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2 changed files with 630 additions and 637 deletions
208
main.asm
208
main.asm
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@ -490,7 +490,7 @@ OverworldLoopLessDelay: ; 0402 (0:0402)
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ld a,[$d736]
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ld a,[$d736]
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bit 6,a ; jumping down a ledge?
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bit 6,a ; jumping down a ledge?
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call nz, HandleMidJump
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call nz, HandleMidJump
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ld a,[W_WALKCOUNTER]
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ld a,[wWalkCounter]
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and a
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and a
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jp nz,.moveAhead ; if the player sprite has not yet completed the walking animation
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jp nz,.moveAhead ; if the player sprite has not yet completed the walking animation
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call GetJoypadStateOverworld ; get joypad state (which is possibly simulated)
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call GetJoypadStateOverworld ; get joypad state (which is possibly simulated)
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@ -694,7 +694,7 @@ OverworldLoopLessDelay: ; 0402 (0:0402)
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jp c,OverworldLoop
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jp c,OverworldLoop
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.noCollision
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.noCollision
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ld a,$08
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ld a,$08
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ld [W_WALKCOUNTER],a
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ld [wWalkCounter],a
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jr .moveAhead2
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jr .moveAhead2
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.moveAhead
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.moveAhead
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ld a,[$d736]
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ld a,[$d736]
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@ -717,7 +717,7 @@ OverworldLoopLessDelay: ; 0402 (0:0402)
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call BikeSpeedup ; if riding a bike and not jumping a ledge
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call BikeSpeedup ; if riding a bike and not jumping a ledge
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.normalPlayerSpriteAdvancement
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.normalPlayerSpriteAdvancement
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call AdvancePlayerSprite
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call AdvancePlayerSprite
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ld a,[W_WALKCOUNTER]
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ld a,[wWalkCounter]
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and a
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and a
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jp nz,CheckMapConnections ; it seems like this check will never succeed (the other place where CheckMapConnections is run works)
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jp nz,CheckMapConnections ; it seems like this check will never succeed (the other place where CheckMapConnections is run works)
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; walking animation finished
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; walking animation finished
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@ -1214,12 +1214,12 @@ HandleBlackOut: ; 0931 (0:0931)
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jp Func_5d5f
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jp Func_5d5f
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StopMusic: ; 0951 (0:0951)
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StopMusic: ; 0951 (0:0951)
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ld [W_CURCHANNELPOINTER],a
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ld [wMusicChannelPointer],a
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ld a,$ff
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ld a,$ff
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ld [$c0ee],a
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ld [$c0ee],a
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call PlaySound
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call PlaySound
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.waitLoop
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.waitLoop
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ld a,[W_CURCHANNELPOINTER]
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ld a,[wMusicChannelPointer]
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and a
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and a
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jr nz,.waitLoop
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jr nz,.waitLoop
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jp StopAllSounds
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jp StopAllSounds
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@ -1902,7 +1902,7 @@ AdvancePlayerSprite: ; 0d27 (0:0d27)
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ld b,a
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ld b,a
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ld a,[$c105] ; delta X
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ld a,[$c105] ; delta X
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ld c,a
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ld c,a
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ld hl,W_WALKCOUNTER ; walking animation counter
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ld hl,wWalkCounter ; walking animation counter
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dec [hl]
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dec [hl]
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jr nz,.afterUpdateMapCoords
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jr nz,.afterUpdateMapCoords
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; if it's the end of the animation, update the player's map coordinates
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; if it's the end of the animation, update the player's map coordinates
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@ -1913,7 +1913,7 @@ AdvancePlayerSprite: ; 0d27 (0:0d27)
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add c
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add c
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ld [W_XCOORD],a
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ld [W_XCOORD],a
