diff --git a/engine/cable_club.asm b/engine/cable_club.asm index 9d72d220..c3a5e235 100755 --- a/engine/cable_club.asm +++ b/engine/cable_club.asm @@ -900,16 +900,16 @@ CableClub_Run: call CableClub_DoBattleOrTrade ld hl, Club_GFX ld a, h - ld [wTileSetGFXPtr + 1], a + ld [wTilesetGfxPtr + 1], a ld a, l - ld [wTileSetGFXPtr], a + ld [wTilesetGfxPtr], a ld a, Bank(Club_GFX) - ld [wTileSetBank], a + ld [wTilesetBank], a ld hl, Club_Coll ld a, h - ld [wTileSetCollisionPtr + 1], a + ld [wTilesetCollisionPtr + 1], a ld a, l - ld [wTileSetCollisionPtr], a + ld [wTilesetCollisionPtr], a xor a ld [wGrassRate], a inc a ; LINK_STATE_IN_CABLE_CLUB diff --git a/engine/items/items.asm b/engine/items/items.asm index a6717494..24489690 100755 --- a/engine/items/items.asm +++ b/engine/items/items.asm @@ -695,7 +695,7 @@ ItemUseSurfboard: ld hl,TilePairCollisionsWater call CheckForTilePairCollisions jr c,.cannotStopSurfing - ld hl,wTileSetCollisionPtr ; pointer to list of passable tiles + ld hl,wTilesetCollisionPtr ; pointer to list of passable tiles ld a,[hli] ld h,[hl] ld l,a ; hl now points to passable tiles diff --git a/engine/overworld/movement.asm b/engine/overworld/movement.asm index 9302b6e3..6d05859e 100644 --- a/engine/overworld/movement.asm +++ b/engine/overworld/movement.asm @@ -589,9 +589,9 @@ CanWalkOntoTile: and a ret .notScripted - ld a, [wTileSetCollisionPtr] + ld a, [wTilesetCollisionPtr] ld l, a - ld a, [wTileSetCollisionPtr+1] + ld a, [wTilesetCollisionPtr+1] ld h, a .tilePassableLoop ld a, [hli] diff --git a/home/overworld.asm b/home/overworld.asm index fad9f29d..8ec457c1 100644 --- a/home/overworld.asm +++ b/home/overworld.asm @@ -854,13 +854,13 @@ INCLUDE "data/bike_riding_tilesets.asm" ; load the tile pattern data of the current tileset into VRAM LoadTilesetTilePatternData:: - ld a,[wTileSetGFXPtr] + ld a,[wTilesetGfxPtr] ld l,a - ld a,[wTileSetGFXPtr + 1] + ld a,[wTilesetGfxPtr + 1] ld h,a ld de,vTileset ld bc,$600 - ld a,[wTileSetBank] + ld a,[wTilesetBank] jp FarCopyData2 ; this loads the current maps complete tile map (which references blocks, not individual tiles) to C6E8 @@ -1100,7 +1100,7 @@ IsSpriteOrSignInFrontOfPlayer:: ; check if the player is front of a counter in a pokemon center, pokemart, etc. and if so, extend the range at which he can talk to the NPC .extendRangeOverCounter predef GetTileAndCoordsInFrontOfPlayer ; get the tile in front of the player in c - ld hl,wTileSetTalkingOverTiles ; list of tiles that extend talking range (counter tiles) + ld hl,wTilesetTalkingOverTiles ; list of tiles that extend talking range (counter tiles) ld b,3 ld d,$20 ; talking range in pixels (long range) .counterTilesLoop @@ -1242,7 +1242,7 @@ CheckTilePassable:: predef GetTileAndCoordsInFrontOfPlayer ; get tile in front of player ld a,[wTileInFrontOfPlayer] ; tile in front of player ld c,a - ld hl,wTileSetCollisionPtr ; pointer to list of passable tiles + ld hl,wTilesetCollisionPtr ; pointer to list of passable tiles ld a,[hli] ld h,[hl] ld l,a ; hl now points to passable tiles @@ -1354,7 +1354,7 @@ TilePairCollisionsWater:: LoadCurrentMapView:: ld a,[H_LOADEDROMBANK] push af - ld a,[wTileSetBank] ; tile data ROM bank + ld a,[wTilesetBank] ; tile data ROM bank ld [H_LOADEDROMBANK],a ld [MBC1RomBank],a ; switch to ROM bank that contains tile data ld a,[wCurrentTileBlockMapViewPointer] ; address of upper left corner of current map view @@ -1784,9 +1784,9 @@ ScheduleWestColumnRedraw:: ; Input: c = tile block ID, hl = destination address DrawTileBlock:: push hl - ld a,[wTileSetBlocksPtr] ; pointer to tiles + ld a,[wTilesetBlocksPtr] ; pointer to tiles ld l,a - ld a,[wTileSetBlocksPtr + 1] + ld a,[wTilesetBlocksPtr + 1] ld h,a ld a,c swap a @@ -1915,7 +1915,7 @@ CollisionCheckOnWater:: jr z,.noCollision ; keep surfing ; check if the [land] tile in front of the player is passable .checkIfNextTileIsPassable - ld hl,wTileSetCollisionPtr ; pointer to list of passable tiles + ld hl,wTilesetCollisionPtr ; pointer to list of passable tiles ld a,[hli] ld h,[hl] ld l,a diff --git a/main.asm b/main.asm index 6c51de59..53d2dfdb 100755 --- a/main.asm +++ b/main.asm @@ -2435,7 +2435,7 @@ GetTileTwoStepsInFrontOfPlayer: CheckForCollisionWhenPushingBoulder: call GetTileTwoStepsInFrontOfPlayer - ld hl, wTileSetCollisionPtr + ld hl, wTilesetCollisionPtr ld a, [hli] ld h, [hl] ld l, a @@ -2665,7 +2665,7 @@ LoadTilesetHeader: ld e, a ld hl, Tilesets add hl, de - ld de, wTileSetBank + ld de, wTilesetBank ld c, $b .copyTilesetHeaderLoop ld a, [hli] diff --git a/wram.asm b/wram.asm index d5d6a025..0321545c 100755 --- a/wram.asm +++ b/wram.asm @@ -2637,21 +2637,21 @@ wPlayerDirection:: ; d52a ; if the player is not moving, the last the direction in which the player moved ds 1 -wTileSetBank:: ; d52b +wTilesetBank:: ; d52b ds 1 -wTileSetBlocksPtr:: ; d52c +wTilesetBlocksPtr:: ; d52c ; maps blocks (4x4 tiles) to tiles ds 2 -wTileSetGFXPtr:: ; d52e +wTilesetGfxPtr:: ; d52e ds 2 -wTileSetCollisionPtr:: ; d530 +wTilesetCollisionPtr:: ; d530 ; list of all walkable tiles ds 2 -wTileSetTalkingOverTiles:: ; d532 +wTilesetTalkingOverTiles:: ; d532 ds 3 wGrassTile:: ; d535