Replace "branch" labels in SFX files with local names

This commit is contained in:
Rangi 2022-07-10 20:22:24 -04:00 committed by Rangi
parent d8c6817279
commit cc98f28227
164 changed files with 7 additions and 312 deletions

View file

@ -3,7 +3,6 @@ SFX_59_1_Ch5:
square_note 4, 15, 1, 1920
sound_ret
SFX_59_1_Ch6:
duty_cycle 2
square_note 1, 0, 8, 0

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@ -3,7 +3,6 @@ SFX_59_3_Ch5:
square_note 4, 15, 1, 1920
sound_ret
SFX_59_3_Ch6:
duty_cycle 2
square_note 1, 0, 8, 0

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@ -5,7 +5,6 @@ SFX_Ball_Poof_Ch5:
pitch_sweep 0, 8
sound_ret
SFX_Ball_Poof_Ch8:
noise_note 15, 10, 2, 34
sound_ret

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@ -4,7 +4,6 @@ SFX_Ball_Toss_Ch5:
square_note 15, 15, 2, 1920
sound_ret
SFX_Ball_Toss_Ch6:
duty_cycle 2
square_note 15, 12, 2, 1922

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@ -7,7 +7,6 @@ SFX_Battle_1E_Ch5:
pitch_sweep 0, 8
sound_ret
SFX_Battle_1E_Ch8:
noise_note 0, 13, 1, 66
noise_note 4, 10, 1, 50

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@ -5,7 +5,6 @@ SFX_Battle_24_Ch5:
pitch_sweep 0, 8
sound_ret
SFX_Battle_24_Ch8:
noise_note 15, 3, -7, 34
noise_note 15, 15, 2, 33

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@ -1,25 +1,21 @@
SFX_Battle_27_Ch5:
duty_cycle 2
square_note 15, 3, -7, 1984
SFX_Battle_27_branch_2062a:
.loop1:
square_note 15, 13, -7, 1984
sound_loop 4, SFX_Battle_27_branch_2062a
sound_loop 4, .loop1
square_note 15, 13, 1, 1984
sound_ret
SFX_Battle_27_Ch6:
duty_cycle_pattern 2, 3, 0, 3
square_note 15, 2, -7, 1992
SFX_Battle_27_branch_2063d:
.loop1:
square_note 15, 12, -7, 1991
sound_loop 4, SFX_Battle_27_branch_2063d
sound_loop 4, .loop1
square_note 15, 12, 1, 1992
sound_ret
SFX_Battle_27_Ch8:
noise_note 3, 9, 7, 18
noise_note 3, 10, 1, 17

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@ -5,7 +5,6 @@ SFX_Battle_28_Ch5:
sound_loop 12, SFX_Battle_28_Ch5
sound_ret
SFX_Battle_28_Ch6:
duty_cycle_pattern 2, 3, 0, 3
square_note 0, 14, 1, 1985
@ -13,7 +12,6 @@ SFX_Battle_28_Ch6:
sound_loop 12, SFX_Battle_28_Ch6
sound_ret
SFX_Battle_28_Ch8:
noise_note 1, 13, 1, 73
noise_note 1, 13, 1, 41

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@ -7,7 +7,6 @@ SFX_Battle_29_Ch5:
square_note 15, 12, 2, 272
sound_ret
SFX_Battle_29_Ch8:
noise_note 10, 15, 3, 53
noise_note 14, 15, 6, 69

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@ -8,7 +8,6 @@ SFX_Battle_2A_Ch5:
square_note 8, 13, 1, 1536
sound_ret
SFX_Battle_2A_Ch6:
duty_cycle_pattern 2, 0, 3, 1
square_note 5, 14, 4, 1504
@ -18,7 +17,6 @@ SFX_Battle_2A_Ch6:
sound_loop 3, SFX_Battle_2A_Ch6
sound_ret
SFX_Battle_2A_Ch8:
noise_note 5, 12, 3, 51
noise_note 3, 9, 2, 67

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@ -9,7 +9,6 @@ SFX_Battle_2B_Ch5:
square_note 8, 8, 1, 1024
sound_ret
SFX_Battle_2B_Ch8:
noise_note 3, 6, 2, 34
noise_note 3, 10, 2, 50

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@ -6,7 +6,6 @@ SFX_Battle_2C_Ch5:
sound_loop 3, SFX_Battle_2C_Ch5
sound_ret
SFX_Battle_2C_Ch6:
duty_cycle_pattern 2, 0, 3, 1
square_note 7, 14, 4, 1072
@ -15,7 +14,6 @@ SFX_Battle_2C_Ch6:
sound_loop 4, SFX_Battle_2C_Ch6
sound_ret
SFX_Battle_2C_Ch8:
noise_note 9, 15, 4, 68
noise_note 9, 15, 2, 67

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@ -7,7 +7,6 @@ SFX_Battle_2E_Ch5:
sound_loop 8, SFX_Battle_2E_Ch5
sound_ret
SFX_Battle_2E_Ch6:
duty_cycle_pattern 2, 3, 0, 3
square_note 2, 14, 1, 770
@ -17,7 +16,6 @@ SFX_Battle_2E_Ch6:
sound_loop 8, SFX_Battle_2E_Ch6
sound_ret
SFX_Battle_2E_Ch8:
noise_note 2, 13, 3, 16
noise_note 3, 13, 3, 17

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@ -5,7 +5,6 @@ SFX_Battle_2F_Ch5:
sound_loop 8, SFX_Battle_2F_Ch5
sound_ret
SFX_Battle_2F_Ch6:
duty_cycle_pattern 2, 3, 0, 3
square_note 4, 14, 2, 514
@ -13,7 +12,6 @@ SFX_Battle_2F_Ch6:
sound_loop 9, SFX_Battle_2F_Ch6
sound_ret
SFX_Battle_2F_Ch8:
noise_note 4, 15, -7, 67
noise_note 4, 15, 2, 68

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@ -7,7 +7,6 @@ SFX_Battle_31_Ch5:
square_note 15, 15, 2, 2016
sound_ret
SFX_Battle_31_Ch6:
duty_cycle 3
square_note 15, 15, -7, 2018

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@ -5,7 +5,6 @@ SFX_Battle_32_Ch5:
pitch_sweep 0, 8
sound_ret
SFX_Battle_32_Ch6:
duty_cycle 3
square_note 8, 15, 1, 1793

