0 does not work, try downloading 0.6.0.
Now open the **Cygwin terminal** and enter the following commands.
@ -67,7 +67,7 @@ Install [**Homebrew**](https://brew.sh/). Follow the official instructions.
Open **Terminal** and prepare to enter commands.
Then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#pre-built) for macOS to install **rgbds 0.5.2**.
Then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#pre-built) for macOS to install **rgbds 0.6.0**.
Now you're ready to [build **pokered**](#build-pokered).
@ -84,7 +84,7 @@ To install the software required for **pokered**:
sudo apt-get install make gcc git
```
Then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#building-from-source) to build **rgbds 0.5.2** from source.
Then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#building-from-source) to build **rgbds 0.6.0** from source.
### OpenSUSE
@ -94,7 +94,7 @@ To install the software required for **pokered**:
sudo zypper install make gcc git
```
Then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#building-from-source) to build **rgbds 0.5.2** from source.
Then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#building-from-source) to build **rgbds 0.6.0** from source.
### Arch Linux
@ -104,9 +104,9 @@ To install the software required for **pokered**:
sudo pacman -S make gcc git
```
Then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#pre-built) for Arch Linux to install **rgbds 0.5.2**.
Then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#pre-built) for Arch Linux to install **rgbds 0.6.0**.
If you want to compile and install **rgbds** yourself instead, then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#building-from-source) to build **rgbds 0.5.2** from source.
If you want to compile and install **rgbds** yourself instead, then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#building-from-source) to build **rgbds 0.6.0** from source.
### Termux
@ -122,7 +122,7 @@ To install **rgbds**:
sudo apt install rgbds
```
If you want to compile and install **rgbds** yourself instead, then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#building-from-source) to build **rgbds 0.5.2** from source.
If you want to compile and install **rgbds** yourself instead, then follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#building-from-source) to build **rgbds 0.6.0** from source.
### Other distros
@ -133,7 +133,7 @@ If your distro is not listed here, try to find the required software in its repo
- `git`
- `rgbds`
If `rgbds` is not available, you'll need to follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#building-from-source) to build **rgbds 0.5.2** from source.
If `rgbds` is not available, you'll need to follow the [**rgbds** instructions](https://rgbds.gbdev.io/install#building-from-source) to build **rgbds 0.6.0** from source.
Now you're ready to [build **pokered**](#build-pokered).
@ -155,8 +155,8 @@ make
### Build with a local rgbds version
If you have different projects that require different versions of `rgbds`, it might not be convenient to install rgbds 0.5.2 globally. Instead, you can put its files in a directory within pokered, such as `pokered/rgbds-0.5.2/`. Then specify it when you run `make`:
If you have different projects that require different versions of `rgbds`, it might not be convenient to install rgbds 0.6.0 globally. Instead, you can put its files in a directory within pokered, such as `pokered/rgbds-0.6.0/`. Then specify it when you run `make`:
```bash
make RGBDS=rgbds-0.5.2/
make RGBDS=rgbds-0.6.0/
```

