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Update CeruleanCity.asm
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1 changed files with 9 additions and 9 deletions
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@ -80,7 +80,7 @@ ENDC
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ld a, $f0
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ld [wJoyIgnore], a
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ld a, [wXCoord]
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cp 20 ;is the player standing on the right side of the bridge?
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cp 20 ; is the player standing on the right side of the bridge?
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jr z, .playerOnRightSideOfBridge
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ld a, $1
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ldh [hSpriteIndex], a
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@ -183,7 +183,7 @@ CeruleanCityScript2:
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ldh [hSpriteIndex], a
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call SetSpriteMovementBytesToFF
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ld a, [wXCoord]
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cp 20 ;is the player standing on the right side of the bridge?
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cp 20 ; is the player standing on the right side of the bridge?
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jr nz, .playerOnRightSideOfBridge
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ld de, CeruleanCityMovement4
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jr .skip
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@ -361,19 +361,19 @@ CeruleanCityText6:
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CeruleanCityText7:
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text_asm
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ldh a, [hRandomAdd]
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cp 180 ;76/256 chance of 1st dialogue
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cp 180 ; 76/256 chance of 1st dialogue
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jr c, .notFirstText
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ld hl, CeruleanCityText_19730
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call PrintText
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jr .end
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.notFirstText
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cp 100 ;80/256 chance of 2nd dialogue
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cp 100 ; 80/256 chance of 2nd dialogue
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jr c, .notSecondText
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ld hl, CeruleanCityText_19735
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call PrintText
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jr .end
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.notSecondText
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;100/256 chance of 3rd dialogue
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; 100/256 chance of 3rd dialogue
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ld hl, CeruleanCityText_1973a
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call PrintText
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.end
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@ -394,25 +394,25 @@ CeruleanCityText_1973a:
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CeruleanCityText8:
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text_asm
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ldh a, [hRandomAdd]
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cp 180 ;76/256 chance of 1st dialogue
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cp 180 ; 76/256 chance of 1st dialogue
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jr c, .notFirstText
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ld hl, CeruleanCityText_1976f
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call PrintText
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jr .end
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.notFirstText
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cp 120 ;60/256 chance of 2nd dialogue
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cp 120 ; 60/256 chance of 2nd dialogue
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jr c, .notSecondText
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ld hl, CeruleanCityText_19774
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call PrintText
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jr .end
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.notSecondText
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cp 60 ;60/256 chance of 3rd dialogue
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cp 60 ; 60/256 chance of 3rd dialogue
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jr c, .notThirdText
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ld hl, CeruleanCityText_19779
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call PrintText
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jr .end
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.notThirdText
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;60/256 chance of 4th dialogue
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; 60/256 chance of 4th dialogue
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ld hl, CeruleanCityText_1977e
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call PrintText
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.end
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