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@ -7,7 +7,6 @@ SFX_Battle_33_Ch5:
square_note 8, 15, 1, 1792
sound_ret
SFX_Battle_33_Ch6:
duty_cycle 3
square_note 6, 14, 1, 1296

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@ -5,7 +5,6 @@ SFX_Battle_34_Ch5:
square_note 15, 15, 3, 1024
sound_ret
SFX_Battle_34_Ch6:
duty_cycle_pattern 2, 3, 1, 0
square_note 8, 14, -7, 960
@ -13,7 +12,6 @@ SFX_Battle_34_Ch6:
square_note 15, 14, 3, 960
sound_ret
SFX_Battle_34_Ch8:
noise_note 4, 15, -7, 81
noise_note 8, 15, -7, 84

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@ -12,7 +12,6 @@ SFX_Battle_35_Ch5:
note G#, 8
sound_ret
SFX_Battle_35_Ch6:
execute_music
vibrato 10, 2, 3

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@ -11,15 +11,13 @@ SFX_Battle_36_Ch5:
square_note 2, 15, 1, 1984
square_note 2, 15, 1, 1792
square_note 2, 15, 1, 2000
SFX_Battle_36_branch_20930:
.loop1:
square_note 2, 15, 1, 1792
square_note 2, 15, 1, 2016
sound_loop 12, SFX_Battle_36_branch_20930
sound_loop 12, .loop1
square_note 15, 15, 1, 1792
sound_ret
SFX_Battle_36_Ch6:
duty_cycle_pattern 2, 3, 0, 3
square_note 2, 15, 1, 1921
@ -35,11 +33,10 @@ SFX_Battle_36_Ch6:
square_note 2, 15, 1, 2001
square_note 2, 15, 1, 1793
square_note 2, 15, 1, 2017
sound_loop 12, SFX_Battle_36_branch_20930
sound_loop 12, SFX_Battle_36_Ch5.loop1
square_note 15, 15, 1, 1793
sound_ret
SFX_Battle_36_Ch8:
noise_note 1, 13, 1, 73
noise_note 1, 13, 1, 41

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@ -21,7 +21,6 @@ SFX_Caught_Mon_Ch5:
note E_, 8
sound_ret
SFX_Caught_Mon_Ch6:
execute_music
duty_cycle 2
@ -43,7 +42,6 @@ SFX_Caught_Mon_Ch6:
note G#, 8
sound_ret
SFX_Caught_Mon_Ch7:
execute_music
note_type 6, 1, 0

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@ -5,7 +5,6 @@ SFX_Cry00_1_Ch5:
square_note 8, 9, 1, 1880
sound_ret
SFX_Cry00_1_Ch6:
duty_cycle_pattern 2, 2, 0, 0
square_note 5, 11, 3, 1800
@ -13,7 +12,6 @@ SFX_Cry00_1_Ch6:
square_note 8, 7, 1, 1864
sound_ret
SFX_Cry00_1_Ch8:
noise_note 3, 10, 1, 28
noise_note 14, 9, 4, 44

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@ -5,7 +5,6 @@ SFX_Cry00_2_Ch5:
square_note 8, 9, 1, 1880
sound_ret
SFX_Cry00_2_Ch6:
duty_cycle_pattern 2, 2, 0, 0
square_note 5, 11, 3, 1800
@ -13,7 +12,6 @@ SFX_Cry00_2_Ch6:
square_note 8, 7, 1, 1864
sound_ret
SFX_Cry00_2_Ch8:
noise_note 3, 10, 1, 28
noise_note 14, 9, 4, 44

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@ -5,7 +5,6 @@ SFX_Cry00_3_Ch5:
square_note 8, 9, 1, 1880
sound_ret
SFX_Cry00_3_Ch6:
duty_cycle_pattern 2, 2, 0, 0
square_note 5, 11, 3, 1800
@ -13,7 +12,6 @@ SFX_Cry00_3_Ch6:
square_note 8, 7, 1, 1864
sound_ret
SFX_Cry00_3_Ch8:
noise_note 3, 10, 1, 28
noise_note 14, 9, 4, 44

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@ -6,7 +6,6 @@ SFX_Cry01_1_Ch5:
square_note 8, 13, 1, 1808
sound_ret
SFX_Cry01_1_Ch6:
duty_cycle_pattern 1, 1, 2, 2
square_note 5, 11, 3, 1777
@ -15,7 +14,6 @@ SFX_Cry01_1_Ch6:
square_note 8, 11, 1, 1537
sound_ret
SFX_Cry01_1_Ch8:
noise_note 3, 10, 2, 60
noise_note 12, 9, 4, 44

View file

@ -6,7 +6,6 @@ SFX_Cry01_2_Ch5:
square_note 8, 13, 1, 1808
sound_ret
SFX_Cry01_2_Ch6:
duty_cycle_pattern 1, 1, 2, 2
square_note 5, 11, 3, 1777
@ -15,7 +14,6 @@ SFX_Cry01_2_Ch6:
square_note 8, 11, 1, 1537
sound_ret
SFX_Cry01_2_Ch8:
noise_note 3, 10, 2, 60
noise_note 12, 9, 4, 44

View file

@ -6,7 +6,6 @@ SFX_Cry01_3_Ch5:
square_note 8, 13, 1, 1808
sound_ret
SFX_Cry01_3_Ch6:
duty_cycle_pattern 1, 1, 2, 2
square_note 5, 11, 3, 1777
@ -15,7 +14,6 @@ SFX_Cry01_3_Ch6:
square_note 8, 11, 1, 1537
sound_ret
SFX_Cry01_3_Ch8:
noise_note 3, 10, 2, 60
noise_note 12, 9, 4, 44

View file

@ -5,13 +5,11 @@ SFX_Cry02_1_Ch5:
square_note 8, 13, 1, 1500
sound_ret
SFX_Cry02_1_Ch6:
duty_cycle_pattern 2, 2, 1, 1
square_note 7, 9, 5, 1089
square_note 2, 8, 1, 1313
square_note 8, 6, 1, 1306
SFX_Cry02_1_Ch8:
sound_ret