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.afterUpdateMapCoords
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.afterUpdateMapCoords
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ld a,[W_WALKCOUNTER] ; walking animation counter
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ld a,[wWalkCounter] ; walking animation counter
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cp a,$07
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cp a,$07
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jp nz,.scrollBackgroundAndSprites
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jp nz,.scrollBackgroundAndSprites
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; if this is the first iteration of the animation
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; if this is the first iteration of the animation
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@ -2781,7 +2781,7 @@ LoadMapData: ; 1241 (0:1241)
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ld [$d526],a
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ld [$d526],a
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ld [$ffaf],a
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ld [$ffaf],a
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ld [$ffae],a
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ld [$ffae],a
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ld [W_WALKCOUNTER],a
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ld [wWalkCounter],a
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ld [$d119],a
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ld [$d119],a
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ld [$d11a],a
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ld [$d11a],a
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ld [$d3a8],a
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ld [$d3a8],a
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@ -5271,7 +5271,7 @@ StopAllSounds: ; 200e (0:200e)
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ld [$c0ef], a
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ld [$c0ef], a
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ld [$c0f0], a
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ld [$c0f0], a
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xor a
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xor a
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ld [W_CURCHANNELPOINTER], a
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ld [wMusicChannelPointer], a
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ld [$c0ee], a
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ld [$c0ee], a
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ld [$cfca], a
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ld [$cfca], a
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dec a
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dec a
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@ -5825,7 +5825,7 @@ asm_2324: ; 2324 (0:2324)
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ret z
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ret z
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.asm_2351
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.asm_2351
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ld a, c
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ld a, c
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ld [W_CURCHANNELPOINTER], a
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ld [wMusicChannelPointer], a
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ld a, b
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ld a, b
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ld [$cfca], a
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ld [$cfca], a
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ld [$c0ee], a
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ld [$c0ee], a
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@ -5883,7 +5883,7 @@ PlayMusic: ; 23a1 (0:23a1)
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ld b, a
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ld b, a
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ld [$c0ee], a
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ld [$c0ee], a
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xor a
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xor a
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ld [W_CURCHANNELPOINTER], a
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ld [wMusicChannelPointer], a
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ld a, c
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ld a, c
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ld [$c0ef], a
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ld [$c0ef], a
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ld [$c0f0], a
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ld [$c0f0], a
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@ -5904,7 +5904,7 @@ PlaySound: ; 23b1 (0:23b1)
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ld [$c02c], a
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ld [$c02c], a
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ld [$c02d], a
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ld [$c02d], a
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.asm_23c8
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.asm_23c8
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ld a, [W_CURCHANNELPOINTER]
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ld a, [wMusicChannelPointer]
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and a
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and a
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jr z, .asm_23e3
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jr z, .asm_23e3
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ld a, [$c0ee]
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ld a, [$c0ee]
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@ -5916,7 +5916,7 @@ PlaySound: ; 23b1 (0:23b1)
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cp $ff
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cp $ff
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jr nz, .asm_2414
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jr nz, .asm_2414
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xor a
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xor a
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ld [W_CURCHANNELPOINTER], a
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ld [wMusicChannelPointer], a
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.asm_23e3
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.asm_23e3
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xor a
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xor a
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ld [$c0ee], a
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ld [$c0ee], a
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@ -5949,11 +5949,11 @@ PlaySound: ; 23b1 (0:23b1)
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.asm_2414
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.asm_2414