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@ -85,7 +85,7 @@ tools:
$(MAKE) -C tools/
RGBASMFLAGS = -h -L -Weverything -Wnumeric-string=2 -Wtruncation=1
RGBASMFLAGS = -hL -Q8 -P includes.asm -Weverything -Wnumeric-string=2 -Wtruncation=1
# Create a sym/map for debug purposes if `make` run with `DEBUG=1`
ifeq ($(DEBUG),1)
RGBASMFLAGS += -E
@ -107,7 +107,7 @@ rgbdscheck.o: rgbdscheck.asm
# As a side effect, they're evaluated immediately instead of when the rule is invoked.
# It doesn't look like $(shell) can be deferred so there might not be a better way.
define DEP
$1: $2 $$(shell tools/scan_includes $2) | rgbdscheck.o
$1: $2 $$(shell tools/scan_includes $2) | includes.asm rgbdscheck.o
$$(RGBASM) $$(RGBASMFLAGS) -o $$@ $$<
endef
@ -125,8 +125,8 @@ $(foreach obj, $(pokered_vc_obj), $(eval $(call DEP,$(obj),$(obj:_red_vc.o=.asm)
$(foreach obj, $(pokeblue_vc_obj), $(eval $(call DEP,$(obj),$(obj:_blue_vc.o=.asm))))
# Dependencies for VC files that need to run scan_includes
%.constants.sym: %.constants.asm $(shell tools/scan_includes %.constants.asm) | rgbdscheck.o
$(RGBASM) $< > $@
%.constants.sym: %.constants.asm $(shell tools/scan_includes %.constants.asm) | includes.asm rgbdscheck.o
$(RGBASM) $(RGBASMFLAGS) $< > $@
endif
@ -156,13 +156,13 @@ pokeblue_vc_opt = -jsv -n 0 -k 01 -l 0x33 -m 0x13 -r 03 -t "POKEMON BLUE"
gfx/battle/move_anim_0.2bpp: tools/gfx += --trim-whitespace
gfx/battle/move_anim_1.2bpp: tools/gfx += --trim-whitespace
gfx/intro/blue_jigglypuff_1.2bpp: rgbgfx += -h
gfx/intro/blue_jigglypuff_2.2bpp: rgbgfx += -h
gfx/intro/blue_jigglypuff_3.2bpp: rgbgfx += -h
gfx/intro/red_nidorino_1.2bpp: rgbgfx += -h
gfx/intro/red_nidorino_2.2bpp: rgbgfx += -h
gfx/intro/red_nidorino_3.2bpp: rgbgfx += -h
gfx/intro/gengar.2bpp: rgbgfx += -h
gfx/intro/blue_jigglypuff_1.2bpp: rgbgfx += -Z
gfx/intro/blue_jigglypuff_2.2bpp: rgbgfx += -Z
gfx/intro/blue_jigglypuff_3.2bpp: rgbgfx += -Z
gfx/intro/red_nidorino_1.2bpp: rgbgfx += -Z
gfx/intro/red_nidorino_2.2bpp: rgbgfx += -Z
gfx/intro/red_nidorino_3.2bpp: rgbgfx += -Z
gfx/intro/gengar.2bpp: rgbgfx += -Z
gfx/intro/gengar.2bpp: tools/gfx += --remove-duplicates --preserve=0x19,0x76
gfx/credits/the_end.2bpp: tools/gfx += --interleave --png=$<

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@ -1,6 +1,3 @@
INCLUDE "constants.asm"
SECTION "Sound Effect Headers 1", ROMX
INCLUDE "audio/headers/sfxheaders1.asm"

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@ -1,6 +1,3 @@
INCLUDE "constants.asm"
SECTION "NULL", ROM0
NULL::

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@ -1,6 +1,19 @@
INCLUDE "charmap.asm"
INCLUDE "macros.asm"
INCLUDE "macros/asserts.asm"
INCLUDE "macros/const.asm"
INCLUDE "macros/predef.asm"
INCLUDE "macros/farcall.asm"
INCLUDE "macros/data.asm"
INCLUDE "macros/code.asm"
INCLUDE "macros/gfx.asm"
INCLUDE "macros/coords.asm"
INCLUDE "macros/vc.asm"
INCLUDE "macros/scripts/audio.asm"
INCLUDE "macros/scripts/maps.asm"
INCLUDE "macros/scripts/events.asm"
INCLUDE "macros/scripts/text.asm"
INCLUDE "constants/hardware_constants.asm"
INCLUDE "constants/oam_constants.asm"

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@ -1,14 +0,0 @@
INCLUDE "macros/asserts.asm"
INCLUDE "macros/const.asm"
INCLUDE "macros/predef.asm"
INCLUDE "macros/farcall.asm"
INCLUDE "macros/data.asm"
INCLUDE "macros/code.asm"
INCLUDE "macros/gfx.asm"
INCLUDE "macros/coords.asm"
INCLUDE "macros/vc.asm"
INCLUDE "macros/scripts/audio.asm"
INCLUDE "macros/scripts/maps.asm"
INCLUDE "macros/scripts/events.asm"
INCLUDE "macros/scripts/text.asm"