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@ -5,13 +5,11 @@ SFX_Cry02_2_Ch5:
square_note 8, 13, 1, 1500
sound_ret
SFX_Cry02_2_Ch6:
duty_cycle_pattern 2, 2, 1, 1
square_note 7, 9, 5, 1089
square_note 2, 8, 1, 1313
square_note 8, 6, 1, 1306
SFX_Cry02_2_Ch8:
sound_ret

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@ -5,13 +5,11 @@ SFX_Cry02_3_Ch5:
square_note 8, 13, 1, 1500
sound_ret
SFX_Cry02_3_Ch6:
duty_cycle_pattern 2, 2, 1, 1
square_note 7, 9, 5, 1089
square_note 2, 8, 1, 1313
square_note 8, 6, 1, 1306
SFX_Cry02_3_Ch8:
sound_ret

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@ -9,7 +9,6 @@ SFX_Cry03_1_Ch5:
square_note 8, 14, 1, 1408
sound_ret
SFX_Cry03_1_Ch6:
duty_cycle_pattern 0, 0, 2, 2
square_note 4, 12, 7, 1284
@ -21,7 +20,6 @@ SFX_Cry03_1_Ch6:
square_note 8, 12, 1, 1154
sound_ret
SFX_Cry03_1_Ch8:
noise_note 12, 14, 4, 76
noise_note 10, 12, 7, 92

View file

@ -9,7 +9,6 @@ SFX_Cry03_2_Ch5:
square_note 8, 14, 1, 1408
sound_ret
SFX_Cry03_2_Ch6:
duty_cycle_pattern 0, 0, 2, 2
square_note 4, 12, 7, 1284
@ -21,7 +20,6 @@ SFX_Cry03_2_Ch6:
square_note 8, 12, 1, 1154
sound_ret
SFX_Cry03_2_Ch8:
noise_note 12, 14, 4, 76
noise_note 10, 12, 7, 92

View file

@ -9,7 +9,6 @@ SFX_Cry03_3_Ch5:
square_note 8, 14, 1, 1408
sound_ret
SFX_Cry03_3_Ch6:
duty_cycle_pattern 0, 0, 2, 2
square_note 4, 12, 7, 1284
@ -21,7 +20,6 @@ SFX_Cry03_3_Ch6:
square_note 8, 12, 1, 1154
sound_ret
SFX_Cry03_3_Ch8:
noise_note 12, 14, 4, 76
noise_note 10, 12, 7, 92

View file

@ -9,7 +9,6 @@ SFX_Cry04_1_Ch5:
square_note 8, 11, 1, 1552
sound_ret
SFX_Cry04_1_Ch6:
duty_cycle_pattern 1, 1, 2, 2
square_note 4, 14, 7, 1537
@ -21,7 +20,6 @@ SFX_Cry04_1_Ch6:
square_note 8, 10, 1, 1393
sound_ret
SFX_Cry04_1_Ch8:
noise_note 7, 13, 6, 92
noise_note 8, 14, 6, 76

View file

@ -9,7 +9,6 @@ SFX_Cry04_2_Ch5:
square_note 8, 11, 1, 1552
sound_ret
SFX_Cry04_2_Ch6:
duty_cycle_pattern 1, 1, 2, 2
square_note 4, 14, 7, 1537
@ -21,7 +20,6 @@ SFX_Cry04_2_Ch6:
square_note 8, 10, 1, 1393
sound_ret
SFX_Cry04_2_Ch8:
noise_note 7, 13, 6, 92
noise_note 8, 14, 6, 76

View file

@ -9,7 +9,6 @@ SFX_Cry04_3_Ch5:
square_note 8, 11, 1, 1552
sound_ret
SFX_Cry04_3_Ch6:
duty_cycle_pattern 1, 1, 2, 2
square_note 4, 14, 7, 1537
@ -21,7 +20,6 @@ SFX_Cry04_3_Ch6:
square_note 8, 10, 1, 1393
sound_ret
SFX_Cry04_3_Ch8:
noise_note 7, 13, 6, 92
noise_note 8, 14, 6, 76

View file

@ -6,7 +6,6 @@ SFX_Cry05_1_Ch5:
square_note 8, 10, 1, 1376
sound_ret
SFX_Cry05_1_Ch6:
duty_cycle_pattern 3, 3, 1, 1
square_note 6, 14, 2, 1154
@ -14,6 +13,5 @@ SFX_Cry05_1_Ch6:
square_note 6, 11, 2, 1250
square_note 8, 8, 1, 1217
SFX_Cry05_1_Ch8:
sound_ret

View file

@ -6,7 +6,6 @@ SFX_Cry05_2_Ch5:
square_note 8, 10, 1, 1376
sound_ret
SFX_Cry05_2_Ch6:
duty_cycle_pattern 3, 3, 1, 1
square_note 6, 14, 2, 1154
@ -14,6 +13,5 @@ SFX_Cry05_2_Ch6:
square_note 6, 11, 2, 1250
square_note 8, 8, 1, 1217
SFX_Cry05_2_Ch8:
sound_ret

View file

@ -6,7 +6,6 @@ SFX_Cry05_3_Ch5:
square_note 8, 10, 1, 1376
sound_ret
SFX_Cry05_3_Ch6:
duty_cycle_pattern 3, 3, 1, 1
square_note 6, 14, 2, 1154
@ -14,6 +13,5 @@ SFX_Cry05_3_Ch6:
square_note 6, 11, 2, 1250
square_note 8, 8, 1, 1217
SFX_Cry05_3_Ch8:
sound_ret

View file

@ -7,11 +7,9 @@ SFX_Cry06_1_Ch5:
square_note 15, 8, 2, 549
square_note 15, 4, 2, 519
SFX_Cry06_1_Ch6:
sound_ret
SFX_Cry06_1_Ch8:
noise_note 8, 13, 4, 140
noise_note 4, 14, 2, 156

View file

@ -7,11 +7,9 @@ SFX_Cry06_2_Ch5:
square_note 15, 8, 2, 549
square_note 15, 4, 2, 519
SFX_Cry06_2_Ch6:
sound_ret
SFX_Cry06_2_Ch8:
noise_note 8, 13, 4, 140
noise_note 4, 14, 2, 156