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ld a, b
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ld a, b
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ld [$cfca], a
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ld [$cfca], a
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ld a, [W_CURCHANNELPOINTER]
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ld a, [wMusicChannelPointer]
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ld [$cfc8], a
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ld [$cfc8], a
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ld [$cfc9], a
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ld [$cfc9], a
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ld a, b
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ld a, b
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ld [W_CURCHANNELPOINTER], a
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ld [wMusicChannelPointer], a
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.asm_2425
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.asm_2425
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pop bc
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pop bc
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pop de
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pop de
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@ -6698,7 +6698,7 @@ ResetPlayerSpriteData_ClearSpriteData: ; 28c4 (0:28c4)
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jp FillMemory
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jp FillMemory
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Func_28cb: ; 28cb (0:28cb)
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Func_28cb: ; 28cb (0:28cb)
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ld a, [W_CURCHANNELPOINTER]
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ld a, [wMusicChannelPointer]
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and a
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and a
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jr nz, .asm_28dc
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jr nz, .asm_28dc
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ld a, [$d72c]
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ld a, [$d72c]
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@ -6733,10 +6733,10 @@ Func_28cb: ; 28cb (0:28cb)
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ld [$FF00+$24], a
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ld [$FF00+$24], a
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ret
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ret
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.asm_2903
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.asm_2903
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ld a, [W_CURCHANNELPOINTER]
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ld a, [wMusicChannelPointer]
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ld b, a
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ld b, a
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xor a
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xor a
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ld [W_CURCHANNELPOINTER], a
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ld [wMusicChannelPointer], a
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ld a, $ff
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ld a, $ff
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ld [$c0ee], a
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ld [$c0ee], a
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call PlaySound
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call PlaySound
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@ -7119,7 +7119,7 @@ SubtractAmountPaidFromMoney: ; 2b96 (0:2b96)
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; adds the amount the player sold to their money
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; adds the amount the player sold to their money
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AddAmountSoldToMoney: ; 2b9e (0:2b9e)
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AddAmountSoldToMoney: ; 2b9e (0:2b9e)
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ld de,W_PLAYERMONEY1
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ld de,wPlayerMoney + 2
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ld hl,$ffa1 ; total price of items
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ld hl,$ffa1 ; total price of items
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ld c,3 ; length of money in bytes
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ld c,3 ; length of money in bytes
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ld a,$0b
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ld a,$0b
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@ -7133,7 +7133,7 @@ AddAmountSoldToMoney: ; 2b9e (0:2b9e)
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; function to remove an item (in varying quantities) from the player's bag or PC box
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; function to remove an item (in varying quantities) from the player's bag or PC box
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; INPUT:
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; INPUT:
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; HL = address of inventory (either W_NUMBAGITEMS or W_NUMBOXITEMS)
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; HL = address of inventory (either wNumBagItems or wNumBoxItems)
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; [$CF92] = index (within the inventory) of the item to remove
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; [$CF92] = index (within the inventory) of the item to remove
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; [$CF96] = quantity to remove
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; [$CF96] = quantity to remove
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RemoveItemFromInventory: ; 2bbb (0:2bbb)
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RemoveItemFromInventory: ; 2bbb (0:2bbb)
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@ -7150,7 +7150,7 @@ RemoveItemFromInventory: ; 2bbb (0:2bbb)
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; function to add an item (in varying quantities) to the player's bag or PC box
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; function to add an item (in varying quantities) to the player's bag or PC box
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; INPUT:
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; INPUT:
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; HL = address of inventory (either W_NUMBAGITEMS or W_NUMBOXITEMS)
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; HL = address of inventory (either wNumBagItems or wNumBoxItems)
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; [$CF91] = item ID
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; [$CF91] = item ID
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; [$CF96] = item quantity
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; [$CF96] = item quantity