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@ -1,6 +1,3 @@
INCLUDE "constants.asm"
SECTION "bank1", ROMX
INCLUDE "data/sprites/facings.asm"

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@ -1,6 +1,3 @@
INCLUDE "constants.asm"
SECTION "Maps 1", ROMX
INCLUDE "data/maps/headers/CeladonCity.asm"

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@ -1,5 +1,3 @@
INCLUDE "constants.asm"
INCLUDE "macros/ram.asm"

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@ -1,18 +1,16 @@
MAJOR EQU 0
MINOR EQU 5
PATCH EQU 2
MINOR EQU 6
PATCH EQU 0
MACRO wrong_rgbds
fail "pokered requires rgbds v0.5.2 or newer."
ENDM
WRONG_RGBDS EQUS "fail \"pokered requires rgbds v0.6.0 or newer.\""
IF !DEF(__RGBDS_MAJOR__) || !DEF(__RGBDS_MINOR__) || !DEF(__RGBDS_PATCH__)
wrong_rgbds
WRONG_RGBDS
ELSE
IF (__RGBDS_MAJOR__ < MAJOR) || \
(__RGBDS_MAJOR__ == MAJOR && __RGBDS_MINOR__ < MINOR) || \
(__RGBDS_MAJOR__ == MAJOR && __RGBDS_MINOR__ == MINOR && __RGBDS_PATCH__ < PATCH) || \
(__RGBDS_MAJOR__ == MAJOR && __RGBDS_MINOR__ == MINOR && __RGBDS_PATCH__ == PATCH && DEF(__RGBDS_RC__))
wrong_rgbds
WRONG_RGBDS
ENDC
ENDC

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@ -1,6 +1,3 @@
INCLUDE "constants.asm"
SECTION "Text 1", ROMX
INCLUDE "data/text/text_1.asm"

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@ -39,7 +39,7 @@ function register_bank(amount) {
}
}
rom_bank && toupper($0) ~ /^[ \t]*EMPTY/ {
rom_bank && toupper($0) ~ /^[ \t]*EMPTY$/ {
# Empty bank
register_bank(16384)
}

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@ -1,69 +0,0 @@
#!/usr/bin/env python3
# -*- coding: utf-8 -*-
"""
Usage: python3 free_space.py [BANK=none] [pokered.map]
Calculate the free space in the ROM or its individual banks.
The BANK argument allows printing free space in one, all, or none of the ROM's banks.
Valid arguments are numbers (in decimal "42" or hexadecimal "0x2A"), "all" or "none".
If not specified, defaults to "none".
"""
import sys
from mapreader import MapReader
def main():
print_bank = 'none'
filename = 'pokered.map'
for arg in sys.argv[1:]:
if arg.startswith('BANK='):
print_bank = arg.split('=', 1)[-1]
else:
filename = arg
if print_bank not in {'all', 'none'}:
try:
print_bank = (int(print_bank[2:], 16)
if print_bank.startswith(('0x', '0X'))
else int(print_bank))
except ValueError:
error = f'Error: invalid BANK: {print_bank}'
if print_bank.isalnum():
error += f' (did you mean: 0x{print_bank}?)'
print(error, file=sys.stderr)
sys.exit(1)
num_banks = 0x80
bank_size = 0x4000 # bytes
total_size = num_banks * bank_size
reader = MapReader()
with open(filename, 'r', encoding='utf-8') as file:
reader.read_map_data(file.readlines())
free_space = 0
per_bank = []
default_bank_data = {'sections': [], 'used': 0, 'slack': bank_size}
for bank in range(num_banks):
bank_data = reader.bank_data['ROM0 bank' if bank == 0 else 'ROMX bank']
data = bank_data.get(bank, default_bank_data)
used, slack = data['used'], data['slack']
per_bank.append((used, slack))
free_space += slack
free_percent = 100 * free_space / total_size
print(f'Free space: {free_space}/{total_size} ({free_percent:.2f}%)')
if print_bank != 'none':
print()
print('bank, used, free')
for bank in range(num_banks):
used, slack = per_bank[bank]
if print_bank in {'all', bank}:
print(f'${bank:02X}, {used}, {slack}')
if __name__ == '__main__':
main()