View file

@ -7,11 +7,9 @@ SFX_Cry06_3_Ch5:
square_note 15, 8, 2, 549
square_note 15, 4, 2, 519
SFX_Cry06_3_Ch6:
sound_ret
SFX_Cry06_3_Ch8:
noise_note 8, 13, 4, 140
noise_note 4, 14, 2, 156

View file

@ -5,7 +5,6 @@ SFX_Cry07_1_Ch5:
square_note 8, 12, 1, 1568
sound_ret
SFX_Cry07_1_Ch6:
duty_cycle_pattern 0, 0, 2, 2
square_note 3, 12, 3, 1667
@ -13,7 +12,6 @@ SFX_Cry07_1_Ch6:
square_note 8, 10, 1, 1537
sound_ret
SFX_Cry07_1_Ch8:
noise_note 4, 13, 3, 92
noise_note 15, 14, 6, 76

View file

@ -5,7 +5,6 @@ SFX_Cry07_2_Ch5:
square_note 8, 12, 1, 1568
sound_ret
SFX_Cry07_2_Ch6:
duty_cycle_pattern 0, 0, 2, 2
square_note 3, 12, 3, 1667
@ -13,7 +12,6 @@ SFX_Cry07_2_Ch6:
square_note 8, 10, 1, 1537
sound_ret
SFX_Cry07_2_Ch8:
noise_note 4, 13, 3, 92
noise_note 15, 14, 6, 76

View file

@ -5,7 +5,6 @@ SFX_Cry07_3_Ch5:
square_note 8, 12, 1, 1568
sound_ret
SFX_Cry07_3_Ch6:
duty_cycle_pattern 0, 0, 2, 2
square_note 3, 12, 3, 1667
@ -13,7 +12,6 @@ SFX_Cry07_3_Ch6:
square_note 8, 10, 1, 1537
sound_ret
SFX_Cry07_3_Ch8:
noise_note 4, 13, 3, 92
noise_note 15, 14, 6, 76

View file

@ -6,7 +6,6 @@ SFX_Cry08_1_Ch5:
square_note 15, 11, 2, 1340
sound_ret
SFX_Cry08_1_Ch6:
duty_cycle_pattern 1, 1, 2, 2
square_note 14, 13, 6, 1283
@ -15,7 +14,6 @@ SFX_Cry08_1_Ch6:
square_note 15, 10, 2, 1243
sound_ret
SFX_Cry08_1_Ch8:
noise_note 12, 14, 6, 76
noise_note 11, 13, 7, 92

View file

@ -6,7 +6,6 @@ SFX_Cry08_2_Ch5:
square_note 15, 11, 2, 1340
sound_ret
SFX_Cry08_2_Ch6:
duty_cycle_pattern 1, 1, 2, 2
square_note 14, 13, 6, 1283
@ -15,7 +14,6 @@ SFX_Cry08_2_Ch6:
square_note 15, 10, 2, 1243
sound_ret
SFX_Cry08_2_Ch8:
noise_note 12, 14, 6, 76
noise_note 11, 13, 7, 92

View file

@ -6,7 +6,6 @@ SFX_Cry08_3_Ch5:
square_note 15, 11, 2, 1340
sound_ret
SFX_Cry08_3_Ch6:
duty_cycle_pattern 1, 1, 2, 2
square_note 14, 13, 6, 1283
@ -15,7 +14,6 @@ SFX_Cry08_3_Ch6:
square_note 15, 10, 2, 1243
sound_ret
SFX_Cry08_3_Ch8:
noise_note 12, 14, 6, 76
noise_note 11, 13, 7, 92

View file

@ -9,7 +9,6 @@ SFX_Cry09_1_Ch5:
square_note 15, 15, 2, 2008
sound_ret
SFX_Cry09_1_Ch6:
duty_cycle_pattern 0, 0, 1, 1
square_note 2, 0, 8, 0
@ -22,7 +21,6 @@ SFX_Cry09_1_Ch6:
square_note 15, 10, 2, 1751
sound_ret
SFX_Cry09_1_Ch8:
noise_note 2, 15, 2, 60
noise_note 8, 14, 4, 62

View file

@ -9,7 +9,6 @@ SFX_Cry09_2_Ch5:
square_note 15, 15, 2, 2008
sound_ret
SFX_Cry09_2_Ch6:
duty_cycle_pattern 0, 0, 1, 1
square_note 2, 0, 8, 0
@ -22,7 +21,6 @@ SFX_Cry09_2_Ch6:
square_note 15, 10, 2, 1751
sound_ret
SFX_Cry09_2_Ch8:
noise_note 2, 15, 2, 60
noise_note 8, 14, 4, 62

View file

@ -9,7 +9,6 @@ SFX_Cry09_3_Ch5:
square_note 15, 15, 2, 2008
sound_ret
SFX_Cry09_3_Ch6:
duty_cycle_pattern 0, 0, 1, 1
square_note 2, 0, 8, 0
@ -22,7 +21,6 @@ SFX_Cry09_3_Ch6:
square_note 15, 10, 2, 1751
sound_ret
SFX_Cry09_3_Ch8:
noise_note 2, 15, 2, 60
noise_note 8, 14, 4, 62

View file

@ -9,7 +9,6 @@ SFX_Cry0A_1_Ch5:
square_note 15, 10, 2, 1736
sound_ret
SFX_Cry0A_1_Ch6:
duty_cycle_pattern 0, 0, 1, 1
square_note 3, 0, 8, 0
@ -22,7 +21,6 @@ SFX_Cry0A_1_Ch6:
square_note 15, 7, 2, 1673
sound_ret
SFX_Cry0A_1_Ch8:
noise_note 2, 15, 2, 60
noise_note 8, 14, 4, 62

View file

@ -9,7 +9,6 @@ SFX_Cry0A_2_Ch5:
square_note 15, 10, 2, 1736
sound_ret
SFX_Cry0A_2_Ch6:
duty_cycle_pattern 0, 0, 1, 1
square_note 3, 0, 8, 0
@ -22,7 +21,6 @@ SFX_Cry0A_2_Ch6:
square_note 15, 7, 2, 1673
sound_ret
SFX_Cry0A_2_Ch8:
noise_note 2, 15, 2, 60
noise_note 8, 14, 4, 62

