Move graphics-only object file sources into gfx/

Previously this wasn't working, but now the Makefile uses pokegold's technique for running scan_includes.

It also enables and fixes some rgbds warnings ("Non-local labels without a colon are deprecated").
This commit is contained in:
Rangi 2020-07-03 17:32:21 -04:00
parent 62e137f6ce
commit 64da1f5d6b
7 changed files with 33 additions and 18 deletions

View file

@ -5,11 +5,11 @@ audio.o \
home.o \ home.o \
main.o \ main.o \
maps.o \ maps.o \
pics.o \
sprites.o \
text.o \ text.o \
tilesets.o \
wram.o \ wram.o \
gfx/pics.o \
gfx/sprites.o \
gfx/tilesets.o
pokered_obj := $(rom_obj:.o=_red.o) pokered_obj := $(rom_obj:.o=_red.o)
pokeblue_obj := $(rom_obj:.o=_blue.o) pokeblue_obj := $(rom_obj:.o=_blue.o)
@ -35,7 +35,7 @@ RGBLINK ?= $(RGBDS)rgblink
.PHONY: all red blue clean tidy compare tools .PHONY: all red blue clean tidy compare tools
all: $(roms) all: $(roms)
red: pokered.gbc red: pokered.gbc
blue: pokeblue.gbc blue: pokeblue.gbc
# For contributors to make sure a change didn't affect the contents of the rom. # For contributors to make sure a change didn't affect the contents of the rom.
@ -44,7 +44,7 @@ compare: $(roms)
clean: clean:
rm -f $(roms) $(pokered_obj) $(pokeblue_obj) $(roms:.gbc=.map) $(roms:.gbc=.sym) rm -f $(roms) $(pokered_obj) $(pokeblue_obj) $(roms:.gbc=.map) $(roms:.gbc=.sym)
find . \( -iname '*.1bpp' -o -iname '*.2bpp' -o -iname '*.pic' \) -exec rm {} + find gfx \( -iname '*.1bpp' -o -iname '*.2bpp' -o -iname '*.pic' \) -delete
$(MAKE) clean -C tools/ $(MAKE) clean -C tools/
tidy: tidy:
@ -55,28 +55,43 @@ tools:
$(MAKE) -C tools/ $(MAKE) -C tools/
RGBASMFLAGS = -h -Weverything
# Create a sym/map for debug purposes if `make` run with `DEBUG=1`
ifeq ($(DEBUG),1)
RGBASMFLAGS += -E
endif
$(pokered_obj): RGBASMFLAGS += -D _RED
$(pokeblue_obj): RGBASMFLAGS += -D _BLUE
# The dep rules have to be explicit or else missing files won't be reported.
# As a side effect, they're evaluated immediately instead of when the rule is invoked.
# It doesn't look like $(shell) can be deferred so there might not be a better way.
define DEP
$1: $2 $$(shell tools/scan_includes $2)
$$(RGBASM) $$(RGBASMFLAGS) -o $$@ $$<
endef
# Build tools when building the rom. # Build tools when building the rom.
# This has to happen before the rules are processed, since that's when scan_includes is run. # This has to happen before the rules are processed, since that's when scan_includes is run.
ifeq (,$(filter clean tools,$(MAKECMDGOALS))) ifeq (,$(filter clean tools,$(MAKECMDGOALS)))
$(info $(shell $(MAKE) -C tools)) $(info $(shell $(MAKE) -C tools))
# Dependencies for objects (drop _red and _blue from asm file basenames)
$(foreach obj, $(pokered_obj), $(eval $(call DEP,$(obj),$(obj:_red.o=.asm))))
$(foreach obj, $(pokeblue_obj), $(eval $(call DEP,$(obj),$(obj:_blue.o=.asm))))
endif endif
%.asm: ; %.asm: ;
%_red.o: dep = $(shell tools/scan_includes $(@D)/$*.asm)
$(pokered_obj): %_red.o: %.asm $$(dep)
$(RGBASM) -D _RED -h -o $@ $*.asm
%_blue.o: dep = $(shell tools/scan_includes $(@D)/$*.asm)
$(pokeblue_obj): %_blue.o: %.asm $$(dep)
$(RGBASM) -D _BLUE -h -o $@ $*.asm
pokered_opt = -jsv -k 01 -l 0x33 -m 0x13 -p 0 -r 03 -t "POKEMON RED" pokered_opt = -jsv -k 01 -l 0x33 -m 0x13 -p 0 -r 03 -t "POKEMON RED"
pokeblue_opt = -jsv -k 01 -l 0x33 -m 0x13 -p 0 -r 03 -t "POKEMON BLUE" pokeblue_opt = -jsv -k 01 -l 0x33 -m 0x13 -p 0 -r 03 -t "POKEMON BLUE"
%.gbc: $$(%_obj) %.gbc: $$(%_obj) layout.link
$(RGBLINK) -d -m $*.map -n $*.sym -l layout.link -o $@ $^ $(RGBLINK) -d -m $*.map -n $*.sym -l layout.link -o $@ $(filter %.o,$^)
$(RGBFIX) $($*_opt) $@ $(RGBFIX) $($*_opt) $@

View file

@ -74,7 +74,7 @@ CeladonMart3Text5:
TX_FAR _CeladonMart3Text5 TX_FAR _CeladonMart3Text5
db "@" db "@"
CeladonMart3Text12 CeladonMart3Text12:
CeladonMart3Text10: CeladonMart3Text10:
CeladonMart3Text8: CeladonMart3Text8:
CeladonMart3Text6: CeladonMart3Text6:

View file

@ -7,7 +7,7 @@ CeruleanCaveB1F_Script:
ld [wCeruleanCaveB1FCurScript], a ld [wCeruleanCaveB1FCurScript], a
ret ret
CeruleanCaveB1F_ScriptPointers CeruleanCaveB1F_ScriptPointers:
dw CheckFightingMapTrainers dw CheckFightingMapTrainers
dw DisplayEnemyTrainerTextAndStartBattle dw DisplayEnemyTrainerTextAndStartBattle
dw EndTrainerBattle dw EndTrainerBattle

View file

@ -7,7 +7,7 @@ PowerPlant_Script:
ld [wPowerPlantCurScript], a ld [wPowerPlantCurScript], a
ret ret
PowerPlant_ScriptPointers PowerPlant_ScriptPointers:
dw CheckFightingMapTrainers dw CheckFightingMapTrainers
dw DisplayEnemyTrainerTextAndStartBattle dw DisplayEnemyTrainerTextAndStartBattle
dw EndTrainerBattle dw EndTrainerBattle