Fix comment about auto text box drawing (#458)

Actually, setting bit 0 of this byte disables auto text box drawing on calling DisplayTextID. See 6e3ab0a9e9/engine/menus/display_text_id_init.asm (L7)
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Vortyne 2024-08-04 22:51:07 -04:00 committed by GitHub
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@ -976,7 +976,7 @@ wBoughtOrSoldItemInMart:: db
; $02 - draw
wBattleResult:: db
; bit 0: if set, DisplayTextID automatically draws a text box
; bit 0: if set, prevents DisplayTextID from automatically drawing a text box
wAutoTextBoxDrawingControl:: db
; used in some overworld scripts to vary scripted movement