View file

@ -9,7 +9,6 @@ SFX_Cry0A_3_Ch5:
square_note 15, 10, 2, 1736
sound_ret
SFX_Cry0A_3_Ch6:
duty_cycle_pattern 0, 0, 1, 1
square_note 3, 0, 8, 0
@ -22,7 +21,6 @@ SFX_Cry0A_3_Ch6:
square_note 15, 7, 2, 1673
sound_ret
SFX_Cry0A_3_Ch8:
noise_note 2, 15, 2, 60
noise_note 8, 14, 4, 62

View file

@ -12,7 +12,6 @@ SFX_Cry0B_1_Ch5:
square_note 8, 11, 1, 1857
sound_ret
SFX_Cry0B_1_Ch6:
duty_cycle_pattern 1, 0, 1, 0
square_note 12, 0, 8, 0
@ -24,7 +23,6 @@ SFX_Cry0B_1_Ch6:
square_note 8, 13, 1, 1793
sound_ret
SFX_Cry0B_1_Ch8:
noise_note 15, 0, 8, 0
noise_note 4, 0, 8, 0

View file

@ -12,7 +12,6 @@ SFX_Cry0B_2_Ch5:
square_note 8, 11, 1, 1857
sound_ret
SFX_Cry0B_2_Ch6:
duty_cycle_pattern 1, 0, 1, 0
square_note 12, 0, 8, 0
@ -24,7 +23,6 @@ SFX_Cry0B_2_Ch6:
square_note 8, 13, 1, 1793
sound_ret
SFX_Cry0B_2_Ch8:
noise_note 15, 0, 8, 0
noise_note 4, 0, 8, 0

View file

@ -12,7 +12,6 @@ SFX_Cry0B_3_Ch5:
square_note 8, 11, 1, 1857
sound_ret
SFX_Cry0B_3_Ch6:
duty_cycle_pattern 1, 0, 1, 0
square_note 12, 0, 8, 0
@ -24,7 +23,6 @@ SFX_Cry0B_3_Ch6:
square_note 8, 13, 1, 1793
sound_ret
SFX_Cry0B_3_Ch8:
noise_note 15, 0, 8, 0
noise_note 4, 0, 8, 0

View file

@ -11,7 +11,6 @@ SFX_Cry0C_1_Ch5:
square_note 8, 12, 1, 1568
sound_ret
SFX_Cry0C_1_Ch6:
duty_cycle_pattern 1, 0, 1, 0
square_note 12, 12, 3, 1472
@ -24,6 +23,5 @@ SFX_Cry0C_1_Ch6:
square_note 2, 9, 1, 1497
square_note 8, 9, 1, 1505
SFX_Cry0C_1_Ch8:
sound_ret

View file

@ -11,7 +11,6 @@ SFX_Cry0C_2_Ch5:
square_note 8, 12, 1, 1568
sound_ret
SFX_Cry0C_2_Ch6:
duty_cycle_pattern 1, 0, 1, 0
square_note 12, 12, 3, 1472
@ -24,6 +23,5 @@ SFX_Cry0C_2_Ch6:
square_note 2, 9, 1, 1497
square_note 8, 9, 1, 1505
SFX_Cry0C_2_Ch8:
sound_ret

View file

@ -11,7 +11,6 @@ SFX_Cry0C_3_Ch5:
square_note 8, 12, 1, 1568
sound_ret
SFX_Cry0C_3_Ch6:
duty_cycle_pattern 1, 0, 1, 0
square_note 12, 12, 3, 1472
@ -24,6 +23,5 @@ SFX_Cry0C_3_Ch6:
square_note 2, 9, 1, 1497
square_note 8, 9, 1, 1505
SFX_Cry0C_3_Ch8:
sound_ret

View file

@ -9,7 +9,6 @@ SFX_Cry0D_1_Ch5:
sound_loop 2, SFX_Cry0D_1_Ch5
sound_ret
SFX_Cry0D_1_Ch6:
duty_cycle_pattern 1, 0, 0, 0
square_note 4, 0, 8, 0
@ -25,7 +24,6 @@ SFX_Cry0D_1_Ch6:
square_note 4, 13, 1, 1569
sound_ret
SFX_Cry0D_1_Ch8:
noise_note 6, 13, 2, 28
noise_note 9, 11, 1, 44

View file

@ -9,7 +9,6 @@ SFX_Cry0D_2_Ch5:
sound_loop 2, SFX_Cry0D_2_Ch5
sound_ret
SFX_Cry0D_2_Ch6:
duty_cycle_pattern 1, 0, 0, 0
square_note 4, 0, 8, 0
@ -25,7 +24,6 @@ SFX_Cry0D_2_Ch6:
square_note 4, 13, 1, 1569
sound_ret
SFX_Cry0D_2_Ch8:
noise_note 6, 13, 2, 28
noise_note 9, 11, 1, 44

View file

@ -9,7 +9,6 @@ SFX_Cry0D_3_Ch5:
sound_loop 2, SFX_Cry0D_3_Ch5
sound_ret
SFX_Cry0D_3_Ch6:
duty_cycle_pattern 1, 0, 0, 0
square_note 4, 0, 8, 0
@ -25,7 +24,6 @@ SFX_Cry0D_3_Ch6:
square_note 4, 13, 1, 1569
sound_ret
SFX_Cry0D_3_Ch8:
noise_note 6, 13, 2, 28
noise_note 9, 11, 1, 44

View file

@ -6,7 +6,6 @@ SFX_Cry0E_1_Ch5:
square_note 8, 14, 1, 1536
sound_ret
SFX_Cry0E_1_Ch6:
duty_cycle_pattern 0, 0, 2, 2
square_note 4, 11, 1, 1761
@ -15,7 +14,6 @@ SFX_Cry0E_1_Ch6:
square_note 8, 11, 1, 1505
sound_ret
SFX_Cry0E_1_Ch8:
noise_note 2, 6, 1, 50
noise_note 2, 6, 1, 33

View file

@ -6,7 +6,6 @@ SFX_Cry0E_2_Ch5:
square_note 8, 14, 1, 1536
sound_ret
SFX_Cry0E_2_Ch6:
duty_cycle_pattern 0, 0, 2, 2
square_note 4, 11, 1, 1761
@ -15,7 +14,6 @@ SFX_Cry0E_2_Ch6:
square_note 8, 11, 1, 1505
sound_ret
SFX_Cry0E_2_Ch8:
noise_note 2, 6, 1, 50
noise_note 2, 6, 1, 33