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@ -1,173 +0,0 @@
# -*- coding: utf-8 -*-
# A library for parsing the pokered.map file output by rgbds.
import re
class MapReader:
# {'ROM Bank': { 0: { 'sections': [ { 'beg': 1234,
# 'end': 5678,
# 'name': 'Section001',
# 'symbols': [ { 'symbol': 'Function1234',
# 'address: 1234,
# },
# ]
# },
# ],
# 'used': 1234,
# 'slack': 4567,
# },
# },
# 'OAM': { 'sections': [ { 'beg': 1234,
# 'end': 5678,
# 'name': 'Section002',
# 'symbols': [ { 'symbol': 'Data1234',
# 'address: 1234,
# },
# ]
# },
# ],
# 'used': 1234,
# 'slack': 4567,
# },
# }
#
bank_data = {}
bank_types = {
'HRAM' : { 'size': 0x80, 'banked': False, },
'OAM' : { 'size': 0xA0, 'banked': False, },
'ROM0 bank': { 'size': 0x4000, 'banked': True, },
'ROMX bank': { 'size': 0x4000, 'banked': True, },
'SRAM bank': { 'size': 0x2000, 'banked': True, },
'VRAM bank': { 'size': 0x1000, 'banked': True, },
'WRAM bank': { 'size': 0x2000, 'banked': True, },
}
# FSM states
INIT, BANK, SECTION = range(3)
# $506D-$519A ($012E bytes) ["Type Matchups"]
section_header_regex = re.compile('\$([0-9A-Fa-f]{4})-\$([0-9A-Fa-f]{4}) \(.*\) \["(.*)"\]')
# $506D = TypeMatchups
section_data_regex = re.compile('\$([0-9A-Fa-f]{4}) = (.*)')
# $3ED2 bytes
slack_regex = re.compile('\$([0-9A-Fa-f]{4}) bytes?')
def __init__(self, *args, **kwargs):
self.__dict__.update(kwargs)
def _parse_init(self, line):
line = line.split(':', 1)[0]
parts = line.split(' #', 1)
if (parts[0] in self.bank_types):
self._cur_bank_name = parts[0]
self._cur_bank_type = self.bank_types[self._cur_bank_name]
if (self._cur_bank_type['banked'] and len(parts) > 1):
parts[1] = parts[1].split(':', 1)[0]
parts[1] = parts[1].split(' ', 1)[0]
self._cur_bank = int(parts[1], 10)
if self._cur_bank_name not in self.bank_data:
self.bank_data[self._cur_bank_name] = {}
if self._cur_bank_type['banked']:
if self._cur_bank not in self.bank_data[self._cur_bank_name]:
self.bank_data[self._cur_bank_name][self._cur_bank] = {}
self._cur_data = self.bank_data[self._cur_bank_name][self._cur_bank]
else:
self._cur_data = self.bank_data[self._cur_bank_name]
if ({} == self._cur_data):
self._cur_data['sections'] = []
self._cur_data['used'] = 0
self._cur_data['slack'] = self._cur_bank_type['size']
return True
return False
def _parse_section_header(self, header):
section_data = self.section_header_regex.match(header)
if section_data is not None:
beg = int(section_data.group(1), 16)
end = int(section_data.group(2), 16)
name = section_data.group(3)
self._cur_section = {'beg': beg, 'end': end, 'name': name, 'symbols': []}
self._cur_data['sections'].append(self._cur_section)
return True
return False
def _parse_slack(self, data):
slack_data = self.slack_regex.match(data)
slack_bytes = int(slack_data.group(1), 16)
self._cur_data['slack'] = slack_bytes
used_bytes = 0
for s in self._cur_data['sections']:
used_bytes += s['end'] - s['beg'] + 1
self._cur_data['used'] = used_bytes
def read_map_data(self, map):
if type(map) is str:
map = map.split('\n')
self._state = MapReader.INIT
self._cur_bank_name = ''
self._cur_bank_type = {}
self._cur_bank = 0
self._cur_data = {}
for line in map:
line = line.rstrip()
if (MapReader.INIT == self._state):
if (self._parse_init(line)):
self._state = MapReader.BANK
elif (MapReader.BANK == self._state or MapReader.SECTION == self._state):
if ('' == line):
self._state = MapReader.INIT
else:
line = line.lstrip()
parts = line.split(': ', 1)
if (MapReader.SECTION == self._state):
section_data = self.section_data_regex.match(parts[0])
if section_data is not None:
address = int(section_data.group(1), 16)
name = section_data.group(2)
self._cur_section['symbols'].append({'name': name, 'address': address})
continue
if ('SECTION' == parts[0]):
if (self._parse_section_header(parts[1])):
self._state = MapReader.SECTION
elif ('SLACK' == parts[0]):
self._parse_slack(parts[1])
self._state = MapReader.INIT
elif ('EMPTY' == parts[0]):
self._cur_data = {'sections': [], 'used': 0, 'slack': self._cur_bank_type['size']}
self._state = MapReader.INIT
else:
pass
for k, v in self.bank_data.items():
if (self.bank_types[k]['banked']):
for _, vv in v.items():
vv['sections'].sort(key=lambda x: x['beg'])
for vvv in vv['sections']:
vvv['symbols'].sort(key=lambda x: x['address'])
else:
v['sections'].sort(key=lambda x: x['beg'])
for vv in v['sections']:
vv['symbols'].sort(key=lambda x: x['address'])