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; sets carry flag if successful, unsets carry flag if unsuccessful
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; sets carry flag if successful, unsets carry flag if unsuccessful
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@ -7909,7 +7909,7 @@ UseItem: ; 30bc (0:30bc)
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; confirms the item toss and then tosses the item
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; confirms the item toss and then tosses the item
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; INPUT:
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; INPUT:
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; hl = address of inventory (either W_NUMBAGITEMS or W_NUMBOXITEMS)
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; hl = address of inventory (either wNumBagItems or wNumBoxItems)
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; [$cf91] = item ID
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; [$cf91] = item ID
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; [$cf92] = index of item within inventory
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; [$cf92] = index of item within inventory
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; [$cf96] = quantity to toss
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; [$cf96] = quantity to toss
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@ -8427,7 +8427,7 @@ PlayTrainerMusic: ; 33e8 (0:33e8)
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and a
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and a
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ret nz
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ret nz
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xor a
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xor a
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ld [W_CURCHANNELPOINTER], a
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ld [wMusicChannelPointer], a
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ld a, $ff
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ld a, $ff
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call PlaySound ; stop music
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call PlaySound ; stop music
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ld a, BANK(Music_MeetEvilTrainer)
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ld a, BANK(Music_MeetEvilTrainer)
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@ -8767,7 +8767,7 @@ Func_359e: ; 359e (0:359e)
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; sets carry flag if not enough money
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; sets carry flag if not enough money
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; sets zero flag if amounts match exactly
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; sets zero flag if amounts match exactly
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HasEnoughMoney: ; 35a6 (0:35a6)
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HasEnoughMoney: ; 35a6 (0:35a6)
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ld de, W_PLAYERMONEY3 ; $d347
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ld de, wPlayerMoney ; $d347
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ld hl, $ff9f
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ld hl, $ff9f
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ld c, $3
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ld c, $3
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jp StringCmp
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jp StringCmp
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@ -8776,7 +8776,7 @@ HasEnoughMoney: ; 35a6 (0:35a6)
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; sets carry flag if not enough coins
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; sets carry flag if not enough coins
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; sets zero flag if amounts match exactly
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; sets zero flag if amounts match exactly
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HasEnoughCoins: ; 35b1 (0:35b1)
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HasEnoughCoins: ; 35b1 (0:35b1)
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ld de, W_PLAYERCOINS1
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ld de, wPlayerCoins
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ld hl, $ffa0
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ld hl, $ffa0
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ld c, $2
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ld c, $2
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jp StringCmp
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jp StringCmp
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@ -10406,7 +10406,7 @@ GiveItem: ; 3e2e (0:3e2e)
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ld [$cf91], a
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ld [$cf91], a
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ld a, c
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ld a, c
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ld [$cf96], a
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ld [$cf96], a
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ld hl,W_NUMBAGITEMS
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ld hl,wNumBagItems
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call AddItemToInventory
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call AddItemToInventory
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ret nc
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ret nc
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call GetItemName ; $2fcf
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call GetItemName ; $2fcf
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@ -10698,11 +10698,11 @@ Func_40b0: ; 40b0 (1:40b0)
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ld [$FF00+$a1], a
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ld [$FF00+$a1], a
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call HasEnoughMoney
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call HasEnoughMoney
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jr c, .asm_40ff
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jr c, .asm_40ff
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ld a, [W_PLAYERMONEY3] ; $d347
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ld a, [wPlayerMoney] ; $d347
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ld [$FF00+$9f], a
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ld [$FF00+$9f], a
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ld a, [W_PLAYERMONEY2] ; $d348
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ld a, [wPlayerMoney + 1] ; $d348
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ld [$FF00+$a0], a
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ld [$FF00+$a0], a
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ld a, [W_PLAYERMONEY1] ; $d349
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ld a, [wPlayerMoney + 2] ; $d349