View file

@ -6,7 +6,6 @@ SFX_Cry0E_3_Ch5:
square_note 8, 14, 1, 1536
sound_ret
SFX_Cry0E_3_Ch6:
duty_cycle_pattern 0, 0, 2, 2
square_note 4, 11, 1, 1761
@ -15,7 +14,6 @@ SFX_Cry0E_3_Ch6:
square_note 8, 11, 1, 1505
sound_ret
SFX_Cry0E_3_Ch8:
noise_note 2, 6, 1, 50
noise_note 2, 6, 1, 33

View file

@ -8,7 +8,6 @@ SFX_Cry0F_1_Ch5:
square_note 8, 12, 1, 1600
sound_ret
SFX_Cry0F_1_Ch6:
duty_cycle_pattern 3, 0, 3, 0
square_note 3, 12, 7, 1921
@ -19,7 +18,6 @@ SFX_Cry0F_1_Ch6:
square_note 8, 10, 1, 1538
sound_ret
SFX_Cry0F_1_Ch8:
noise_note 3, 14, 4, 60
noise_note 12, 13, 6, 44

View file

@ -8,7 +8,6 @@ SFX_Cry0F_2_Ch5:
square_note 8, 12, 1, 1600
sound_ret
SFX_Cry0F_2_Ch6:
duty_cycle_pattern 3, 0, 3, 0
square_note 3, 12, 7, 1921
@ -19,7 +18,6 @@ SFX_Cry0F_2_Ch6:
square_note 8, 10, 1, 1538
sound_ret
SFX_Cry0F_2_Ch8:
noise_note 3, 14, 4, 60
noise_note 12, 13, 6, 44

View file

@ -8,7 +8,6 @@ SFX_Cry0F_3_Ch5:
square_note 8, 12, 1, 1600
sound_ret
SFX_Cry0F_3_Ch6:
duty_cycle_pattern 3, 0, 3, 0
square_note 3, 12, 7, 1921
@ -19,7 +18,6 @@ SFX_Cry0F_3_Ch6:
square_note 8, 10, 1, 1538
sound_ret
SFX_Cry0F_3_Ch8:
noise_note 3, 14, 4, 60
noise_note 12, 13, 6, 44

View file

@ -10,7 +10,6 @@ SFX_Cry10_1_Ch5:
square_note 15, 9, 1, 1824
sound_ret
SFX_Cry10_1_Ch6:
duty_cycle_pattern 1, 3, 2, 1
square_note 10, 14, 7, 1666
@ -23,7 +22,6 @@ SFX_Cry10_1_Ch6:
square_note 15, 8, 1, 1826
sound_ret
SFX_Cry10_1_Ch8:
noise_note 4, 7, 4, 33
noise_note 4, 7, 4, 16

View file

@ -10,7 +10,6 @@ SFX_Cry10_2_Ch5:
square_note 15, 9, 1, 1824
sound_ret
SFX_Cry10_2_Ch6:
duty_cycle_pattern 1, 3, 2, 1
square_note 10, 14, 7, 1666
@ -23,7 +22,6 @@ SFX_Cry10_2_Ch6:
square_note 15, 8, 1, 1826
sound_ret
SFX_Cry10_2_Ch8:
noise_note 4, 7, 4, 33
noise_note 4, 7, 4, 16

View file

@ -10,7 +10,6 @@ SFX_Cry10_3_Ch5:
square_note 15, 9, 1, 1824
sound_ret
SFX_Cry10_3_Ch6:
duty_cycle_pattern 1, 3, 2, 1
square_note 10, 14, 7, 1666
@ -23,7 +22,6 @@ SFX_Cry10_3_Ch6:
square_note 15, 8, 1, 1826
sound_ret
SFX_Cry10_3_Ch8:
noise_note 4, 7, 4, 33
noise_note 4, 7, 4, 16

View file

@ -9,7 +9,6 @@ SFX_Cry11_1_Ch5:
square_note 8, 11, 1, 1840
sound_ret
SFX_Cry11_1_Ch6:
duty_cycle_pattern 0, 0, 2, 2
square_note 4, 0, 8, 0
@ -22,7 +21,6 @@ SFX_Cry11_1_Ch6:
square_note 8, 7, 1, 1752
sound_ret
SFX_Cry11_1_Ch8:
noise_note 2, 15, 2, 76
noise_note 6, 14, 6, 58

View file

@ -9,7 +9,6 @@ SFX_Cry11_2_Ch5:
square_note 8, 11, 1, 1840
sound_ret
SFX_Cry11_2_Ch6:
duty_cycle_pattern 0, 0, 2, 2
square_note 4, 0, 8, 0
@ -22,7 +21,6 @@ SFX_Cry11_2_Ch6:
square_note 8, 7, 1, 1752
sound_ret
SFX_Cry11_2_Ch8:
noise_note 2, 15, 2, 76
noise_note 6, 14, 6, 58

View file

@ -9,7 +9,6 @@ SFX_Cry11_3_Ch5:
square_note 8, 11, 1, 1840
sound_ret
SFX_Cry11_3_Ch6:
duty_cycle_pattern 0, 0, 2, 2
square_note 4, 0, 8, 0
@ -22,7 +21,6 @@ SFX_Cry11_3_Ch6:
square_note 8, 7, 1, 1752
sound_ret
SFX_Cry11_3_Ch8:
noise_note 2, 15, 2, 76
noise_note 6, 14, 6, 58

View file

@ -6,7 +6,6 @@ SFX_Cry12_1_Ch5:
square_note 8, 13, 1, 1152
sound_ret
SFX_Cry12_1_Ch6:
duty_cycle_pattern 3, 2, 3, 2
square_note 11, 13, 2, 1080
@ -15,7 +14,6 @@ SFX_Cry12_1_Ch6:
square_note 8, 11, 1, 1144
sound_ret
SFX_Cry12_1_Ch8:
noise_note 10, 14, 6, 108
noise_note 15, 13, 2, 92

