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Reorganize the makefile and remove yellow targets.
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parent
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commit
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1 changed files with 41 additions and 50 deletions
91
Makefile
91
Makefile
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@ -1,41 +1,10 @@
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# Build Red/Blue. Yellow is WIP.
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roms := pokered.gbc pokeblue.gbc
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.PHONY: all clean red blue yellow compare
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all: $(roms)
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red: pokered.gbc
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blue: pokeblue.gbc
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yellow: pokeyellow.gbc
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versions := red blue yellow
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# Header options for rgbfix.
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dmg_opt = -jsv -k 01 -l 0x33 -m 0x13 -p 0 -r 03
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cgb_opt = -cjsv -k 01 -l 0x33 -m 0x1b -p 0 -r 03
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red_opt = $(dmg_opt) -t "POKEMON RED"
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blue_opt = $(dmg_opt) -t "POKEMON BLUE"
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yellow_opt = $(cgb_opt) -t "POKEMON YELLOW"
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# If your default python is 3, you may want to change this to python27.
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# python 2.7
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PYTHON := python
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# md5sum -c is used to compare rom hashes. The options may vary across platforms.
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MD5 := md5sum -c --quiet
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# The compare target is a shortcut to check that the build matches the original roms exactly.
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# This is for contributors to make sure a change didn't affect the contents of the rom.
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# More thorough comparison can be made by diffing the output of hexdump -C against both roms.
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compare: red blue
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@$(MD5) roms.md5
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# Clear the default suffixes.
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.SUFFIXES:
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.SUFFIXES: .asm .o .gbc .png .2bpp .1bpp .pic
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@ -46,16 +15,19 @@ compare: red blue
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# Suppress annoying intermediate file deletion messages.
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.PRECIOUS: %.2bpp
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# Filepath shortcuts to avoid overly long recipes.
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.PHONY: all clean red blue compare
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poketools := extras/pokemontools
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gfx := $(PYTHON) $(poketools)/gfx.py
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pic := $(PYTHON) $(poketools)/pic.py
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2bpp := $(gfx) 2bpp
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1bpp := $(gfx) 1bpp
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pic := $(PYTHON) $(poketools)/pic.py compress
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includes := $(PYTHON) $(poketools)/scan_includes.py
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versions := red blue
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# Collect file dependencies for objects in red/, blue/ and yellow/.
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# These aren't provided by rgbds by default, so we have to look for file includes ourselves.
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# Collect file dependencies for objects in red/ and blue/.
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$(foreach ver, $(versions), \
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$(eval $(ver)_asm := $(shell find $(ver) -iname '*.asm')) \
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$(eval $(ver)_obj := $($(ver)_asm:.asm=.o)) \
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@ -66,24 +38,43 @@ $(foreach obj, $(all_obj), \
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)
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%.png: ;
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%.2bpp: %.png ; @$(gfx) 2bpp $<
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%.1bpp: %.png ; @$(gfx) 1bpp $<
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%.pic: %.2bpp ; @$(pic) compress $<
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roms := pokered.gbc pokeblue.gbc
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# Assemble source files into objects.
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$(all_obj): $$*.asm $$($$*_dep)
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rgbasm -h -o $@ $*.asm
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all: $(roms)
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red: pokered.gbc
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blue: pokeblue.gbc
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# For contributors to make sure a change didn't affect the contents of the rom.
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compare: red blue
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@$(MD5) roms.md5
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clean:
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rm -f $(roms) $(all_obj) $(roms:.gbc=.sym)
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find . \( -iname '*.1bpp' -o -iname '*.2bpp' -o -iname '*.pic' \) -exec rm {} +
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# Don't fix halts.
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asm_opt = -h
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# Make a symfile for debugging.
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link_opt = -n poke$*.sym
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# Link objects together to build a rom.
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# Header options for rgbfix.
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dmg_opt = -jsv -k 01 -l 0x33 -m 0x13 -p 0 -r 03
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red_opt = $(dmg_opt) -t "POKEMON RED"
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blue_opt = $(dmg_opt) -t "POKEMON BLUE"
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%.png: ;
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%.2bpp: %.png ; @$(2bpp) $<
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%.1bpp: %.png ; @$(1bpp) $<
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%.pic: %.2bpp ; @$(pic) $<
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# Assemble source files into objects.
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$(all_obj): $$*.asm $$($$*_dep)
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rgbasm $(asm_opt) -o $@ $*.asm
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# Link objects to produce a rom.
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poke%.gbc: $$(%_obj)
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rgblink $(link_opt) -o $@ $^
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rgbfix $($*_opt) $@
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clean:
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rm -f $(roms) $(all_obj) poke*.sym
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find . \( -iname '*.1bpp' -o -iname '*.2bpp' -o -iname '*.pic' \) -exec rm {} +
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