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ld [$FF00+$a1], a
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ld [$FF00+$a1], a
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xor a
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xor a
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ld [$FF00+$a2], a
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ld [$FF00+$a2], a
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@ -10712,11 +10712,11 @@ Func_40b0: ; 40b0 (1:40b0)
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ld a, $d
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ld a, $d
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call Predef ; indirect jump to Func_f71e (f71e (3:771e))
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call Predef ; indirect jump to Func_f71e (f71e (3:771e))
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ld a, [$FF00+$a2]
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ld a, [$FF00+$a2]
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ld [W_PLAYERMONEY3], a ; $d347
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ld [wPlayerMoney], a ; $d347
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ld a, [$FF00+$a3]
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ld a, [$FF00+$a3]
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ld [W_PLAYERMONEY2], a ; $d348
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ld [wPlayerMoney + 1], a ; $d348
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ld a, [$FF00+$a4]
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ld a, [$FF00+$a4]
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ld [W_PLAYERMONEY1], a ; $d349
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ld [wPlayerMoney + 2], a ; $d349
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.asm_40ff
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.asm_40ff
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ld hl, $d732
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ld hl, $d732
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set 2, [hl]
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set 2, [hl]
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@ -12073,7 +12073,7 @@ UpdatePlayerSprite: ; 4e31 (1:4e31)
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.asm_4e50
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.asm_4e50
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call Func_4c70
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call Func_4c70
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ld h, $c1
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ld h, $c1
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ld a, [W_WALKCOUNTER] ; $cfc5
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ld a, [wWalkCounter] ; $cfc5
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and a
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and a
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jr nz, .asm_4e90
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jr nz, .asm_4e90
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ld a, [$d528]
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ld a, [$d528]
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@ -12189,7 +12189,7 @@ Func_4ed1: ; 4ed1 (1:4ed1)
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jp z, UpdateSpriteMovementDelay ; c1x1 == 2
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jp z, UpdateSpriteMovementDelay ; c1x1 == 2
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cp $3
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cp $3
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jp z, UpdateSpriteInWalkingAnimation ; c1x1 == 3
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jp z, UpdateSpriteInWalkingAnimation ; c1x1 == 3
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ld a, [W_WALKCOUNTER] ; $cfc5
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ld a, [wWalkCounter] ; $cfc5
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and a
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and a
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ret nz ; don't do anything yet if player is currently moving (redundant, already tested in CheckSpriteAvailability)
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ret nz ; don't do anything yet if player is currently moving (redundant, already tested in CheckSpriteAvailability)
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call InitializeSpriteScreenPosition
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call InitializeSpriteScreenPosition
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@ -12571,7 +12571,7 @@ CheckSpriteAvailability: ; 50dc (1:50dc)
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jr .done
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jr .done
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.spriteVisible
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.spriteVisible
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ld c, a
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ld c, a
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ld a, [W_WALKCOUNTER] ; $cfc5
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ld a, [wWalkCounter] ; $cfc5
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and a
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and a
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jr nz, .done ; if player is currently walking, we're done
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jr nz, .done ; if player is currently walking, we're done
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call UpdateSpriteImage
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call UpdateSpriteImage
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@ -13126,7 +13126,7 @@ Func_5317: ; 5317 (1:5317)
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pop hl
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pop hl
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jr .asm_546a
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jr .asm_546a
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.asm_5489
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.asm_5489
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ld hl, W_PARTYMON6_MOVE4PP ; $d267
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ld hl, W_PARTYMON6DATA + W_PARTYMON1_MOVE4PP - W_PARTYMON1DATA ; $d267
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dec c
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dec c
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jr nz, .asm_546a
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jr nz, .asm_546a
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ld de, $c5d0
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ld de, $c5d0
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@ -13728,7 +13728,7 @@ Func_5849:
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ld a, [hl]
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ld a, [hl]
|
||||||
ld [$cd3e], a
|
ld [$cd3e], a
|
||||||
ld a, $a
|
ld a, $a
|
||||||
ld [W_CURCHANNELPOINTER], a
|
ld [wMusicChannelPointer], a
|
||||||
ld a, $2
|
ld a, $2
|
||||||