View file

@ -6,7 +6,6 @@ SFX_Cry12_2_Ch5:
square_note 8, 13, 1, 1152
sound_ret
SFX_Cry12_2_Ch6:
duty_cycle_pattern 3, 2, 3, 2
square_note 11, 13, 2, 1080
@ -15,7 +14,6 @@ SFX_Cry12_2_Ch6:
square_note 8, 11, 1, 1144
sound_ret
SFX_Cry12_2_Ch8:
noise_note 10, 14, 6, 108
noise_note 15, 13, 2, 92

View file

@ -6,7 +6,6 @@ SFX_Cry12_3_Ch5:
square_note 8, 13, 1, 1152
sound_ret
SFX_Cry12_3_Ch6:
duty_cycle_pattern 3, 2, 3, 2
square_note 11, 13, 2, 1080
@ -15,7 +14,6 @@ SFX_Cry12_3_Ch6:
square_note 8, 11, 1, 1144
sound_ret
SFX_Cry12_3_Ch8:
noise_note 10, 14, 6, 108
noise_note 15, 13, 2, 92

View file

@ -8,7 +8,6 @@ SFX_Cry13_1_Ch5:
square_note 8, 11, 1, 1536
sound_ret
SFX_Cry13_1_Ch6:
duty_cycle_pattern 2, 1, 2, 1
square_note 14, 12, 6, 1201
@ -19,7 +18,6 @@ SFX_Cry13_1_Ch6:
square_note 8, 9, 1, 1265
sound_ret
SFX_Cry13_1_Ch8:
noise_note 10, 14, 6, 92
noise_note 10, 13, 6, 108

View file

@ -8,7 +8,6 @@ SFX_Cry13_2_Ch5:
square_note 8, 11, 1, 1536
sound_ret
SFX_Cry13_2_Ch6:
duty_cycle_pattern 2, 1, 2, 1
square_note 14, 12, 6, 1201
@ -19,7 +18,6 @@ SFX_Cry13_2_Ch6:
square_note 8, 9, 1, 1265
sound_ret
SFX_Cry13_2_Ch8:
noise_note 10, 14, 6, 92
noise_note 10, 13, 6, 108

View file

@ -8,7 +8,6 @@ SFX_Cry13_3_Ch5:
square_note 8, 11, 1, 1536
sound_ret
SFX_Cry13_3_Ch6:
duty_cycle_pattern 2, 1, 2, 1
square_note 14, 12, 6, 1201
@ -19,7 +18,6 @@ SFX_Cry13_3_Ch6:
square_note 8, 9, 1, 1265
sound_ret
SFX_Cry13_3_Ch8:
noise_note 10, 14, 6, 92
noise_note 10, 13, 6, 108

View file

@ -5,7 +5,6 @@ SFX_Cry14_1_Ch5:
square_note 8, 13, 1, 2008
sound_ret
SFX_Cry14_1_Ch6:
duty_cycle_pattern 2, 2, 1, 1
square_note 10, 12, 4, 1905
@ -13,7 +12,6 @@ SFX_Cry14_1_Ch6:
square_note 8, 10, 1, 1975
sound_ret
SFX_Cry14_1_Ch8:
noise_note 8, 14, 4, 76
noise_note 14, 12, 4, 60

View file

@ -5,7 +5,6 @@ SFX_Cry14_2_Ch5:
square_note 8, 13, 1, 2008
sound_ret
SFX_Cry14_2_Ch6:
duty_cycle_pattern 2, 2, 1, 1
square_note 10, 12, 4, 1905
@ -13,7 +12,6 @@ SFX_Cry14_2_Ch6:
square_note 8, 10, 1, 1975
sound_ret
SFX_Cry14_2_Ch8:
noise_note 8, 14, 4, 76
noise_note 14, 12, 4, 60

View file

@ -5,7 +5,6 @@ SFX_Cry14_3_Ch5:
square_note 8, 13, 1, 2008
sound_ret
SFX_Cry14_3_Ch6:
duty_cycle_pattern 2, 2, 1, 1
square_note 10, 12, 4, 1905
@ -13,7 +12,6 @@ SFX_Cry14_3_Ch6:
square_note 8, 10, 1, 1975
sound_ret
SFX_Cry14_3_Ch8:
noise_note 8, 14, 4, 76
noise_note 14, 12, 4, 60

View file

@ -8,7 +8,6 @@ SFX_Cry15_1_Ch5:
square_note 8, 12, 1, 1760
sound_ret
SFX_Cry15_1_Ch6:
duty_cycle_pattern 1, 1, 2, 2
square_note 6, 12, 3, 1793
@ -19,7 +18,6 @@ SFX_Cry15_1_Ch6:
square_note 8, 10, 1, 1633
sound_ret
SFX_Cry15_1_Ch8:
noise_note 6, 14, 3, 92
noise_note 14, 13, 6, 76

View file

@ -8,7 +8,6 @@ SFX_Cry15_2_Ch5:
square_note 8, 12, 1, 1760
sound_ret
SFX_Cry15_2_Ch6:
duty_cycle_pattern 1, 1, 2, 2
square_note 6, 12, 3, 1793
@ -19,7 +18,6 @@ SFX_Cry15_2_Ch6:
square_note 8, 10, 1, 1633
sound_ret
SFX_Cry15_2_Ch8:
noise_note 6, 14, 3, 92
noise_note 14, 13, 6, 76

View file

@ -8,7 +8,6 @@ SFX_Cry15_3_Ch5:
square_note 8, 12, 1, 1760
sound_ret
SFX_Cry15_3_Ch6:
duty_cycle_pattern 1, 1, 2, 2
square_note 6, 12, 3, 1793
@ -19,7 +18,6 @@ SFX_Cry15_3_Ch6:
square_note 8, 10, 1, 1633
sound_ret
SFX_Cry15_3_Ch8:
noise_note 6, 14, 3, 92
noise_note 14, 13, 6, 76

View file

@ -5,7 +5,6 @@ SFX_Cry16_1_Ch5:
square_note 15, 13, 2, 1856
sound_ret
SFX_Cry16_1_Ch6:
duty_cycle_pattern 1, 1, 2, 2
square_note 15, 12, 7, 1875
@ -13,7 +12,6 @@ SFX_Cry16_1_Ch6:
square_note 15, 12, 2, 1809
sound_ret
SFX_Cry16_1_Ch8:
noise_note 13, 15, 6, 76
noise_note 4, 14, 6, 60

