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move missed constant
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@ -152,6 +152,8 @@ W_BATTLETYPE EQU $D05A ; in normal battle, this is 0
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W_LONEATTACKNO EQU $D05C ; which entry in LoneAttacks to use
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W_TRAINERNO EQU $D05D ; which instance of [youngster, lass, etc] is this?
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W_MOVEMISSED EQU $D05F
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; not entirely sure that all these bits are 100% correct
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; Battle Status Byte 1
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; bit 0 - bide
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