ld [$c0f0], a
|
ld [$c0f0], a
|
||||||
ld a, $e5
|
ld a, $e5
|
||||||
|
@ -13825,7 +13825,7 @@ Func_5a5f: ; 5a5f (1:5a5f)
|
||||||
ld [W_ISLINKBATTLE], a ; $d12b
|
ld [W_ISLINKBATTLE], a ; $d12b
|
||||||
ld [$FF00+$b5], a
|
ld [$FF00+$b5], a
|
||||||
ld a, $a
|
ld a, $a
|
||||||
ld [W_CURCHANNELPOINTER], a
|
ld [wMusicChannelPointer], a
|
||||||
ld a, BANK(Music_Celadon)
|
ld a, BANK(Music_Celadon)
|
||||||
ld [$c0f0], a
|
ld [$c0f0], a
|
||||||
ld a, (Music_Celadon - $4000) / 3
|
ld a, (Music_Celadon - $4000) / 3
|
||||||
|
@ -14741,7 +14741,7 @@ Function61BC: ; 61bc (1:61bc)
|
||||||
ld [$C0EF],a
|
ld [$C0EF],a
|
||||||
ld [$C0F0],a
|
ld [$C0F0],a
|
||||||
ld a,$A
|
ld a,$A
|
||||||
ld [W_CURCHANNELPOINTER],a
|
ld [wMusicChannelPointer],a
|
||||||
ld a,$FF
|
ld a,$FF
|
||||||
ld [$C0EE],a
|
ld [$C0EE],a
|
||||||
call PlaySound ; stop music
|
call PlaySound ; stop music
|
||||||
|
@ -15889,12 +15889,12 @@ TextTerminator_6b20: ; 6b20 (1:6b20)
|
||||||
; subtracts the amount the player paid from their money
|
; subtracts the amount the player paid from their money
|
||||||
; sets carry flag if there is enough money and unsets carry flag if not
|
; sets carry flag if there is enough money and unsets carry flag if not
|
||||||
SubtractAmountPaidFromMoney_: ; 6b21 (1:6b21)
|
SubtractAmountPaidFromMoney_: ; 6b21 (1:6b21)
|
||||||
ld de,W_PLAYERMONEY3
|
ld de,wPlayerMoney
|
||||||
ld hl,$ff9f ; total price of items
|
ld hl,$ff9f ; total price of items
|
||||||
ld c,3 ; length of money in bytes
|
ld c,3 ; length of money in bytes
|
||||||
call StringCmp
|
call StringCmp
|
||||||
ret c
|
ret c
|
||||||
ld de,W_PLAYERMONEY1
|
ld de,wPlayerMoney + 2
|
||||||
ld hl,$ffa1 ; total price of items
|
ld hl,$ffa1 ; total price of items
|
||||||
ld c,3 ; length of money in bytes
|
ld c,3 ; length of money in bytes
|
||||||
ld a,$0c
|
ld a,$0c
|
||||||
|
@ -16096,7 +16096,7 @@ DisplayPokemartDialogue_: ; 6c20 (1:6c20)
|
||||||
ld hl, Func_39bd5
|
ld hl, Func_39bd5
|
||||||
ld b, BANK(Func_39bd5)
|
ld b, BANK(Func_39bd5)
|
||||||
call Bankswitch
|
call Bankswitch
|
||||||
ld a,[W_NUMBAGITEMS]
|
ld a,[wNumBagItems]
|
||||||
and a
|
and a
|
||||||
jp z,.bagEmpty
|
jp z,.bagEmpty
|
||||||
ld hl,PokemonSellingGreetingText
|
ld hl,PokemonSellingGreetingText
|
||||||
|
@ -16107,7 +16107,7 @@ DisplayPokemartDialogue_: ; 6c20 (1:6c20)
|
||||||
ld a,$13
|
ld a,$13
|
||||||
ld [$d125],a
|
ld [$d125],a
|
||||||
call DisplayTextBoxID ; draw money text box
|
call DisplayTextBoxID ; draw money text box
|
||||||
ld hl,W_NUMBAGITEMS
|
ld hl,wNumBagItems
|
||||||
ld a,l
|
ld a,l
|
||||||
ld [$cf8b],a
|
ld [$cf8b],a
|
||||||
ld a,h
|
ld a,h
|
||||||
|
@ -16156,7 +16156,7 @@ DisplayPokemartDialogue_: ; 6c20 (1:6c20)
|
||||||
ld [$cf0a],a
|
ld [$cf0a],a
|
||||||
.skipSettingFlag1
|
.skipSettingFlag1
|
||||||
call AddAmountSoldToMoney
|
call AddAmountSoldToMoney
|
||||||
ld hl,W_NUMBAGITEMS
|
ld hl,wNumBagItems
|
||||||
call RemoveItemFromInventory
|
call RemoveItemFromInventory
|
||||||
jp .sellMenuLoop
|
jp .sellMenuLoop
|
||||||
.unsellableItem
|
.unsellableItem
|
||||||
|
@ -16225,7 +16225,7 @@ DisplayPokemartDialogue_: ; 6c20 (1:6c20)
|
||||||
.buyItem
|
.buyItem
|
||||||
call .isThereEnoughMoney
|
call .isThereEnoughMoney
|
||||||
jr c,.notEnoughMoney
|
jr c,.notEnoughMoney
|
||||||
ld hl,W_NUMBAGITEMS
|
ld hl,wNumBagItems
|
||||||
call AddItemToInventory
|
call AddItemToInventory
|
||||||
jr nc,.bagFull
|
jr nc,.bagFull
|
||||||
call SubtractAmountPaidFromMoney
|
call SubtractAmountPaidFromMoney
|
||||||
|
@ -16250,7 +16250,7 @@ DisplayPokemartDialogue_: ; 6c20 (1:6c20)
|
||||||
call PrintText
|
call PrintText
|
||||||
jp .loop
|
jp .loop
|
||||||
.isThereEnoughMoney
|
.isThereEnoughMoney
|
||||||
ld de,W_PLAYERMONEY3
|
ld de,wPlayerMoney
|
||||||
ld hl,$ff9f ; item price
|
ld hl,$ff9f ; item price
|
||||||
ld c,3 ; length of money in bytes
|
ld c,3 ; length of money in bytes
|
||||||
jp StringCmp
|
jp StringCmp
|
||||||
|
@ -16575,7 +16575,7 @@ DisplayPokemonCenterDialogue_: ; 6fe6 (1:6fe6)
|
||||||
ld hl, Func_70433
|
ld hl, Func_70433
|
||||||
call Bankswitch ; do the healing machine animation
|
call Bankswitch ; do the healing machine animation
|
||||||
xor a
|
xor a
|
||||||
ld [W_CURCHANNELPOINTER], a
|
ld [wMusicChannelPointer], a
|
||||||
ld a, [$c0f0]
|
ld a, [$c0f0]
|
||||||
ld [$c0ef], a
|
ld [$c0ef], a
|
||||||
ld a, [$d35b]
|
ld a, [$d35b]
|
||||||
|
@ -17268,7 +17268,7 @@ JapanesePokedexMenu: ; 74a1 (1:74a1)
|
||||||
call ClearScreenArea
|
call ClearScreenArea
|
||||||
FuncCoord 12, 1 ; $c3c0
|
FuncCoord 12, 1 ; $c3c0
|
||||||
ld hl, Coord
|
ld hl, Coord
|
||||||
ld de, W_PLAYERMONEY3 ; $d347
|
ld de, wPlayerMoney ; $d347
|
||||||
ld c, $a3
|
ld c, $a3
|
||||||
call PrintBCDNumber
|
call PrintBCDNumber
|
||||||
ld hl, $d730
|
ld hl, $d730
|
||||||
|
@ -17901,7 +17901,7 @@ Func_7995: ; 7995 (1:7995)
|
||||||
xor a
|
xor a
|
||||||
ld [wCurrentMenuItem], a ; $cc26
|
ld [wCurrentMenuItem], a ; $cc26
|
||||||
ld [wListScrollOffset], a ; $cc36
|
ld [wListScrollOffset], a ; $cc36
|
||||||
ld a, [W_NUMBAGITEMS] ; $d31d
|
ld a, [wNumBagItems] ; $d31d
|
||||||
and a
|
and a
|
||||||
jr nz, Func_79ab
|
jr nz, Func_79ab
|
||||||
ld hl, UnnamedText_7b3b ; $7b3b
|
ld hl, UnnamedText_7b3b ; $7b3b
|
||||||
|
@ -17911,7 +17911,7 @@ Func_7995: ; 7995 (1:7995)
|
||||||
Func_79ab: ; 79ab (1:79ab)
|
Func_79ab: ; 79ab (1:79ab)
|
||||||
ld hl, UnnamedText_7b2c ; $7b2c
|
ld hl, UnnamedText_7b2c ; $7b2c
|
||||||
call PrintText
|
call PrintText
|
||||||
ld hl, W_NUMBAGITEMS ; $d31d
|
ld hl, wNumBagItems ; $d31d
|
||||||
ld a, l
|
ld a, l
|
||||||
ld [$cf8b], a
|
ld [$cf8b], a
|
||||||
ld a, h
|
ld a, h
|
||||||
|
@ -17934,14 +17934,14 @@ Func_79ab: ; 79ab (1:79ab)
|
||||||
cp $ff
|
cp $ff
|
||||||
jp z, Func_79ab
|
jp z, Func_79ab
|
||||||
.asm_79e7
|
.asm_79e7
|
||||||
ld hl, W_NUMBOXITEMS ; $d53a
|
ld hl, wNumBoxItems ; $d53a
|
||||||
call AddItemToInventory
|
call AddItemToInventory
|
||||||
jr c, .asm_79f8
|
jr c, .asm_79f8
|
||||||
ld hl, UnnamedText_7b40 ; $7b40
|
ld hl, UnnamedText_7b40 ; $7b40
|
||||||
call PrintText
|
call PrintText
|
||||||
jp Func_79ab
|
jp Func_79ab
|
||||||
.asm_79f8
|
.asm_79f8
|
||||||
ld hl, W_NUMBAGITEMS ; $d31d
|
ld hl, wNumBagItems ; $d31d
|
||||||
call RemoveItemFromInventory
|
call RemoveItemFromInventory
|
||||||
call WaitForSoundToFinish
|
call WaitForSoundToFinish
|
||||||
ld a, $ab
|
ld a, $ab
|
||||||
|
@ -17955,7 +17955,7 @@ Func_7a12: ; 7a12 (1:7a12)
|
||||||
xor a
|
xor a
|
||||||
ld [wCurrentMenuItem], a ; $cc26
|
ld [wCurrentMenuItem], a ; $cc26
|
||||||
ld [wListScrollOffset], a ; $cc36
|
ld [wListScrollOffset], a ; $cc36
|
||||||
ld a, [W_NUMBOXITEMS] ; $d53a
|
ld a, [wNumBoxItems] ; $d53a
|
||||||
and a
|
and a
|
||||||
jr nz, Func_7a28
|
jr nz, Func_7a28
|
||||||
ld hl, UnnamedText_7b54 ; $7b54
|
ld hl, UnnamedText_7b54 ; $7b54
|
||||||
|
@ -17965,7 +17965,7 @@ Func_7a12: ; 7a12 (1:7a12)
|
||||||
Func_7a28: ; 7a28 (1:7a28)
|
Func_7a28: ; 7a28 (1:7a28)
|
||||||
ld hl, UnnamedText_7b45 ; $7b45
|
ld hl, UnnamedText_7b45 ; $7b45
|
||||||
call PrintText
|
call PrintText
|
||||||
ld hl, W_NUMBOXITEMS ; $d53a
|
ld hl, wNumBoxItems ; $d53a
|
||||||
ld a, l
|
ld a, l
|
||||||
ld [$cf8b], a
|
ld [$cf8b], a
|
||||||
ld a, h
|
ld a, h
|