View file

@ -5,7 +5,6 @@ SFX_Cry16_2_Ch5:
square_note 15, 13, 2, 1856
sound_ret
SFX_Cry16_2_Ch6:
duty_cycle_pattern 1, 1, 2, 2
square_note 15, 12, 7, 1875
@ -13,7 +12,6 @@ SFX_Cry16_2_Ch6:
square_note 15, 12, 2, 1809
sound_ret
SFX_Cry16_2_Ch8:
noise_note 13, 15, 6, 76
noise_note 4, 14, 6, 60

View file

@ -5,7 +5,6 @@ SFX_Cry16_3_Ch5:
square_note 15, 13, 2, 1856
sound_ret
SFX_Cry16_3_Ch6:
duty_cycle_pattern 1, 1, 2, 2
square_note 15, 12, 7, 1875
@ -13,7 +12,6 @@ SFX_Cry16_3_Ch6:
square_note 15, 12, 2, 1809
sound_ret
SFX_Cry16_3_Ch8:
noise_note 13, 15, 6, 76
noise_note 4, 14, 6, 60

View file

@ -6,7 +6,6 @@ SFX_Cry17_1_Ch5:
square_note 15, 10, 2, 1120
sound_ret
SFX_Cry17_1_Ch6:
duty_cycle_pattern 1, 0, 1, 0
square_note 14, 13, 7, 1153
@ -15,7 +14,6 @@ SFX_Cry17_1_Ch6:
square_note 15, 12, 2, 993
sound_ret
SFX_Cry17_1_Ch8:
noise_note 14, 15, 7, 124
noise_note 12, 15, 6, 108

View file

@ -6,7 +6,6 @@ SFX_Cry17_2_Ch5:
square_note 15, 10, 2, 1120
sound_ret
SFX_Cry17_2_Ch6:
duty_cycle_pattern 1, 0, 1, 0
square_note 14, 13, 7, 1153
@ -15,7 +14,6 @@ SFX_Cry17_2_Ch6:
square_note 15, 12, 2, 993
sound_ret
SFX_Cry17_2_Ch8:
noise_note 14, 15, 7, 124
noise_note 12, 15, 6, 108

View file

@ -6,7 +6,6 @@ SFX_Cry17_3_Ch5:
square_note 15, 10, 2, 1120
sound_ret
SFX_Cry17_3_Ch6:
duty_cycle_pattern 1, 0, 1, 0
square_note 14, 13, 7, 1153
@ -15,7 +14,6 @@ SFX_Cry17_3_Ch6:
square_note 15, 12, 2, 993
sound_ret
SFX_Cry17_3_Ch8:
noise_note 14, 15, 7, 124
noise_note 12, 15, 6, 108

View file

@ -10,7 +10,6 @@ SFX_Cry18_1_Ch5:
square_note 8, 12, 1, 1696
sound_ret
SFX_Cry18_1_Ch6:
duty_cycle_pattern 0, 0, 3, 3
square_note 9, 13, 5, 1585
@ -23,7 +22,6 @@ SFX_Cry18_1_Ch6:
square_note 8, 11, 1, 1617
sound_ret
SFX_Cry18_1_Ch8:
noise_note 6, 14, 3, 76
noise_note 4, 12, 3, 60

View file

@ -10,7 +10,6 @@ SFX_Cry18_2_Ch5:
square_note 8, 12, 1, 1696
sound_ret
SFX_Cry18_2_Ch6:
duty_cycle_pattern 0, 0, 3, 3
square_note 9, 13, 5, 1585
@ -23,7 +22,6 @@ SFX_Cry18_2_Ch6:
square_note 8, 11, 1, 1617
sound_ret
SFX_Cry18_2_Ch8:
noise_note 6, 14, 3, 76
noise_note 4, 12, 3, 60

View file

@ -10,7 +10,6 @@ SFX_Cry18_3_Ch5:
square_note 8, 12, 1, 1696
sound_ret
SFX_Cry18_3_Ch6:
duty_cycle_pattern 0, 0, 3, 3
square_note 9, 13, 5, 1585
@ -23,7 +22,6 @@ SFX_Cry18_3_Ch6:
square_note 8, 11, 1, 1617
sound_ret
SFX_Cry18_3_Ch8:
noise_note 6, 14, 3, 76
noise_note 4, 12, 3, 60

View file

@ -5,7 +5,6 @@ SFX_Cry19_1_Ch5:
square_note 15, 12, 1, 1840
sound_ret
SFX_Cry19_1_Ch6:
duty_cycle_pattern 2, 0, 0, 1
square_note 2, 12, 2, 1793
@ -13,6 +12,5 @@ SFX_Cry19_1_Ch6:
square_note 15, 13, 7, 1857
square_note 15, 10, 2, 1793
SFX_Cry19_1_Ch8:
sound_ret

View file

@ -5,7 +5,6 @@ SFX_Cry19_2_Ch5:
square_note 15, 12, 1, 1840
sound_ret
SFX_Cry19_2_Ch6:
duty_cycle_pattern 2, 0, 0, 1
square_note 2, 12, 2, 1793
@ -13,6 +12,5 @@ SFX_Cry19_2_Ch6:
square_note 15, 13, 7, 1857
square_note 15, 10, 2, 1793
SFX_Cry19_2_Ch8:
sound_ret

View file

@ -5,7 +5,6 @@ SFX_Cry19_3_Ch5:
square_note 15, 12, 1, 1840
sound_ret
SFX_Cry19_3_Ch6:
duty_cycle_pattern 2, 0, 0, 1
square_note 2, 12, 2, 1793
@ -13,6 +12,5 @@ SFX_Cry19_3_Ch6:
square_note 15, 13, 7, 1857
square_note 15, 10, 2, 1793
SFX_Cry19_3_Ch8:
sound_ret

View file

@ -8,7 +8,6 @@ SFX_Cry1A_1_Ch5:
square_note 8, 13, 1, 1952
sound_ret
SFX_Cry1A_1_Ch6:
duty_cycle_pattern 0, 0, 2, 2
square_note 6, 12, 7, 1793
@ -19,7 +18,6 @@ SFX_Cry1A_1_Ch6:
square_note 8, 9, 1, 1890
sound_ret
SFX_Cry1A_1_Ch8:
noise_note 3, 14, 2, 60
noise_note 8, 13, 6, 76

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