FreezeEnemyTrainerSprite -> SetEnemyTrainerToStayAndFaceAnyDirection

This commit is contained in:
Rangi42 2024-10-07 16:04:26 +00:00
parent 67e8be05d6
commit a645bb099f
10 changed files with 30 additions and 30 deletions

View file

@ -4357,9 +4357,9 @@ ROMX bank #6:
$6581 = PewterMovementScript_WalkToGym $6581 = PewterMovementScript_WalkToGym
$65cd = RLEList_PewterGymPlayer $65cd = RLEList_PewterGymPlayer
$65da = RLEList_PewterGymGuy $65da = RLEList_PewterGymGuy
$65e7 = FreezeEnemyTrainerSprite $65e7 = SetEnemyTrainerToStayAndFaceAnyDirection
$65f4 = FreezeEnemyTrainerSprite.loop $65f4 = SetEnemyTrainerToStayAndFaceAnyDirection.loop
$65fd = FreezeEnemyTrainerSprite.notRival $65fd = SetEnemyTrainerToStayAndFaceAnyDirection.notRival
$6605 = RivalIDs $6605 = RivalIDs
$6609 = IsPlayerStandingOnDoorTile $6609 = IsPlayerStandingOnDoorTile
$6621 = IsPlayerStandingOnDoorTile.loop $6621 = IsPlayerStandingOnDoorTile.loop

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@ -4292,9 +4292,9 @@
06:6581 PewterMovementScript_WalkToGym 06:6581 PewterMovementScript_WalkToGym
06:65cd RLEList_PewterGymPlayer 06:65cd RLEList_PewterGymPlayer
06:65da RLEList_PewterGymGuy 06:65da RLEList_PewterGymGuy
06:65e7 FreezeEnemyTrainerSprite 06:65e7 SetEnemyTrainerToStayAndFaceAnyDirection
06:65f4 FreezeEnemyTrainerSprite.loop 06:65f4 SetEnemyTrainerToStayAndFaceAnyDirection.loop
06:65fd FreezeEnemyTrainerSprite.notRival 06:65fd SetEnemyTrainerToStayAndFaceAnyDirection.notRival
06:6605 RivalIDs 06:6605 RivalIDs
06:6609 IsPlayerStandingOnDoorTile 06:6609 IsPlayerStandingOnDoorTile
06:6621 IsPlayerStandingOnDoorTile.loop 06:6621 IsPlayerStandingOnDoorTile.loop

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@ -4367,9 +4367,9 @@ ROMX bank #6:
$6589 = PewterMovementScript_WalkToGym $6589 = PewterMovementScript_WalkToGym
$65d5 = RLEList_PewterGymPlayer $65d5 = RLEList_PewterGymPlayer
$65e2 = RLEList_PewterGymGuy $65e2 = RLEList_PewterGymGuy
$65ef = FreezeEnemyTrainerSprite $65ef = SetEnemyTrainerToStayAndFaceAnyDirection
$65fc = FreezeEnemyTrainerSprite.loop $65fc = SetEnemyTrainerToStayAndFaceAnyDirection.loop
$6605 = FreezeEnemyTrainerSprite.notRival $6605 = SetEnemyTrainerToStayAndFaceAnyDirection.notRival
$660d = RivalIDs $660d = RivalIDs
$6611 = IsPlayerStandingOnDoorTile $6611 = IsPlayerStandingOnDoorTile
$6629 = IsPlayerStandingOnDoorTile.loop $6629 = IsPlayerStandingOnDoorTile.loop

View file

@ -4302,9 +4302,9 @@
06:6589 PewterMovementScript_WalkToGym 06:6589 PewterMovementScript_WalkToGym
06:65d5 RLEList_PewterGymPlayer 06:65d5 RLEList_PewterGymPlayer
06:65e2 RLEList_PewterGymGuy 06:65e2 RLEList_PewterGymGuy
06:65ef FreezeEnemyTrainerSprite 06:65ef SetEnemyTrainerToStayAndFaceAnyDirection
06:65fc FreezeEnemyTrainerSprite.loop 06:65fc SetEnemyTrainerToStayAndFaceAnyDirection.loop
06:6605 FreezeEnemyTrainerSprite.notRival 06:6605 SetEnemyTrainerToStayAndFaceAnyDirection.notRival
06:660d RivalIDs 06:660d RivalIDs
06:6611 IsPlayerStandingOnDoorTile 06:6611 IsPlayerStandingOnDoorTile
06:6629 IsPlayerStandingOnDoorTile.loop 06:6629 IsPlayerStandingOnDoorTile.loop

View file

@ -4373,9 +4373,9 @@ ROMX bank #6:
$6581 = PewterMovementScript_WalkToGym $6581 = PewterMovementScript_WalkToGym
$65cd = RLEList_PewterGymPlayer $65cd = RLEList_PewterGymPlayer
$65da = RLEList_PewterGymGuy $65da = RLEList_PewterGymGuy
$65e7 = FreezeEnemyTrainerSprite $65e7 = SetEnemyTrainerToStayAndFaceAnyDirection
$65f4 = FreezeEnemyTrainerSprite.loop $65f4 = SetEnemyTrainerToStayAndFaceAnyDirection.loop
$65fd = FreezeEnemyTrainerSprite.notRival $65fd = SetEnemyTrainerToStayAndFaceAnyDirection.notRival
$6605 = RivalIDs $6605 = RivalIDs
$6609 = IsPlayerStandingOnDoorTile $6609 = IsPlayerStandingOnDoorTile
$6621 = IsPlayerStandingOnDoorTile.loop $6621 = IsPlayerStandingOnDoorTile.loop