||||||
|
@ -17988,14 +17988,14 @@ Func_7a28: ; 7a28 (1:7a28)
|
||||||
cp $ff
|
cp $ff
|
||||||
jp z, Func_7a28
|
jp z, Func_7a28
|
||||||
.asm_7a64
|
.asm_7a64
|
||||||
ld hl, W_NUMBAGITEMS ; $d31d
|
ld hl, wNumBagItems ; $d31d
|
||||||
call AddItemToInventory
|
call AddItemToInventory
|
||||||
jr c, .asm_7a75
|
jr c, .asm_7a75
|
||||||
ld hl, UnnamedText_7b59 ; $7b59
|
ld hl, UnnamedText_7b59 ; $7b59
|
||||||
call PrintText
|
call PrintText
|
||||||
jp Func_7a28
|
jp Func_7a28
|
||||||
.asm_7a75
|
.asm_7a75
|
||||||
ld hl, W_NUMBOXITEMS ; $d53a
|
ld hl, wNumBoxItems ; $d53a
|
||||||
call RemoveItemFromInventory
|
call RemoveItemFromInventory
|
||||||
call WaitForSoundToFinish
|
call WaitForSoundToFinish
|
||||||
ld a, $ab
|
ld a, $ab
|
||||||
|
@ -18009,7 +18009,7 @@ Func_7a8f: ; 7a8f (1:7a8f)
|
||||||
xor a
|
xor a
|
||||||
ld [wCurrentMenuItem], a ; $cc26
|
ld [wCurrentMenuItem], a ; $cc26
|
||||||
ld [wListScrollOffset], a ; $cc36
|
ld [wListScrollOffset], a ; $cc36
|
||||||
ld a, [W_NUMBOXITEMS] ; $d53a
|
ld a, [wNumBoxItems] ; $d53a
|
||||||
and a
|
and a
|
||||||
jr nz, Func_7aa5
|
jr nz, Func_7aa5
|
||||||
ld hl, UnnamedText_7b54 ; $7b54
|
ld hl, UnnamedText_7b54 ; $7b54
|
||||||
|
@ -18019,7 +18019,7 @@ Func_7a8f: ; 7a8f (1:7a8f)
|
||||||
Func_7aa5: ; 7aa5 (1:7aa5)
|
Func_7aa5: ; 7aa5 (1:7aa5)
|
||||||
ld hl, UnnamedText_7b5e ; $7b5e
|
ld hl, UnnamedText_7b5e ; $7b5e
|
||||||
call PrintText
|
call PrintText
|
||||||
ld hl, W_NUMBOXITEMS ; $d53a
|
ld hl, wNumBoxItems ; $d53a
|
||||||
ld a, l
|
ld a, l
|
||||||
ld [$cf8b], a
|
ld [$cf8b], a
|
||||||
ld a, h
|
ld a, h
|
||||||
|
@ -18362,7 +18362,7 @@ INCLUDE "music/sfx/sfx_02_36.asm"
|
||||||
|
|
||||||
PlayBattleMusic: ; 0x90c6
|
PlayBattleMusic: ; 0x90c6
|
||||||
xor a
|
xor a
|
||||||
ld [W_CURCHANNELPOINTER], a
|
ld [wMusicChannelPointer], a
|
||||||
ld [$d083], a
|
ld [$d083], a
|
||||||
dec a
|
dec a
|
||||||
ld [$c0ee], a
|
ld [$c0ee], a
|
||||||
|
@ -20115,7 +20115,7 @@ Music_Cities1AlternateTempo: ; 0x9b81
|
||||||
ld [$cfc8], a
|
ld [$cfc8], a
|
||||||
ld [$cfc9], a
|
ld [$cfc9], a
|
||||||
ld a, $ff
|
ld a, $ff
|
||||||
ld [W_CURCHANNELPOINTER], a
|
ld [wMusicChannelPointer], a
|
||||||
ld c, $64
|
ld c, $64
|
||||||
call DelayFrames
|
call DelayFrames
|
||||||
ld c, BANK(Music_Cities1)
|
ld c, BANK(Music_Cities1)
|
||||||
|
@ -22282,7 +22282,7 @@ UnnamedText_cdff: ; cdff (3:4dff)
|
||||||
|
|
||||||
; function to add an item (in varying quantities) to the player's bag or PC box
|
; function to add an item (in varying quantities) to the player's bag or PC box
|
||||||
; INPUT:
|
; INPUT:
|
||||||
; hl = address of inventory (either W_NUMBAGITEMS or W_NUMBOXITEMS)
|
; hl = address of inventory (either wNumBagItems or wNumBoxItems)
|
||||||
; [$CF91] = item ID
|
; [$CF91] = item ID
|
||||||
; [$CF96] = item quantity
|
; [$CF96] = item quantity
|
||||||
; sets carry flag if successful, unsets carry flag if unsuccessful
|
; sets carry flag if successful, unsets carry flag if unsuccessful
|
||||||
|
@ -22294,10 +22294,10 @@ AddItemToInventory_: ; ce04 (3:4e04)
|
||||||
push hl
|
push hl
|
||||||
push hl
|
push hl
|
||||||
ld d,50 ; PC box can hold 50 items
|
ld d,50 ; PC box can hold 50 items
|
||||||
ld a,W_NUMBAGITEMS & $FF
|
ld a,wNumBagItems & $FF
|
||||||
cp l
|
cp l
|
||||||
jr nz,.checkIfInventoryFull
|
jr nz,.checkIfInventoryFull
|
||||||
ld a,W_NUMBAGITEMS >> 8
|
ld a,wNumBagItems >> 8
|
||||||
cp h
|
cp h
|
||||||
jr nz,.checkIfInventoryFull
|
jr nz,.checkIfInventoryFull
|
||||||
; if the destination is the bag
|
; if the destination is the bag
|
||||||
|
@ -22376,7 +22376,7 @@ AddItemToInventory_: ; ce04 (3:4e04)
|
||||||
|
|
||||||
; function to remove an item (in varying quantities) from the player's bag or PC box
|
; function to remove an item (in varying quantities) from the player's bag or PC box
|
||||||
; INPUT:
|
; INPUT:
|
||||||
; hl = address of inventory (either W_NUMBAGITEMS or W_NUMBOXITEMS)
|
; hl = address of inventory (either wNumBagItems or wNumBoxItems)
|
||||||
; [$CF92] = index (within the inventory) of the item to remove
|
; [$CF92] = index (within the inventory) of the item to remove
|
||||||
; [$CF96] = quantity to remove
|
; [$CF96] = quantity to remove
|
||||||
RemoveItemFromInventory_: ; ce74 (3:4e74)
|
RemoveItemFromInventory_: ; ce74 (3:4e74)
|
||||||
|
@ -26943,7 +26943,7 @@ ItemUseEvoStone: ; da5b (3:5a5b)
|
||||||
jr z,.noEffect
|
jr z,.noEffect
|
||||||
pop af
|
pop af
|
||||||
ld [$cf92],a
|
ld [$cf92],a
|
||||||
ld hl,W_NUMBAGITEMS
|
ld hl,wNumBagItems
|
||||||
ld a,1 ; remove 1 stone
|
ld a,1 ; remove 1 stone
|
||||||
ld [$cf96],a
|
ld [$cf96],a
|
||||||
jp RemoveItemFromInventory
|
jp RemoveItemFromInventory
|
||||||
|
@ -28512,7 +28512,7 @@ PrintItemUseTextAndRemoveItem: ; e563 (3:6563)
|
||||||
call WaitForTextScrollButtonPress ; wait for button press
|
call WaitForTextScrollButtonPress ; wait for button press
|
||||||
|
|
||||||
RemoveUsedItem: ; e571 (3:6571)
|
RemoveUsedItem: ; e571 (3:6571)
|
||||||
ld hl,W_NUMBAGITEMS
|
ld hl,wNumBagItems
|
||||||
ld a,1 ; one item
|
ld a,1 ; one item
|
||||||
ld [$cf96],a ; store quantity
|
ld [$cf96],a ; store quantity
|
||||||
jp RemoveItemFromInventory
|
jp RemoveItemFromInventory
|
||||||
|
@ -28784,7 +28784,7 @@ GetSelectedMoveOffset2: ; e6e9 (3:66e9)
|
||||||
|
|
||||||
; confirms the item toss and then tosses the item
|
; confirms the item toss and then tosses the item
|
||||||
; INPUT:
|
; INPUT:
|
||||||
; hl = address of inventory (either W_NUMBAGITEMS or W_NUMBOXITEMS)
|
; hl = address of inventory (either wNumBagItems or wNumBoxItems)
|
||||||
; [$cf91] = item ID
|
; [$cf91] = item ID
|
||||||
; [$cf92] = index of item within inventory
|
; [$cf92] = index of item within inventory
|
||||||
; [$cf96] = quantity to toss
|
; [$cf96] = quantity to toss
|
||||||
|
@ -29026,7 +29026,7 @@ Func_e7a4: ; e7a4 (3:67a4)
|
||||||
ld de, W_BOXMON1DATA
|
ld de, W_BOXMON1DATA
|
||||||
ld bc, $c
|
ld bc, $c
|
||||||
call CopyData
|
call CopyData
|
||||||
ld hl, W_PLAYERIDHI ; $d359
|
ld hl, wPlayerID ; $d359
|
||||||
ld a, [hli]
|
ld a, [hli]
|
||||||
ld [de], a
|
ld [de], a
|
||||||
inc de
|
inc de
|
||||||
|
@ -30290,10 +30290,10 @@ _AddPokemonToParty: ; f2e5 (3:72e5)
|
||||||
ld a, $3e
|
ld a, $3e
|
||||||
call Predef ; indirect jump to WriteMonMoves (3afb8 (e:6fb8))
|
call Predef ; indirect jump to WriteMonMoves (3afb8 (e:6fb8))
|
||||||
pop de
|
pop de
|
||||||
ld a, [W_PLAYERIDHI] ; set trainer ID to player ID
|
ld a, [wPlayerID] ; set trainer ID to player ID
|
||||||
inc de
|
inc de
|
||||||
ld [de], a
|
ld [de], a
|
||||||
ld a, [W_PLAYERIDLO]
|
ld a, [wPlayerID + 1]
|
||||||
inc de
|
inc de
|
||||||
ld [de], a
|
ld [de], a
|
||||||
push de
|
push de
|
||||||
|
@ -30971,21 +30971,21 @@ Func_f839: ; f839 (3:7839)
|
||||||
InitializePlayerData: ; f850 (3:7850)
|
InitializePlayerData: ; f850 (3:7850)
|
||||||
call GenRandom
|
call GenRandom
|
||||||
ld a, [H_RAND2]
|
ld a, [H_RAND2]
|
||||||
ld [W_PLAYERIDHI], a ; set player trainer id
|
ld [wPlayerID], a ; set player trainer id
|
||||||
call GenRandom
|
call GenRandom
|
||||||
ld a, [H_RAND1]
|
ld a, [H_RAND1]
|
||||||
ld [W_PLAYERIDLO], a
|
ld [wPlayerID + 1], a
|
||||||
ld a, $ff
|
ld a, $ff
|
||||||
ld [$d71b], a ; XXX what's this?