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@ -1,64 +0,0 @@
#!/usr/bin/env python3
# -*- coding: utf-8 -*-
"""
Usage: python used_space.py [pokered.map] [used_space.png]
Generate a PNG visualizing the space used by each bank in the ROM.
"""
import sys
from colorsys import hls_to_rgb
import png
from mapreader import MapReader
def main():
mapfile = sys.argv[1] if len(sys.argv) >= 2 else 'pokered.map'
outfile = sys.argv[2] if len(sys.argv) >= 3 else 'used_space.png'
num_banks = 0x80
bank_mask = 0x3FFF
bank_size = 0x4000 # bytes
bpp = 8 # bytes per pixel
height = 256 # pixels
assert bank_size % bpp == 0 and (bank_size // bpp) % height == 0
pixels_per_bank = bank_size // bpp # 2048 pixels
bank_width = pixels_per_bank // height # 8 pixels
width = bank_width * num_banks # 1024 pixels
reader = MapReader()
with open(mapfile, 'r', encoding='utf-8') as file:
reader.read_map_data(file.readlines())
hit_data = []
default_bank_data = {'sections': [], 'used': 0, 'slack': bank_size}
for bank in range(num_banks):
hits = [0] * pixels_per_bank
bank_data = reader.bank_data['ROM0 bank' if bank == 0 else 'ROMX bank']
data = bank_data.get(bank, default_bank_data)
for s in data['sections']:
beg = s['beg'] & bank_mask
end = s['end'] & bank_mask
for i in range(beg, end + 1):
hits[i // bpp] += 1
hit_data.append(hits)
pixels = [[(0xFF, 0xFF, 0xFF)] * width for _ in range(height)]
for bank, hits in enumerate(hit_data):
hue = 0 if bank == 0 else 210 if bank % 2 else 270
for i, hit in enumerate(hits):
x, y = i % bank_width + bank * bank_width, i // bank_width
hls = (hue / 360, 1 - (85 * hit / bpp) / 100, 1)
rgb = tuple(int(c * 0xFF) for c in hls_to_rgb(*hls))
pixels[y][x] = rgb
png_data = [tuple(c for pixel in row for c in pixel) for row in pixels]
with open(outfile, 'wb') as file:
writer = png.Writer(width, height, greyscale=False, bitdepth=8, compression=9)
writer.write(file, png_data)
if __name__ == '__main__':
main()

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@ -1,5 +1,3 @@
INCLUDE "constants.asm"
; These are all the asm constants needed to make the blue_vc patch.
MACRO vc_const

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@ -1,5 +1,3 @@
INCLUDE "constants.asm"
; These are all the asm constants needed to make the red_vc patch.
MACRO vc_const