View file

@ -4308,9 +4308,9 @@
06:6581 PewterMovementScript_WalkToGym 06:6581 PewterMovementScript_WalkToGym
06:65cd RLEList_PewterGymPlayer 06:65cd RLEList_PewterGymPlayer
06:65da RLEList_PewterGymGuy 06:65da RLEList_PewterGymGuy
06:65e7 FreezeEnemyTrainerSprite 06:65e7 SetEnemyTrainerToStayAndFaceAnyDirection
06:65f4 FreezeEnemyTrainerSprite.loop 06:65f4 SetEnemyTrainerToStayAndFaceAnyDirection.loop
06:65fd FreezeEnemyTrainerSprite.notRival 06:65fd SetEnemyTrainerToStayAndFaceAnyDirection.notRival
06:6605 RivalIDs 06:6605 RivalIDs
06:6609 IsPlayerStandingOnDoorTile 06:6609 IsPlayerStandingOnDoorTile
06:6621 IsPlayerStandingOnDoorTile.loop 06:6621 IsPlayerStandingOnDoorTile.loop

View file

@ -4357,9 +4357,9 @@ ROMX bank #6:
$6581 = PewterMovementScript_WalkToGym $6581 = PewterMovementScript_WalkToGym
$65cd = RLEList_PewterGymPlayer $65cd = RLEList_PewterGymPlayer
$65da = RLEList_PewterGymGuy $65da = RLEList_PewterGymGuy
$65e7 = FreezeEnemyTrainerSprite $65e7 = SetEnemyTrainerToStayAndFaceAnyDirection
$65f4 = FreezeEnemyTrainerSprite.loop $65f4 = SetEnemyTrainerToStayAndFaceAnyDirection.loop
$65fd = FreezeEnemyTrainerSprite.notRival $65fd = SetEnemyTrainerToStayAndFaceAnyDirection.notRival
$6605 = RivalIDs $6605 = RivalIDs
$6609 = IsPlayerStandingOnDoorTile $6609 = IsPlayerStandingOnDoorTile
$6621 = IsPlayerStandingOnDoorTile.loop $6621 = IsPlayerStandingOnDoorTile.loop

View file

@ -4292,9 +4292,9 @@
06:6581 PewterMovementScript_WalkToGym 06:6581 PewterMovementScript_WalkToGym
06:65cd RLEList_PewterGymPlayer 06:65cd RLEList_PewterGymPlayer
06:65da RLEList_PewterGymGuy 06:65da RLEList_PewterGymGuy
06:65e7 FreezeEnemyTrainerSprite 06:65e7 SetEnemyTrainerToStayAndFaceAnyDirection
06:65f4 FreezeEnemyTrainerSprite.loop 06:65f4 SetEnemyTrainerToStayAndFaceAnyDirection.loop
06:65fd FreezeEnemyTrainerSprite.notRival 06:65fd SetEnemyTrainerToStayAndFaceAnyDirection.notRival
06:6605 RivalIDs 06:6605 RivalIDs
06:6609 IsPlayerStandingOnDoorTile 06:6609 IsPlayerStandingOnDoorTile
06:6621 IsPlayerStandingOnDoorTile.loop 06:6621 IsPlayerStandingOnDoorTile.loop

View file

@ -4373,9 +4373,9 @@ ROMX bank #6:
$6581 = PewterMovementScript_WalkToGym $6581 = PewterMovementScript_WalkToGym
$65cd = RLEList_PewterGymPlayer $65cd = RLEList_PewterGymPlayer
$65da = RLEList_PewterGymGuy $65da = RLEList_PewterGymGuy
$65e7 = FreezeEnemyTrainerSprite $65e7 = SetEnemyTrainerToStayAndFaceAnyDirection
$65f4 = FreezeEnemyTrainerSprite.loop $65f4 = SetEnemyTrainerToStayAndFaceAnyDirection.loop
$65fd = FreezeEnemyTrainerSprite.notRival $65fd = SetEnemyTrainerToStayAndFaceAnyDirection.notRival
$6605 = RivalIDs $6605 = RivalIDs
$6609 = IsPlayerStandingOnDoorTile $6609 = IsPlayerStandingOnDoorTile
$6621 = IsPlayerStandingOnDoorTile.loop $6621 = IsPlayerStandingOnDoorTile.loop

View file

@ -4308,9 +4308,9 @@
06:6581 PewterMovementScript_WalkToGym 06:6581 PewterMovementScript_WalkToGym
06:65cd RLEList_PewterGymPlayer 06:65cd RLEList_PewterGymPlayer
06:65da RLEList_PewterGymGuy 06:65da RLEList_PewterGymGuy
06:65e7 FreezeEnemyTrainerSprite 06:65e7 SetEnemyTrainerToStayAndFaceAnyDirection
06:65f4 FreezeEnemyTrainerSprite.loop 06:65f4 SetEnemyTrainerToStayAndFaceAnyDirection.loop
06:65fd FreezeEnemyTrainerSprite.notRival 06:65fd SetEnemyTrainerToStayAndFaceAnyDirection.notRival
06:6605 RivalIDs 06:6605 RivalIDs
06:6609 IsPlayerStandingOnDoorTile 06:6609 IsPlayerStandingOnDoorTile
06:6621 IsPlayerStandingOnDoorTile.loop 06:6621 IsPlayerStandingOnDoorTile.loop