|
ld [$d71b], a ; XXX what's this?
|
||||||
ld hl, W_NUMINPARTY ; $d163
|
ld hl, W_NUMINPARTY ; $d163
|
||||||
call InitializeEmptyList ; no party mons
|
call InitializeEmptyList ; no party mons
|
||||||
ld hl, W_NUMINBOX ; $da80
|
ld hl, W_NUMINBOX ; $da80
|
||||||
call InitializeEmptyList ; no boxed mons
|
call InitializeEmptyList ; no boxed mons
|
||||||
ld hl, W_NUMBAGITEMS ; $d31d
|
ld hl, wNumBagItems ; $d31d
|
||||||
call InitializeEmptyList ; no items
|
call InitializeEmptyList ; no items
|
||||||
ld hl, W_NUMBOXITEMS ; $d53a
|
ld hl, wNumBoxItems ; $d53a
|
||||||
call InitializeEmptyList ; no boxed items
|
call InitializeEmptyList ; no boxed items
|
||||||
ld hl, W_PLAYERMONEY2 ; $d348
|
ld hl, wPlayerMoney + 1 ; $d348
|
||||||
ld a, $30
|
ld a, $30
|
||||||
ld [hld], a ; set money to 00 30 00 (3000)
|
ld [hld], a ; set money to 00 30 00 (3000)
|
||||||
xor a
|
xor a
|
||||||
|
@ -30996,7 +30996,7 @@ InitializePlayerData: ; f850 (3:7850)
|
||||||
ld hl, W_OBTAINEDBADGES ; $d356
|
ld hl, W_OBTAINEDBADGES ; $d356
|
||||||
ld [hli], a ; no badges obtained
|
ld [hli], a ; no badges obtained
|
||||||
ld [hl], a ; XXX what's this?
|
ld [hl], a ; XXX what's this?
|
||||||
ld hl, W_PLAYERCOINS1 ; $d5a4
|
ld hl, wPlayerCoins ; $d5a4
|
||||||
ld [hli], a ; no coins
|
ld [hli], a ; no coins
|
||||||
ld [hl], a
|
ld [hl], a
|
||||||
ld hl, W_GAMEPROGRESSFLAGS ; $d5f0
|
ld hl, W_GAMEPROGRESSFLAGS ; $d5f0
|
||||||
|
@ -31014,7 +31014,7 @@ InitializeEmptyList: ; f8a0 (3:78a0)
|
||||||
|
|
||||||
Func_f8a5: ; f8a5 (3:78a5)
|
Func_f8a5: ; f8a5 (3:78a5)
|
||||||
call Load16BitRegisters
|
call Load16BitRegisters
|
||||||
ld hl, W_NUMBAGITEMS ; $d31d
|
ld hl, wNumBagItems ; $d31d
|
||||||
.asm_f8ab
|
.asm_f8ab
|
||||||
inc hl
|
inc hl
|
||||||
ld a, [hli]
|
ld a, [hli]
|
||||||
|
@ -32869,7 +32869,7 @@ StartMenu_Item: ; 13302 (4:7302)
|
||||||
call PrintText
|
call PrintText
|
||||||
jr .exitMenu
|
jr .exitMenu
|
||||||
.notInLinkBattle
|
.notInLinkBattle
|
||||||
ld bc,W_NUMBAGITEMS
|
ld bc,wNumBagItems
|
||||||
ld hl,$cf8b
|
ld hl,$cf8b
|
||||||
ld a,c
|
ld a,c
|
||||||
ld [hli],a
|
ld [hli],a
|
||||||
|
@ -32999,7 +32999,7 @@ StartMenu_Item: ; 13302 (4:7302)
|
||||||
inc a
|
inc a
|
||||||
jr z,.tossZeroItems
|
jr z,.tossZeroItems
|
||||||
.skipAskingQuantity
|
.skipAskingQuantity
|
||||||
ld hl,W_NUMBAGITEMS
|
ld hl,wNumBagItems
|
||||||
call TossItem
|
call TossItem
|
||||||
.tossZeroItems
|
.tossZeroItems
|
||||||
jp ItemMenuLoop
|
jp ItemMenuLoop
|
||||||
|
@ -33175,7 +33175,7 @@ DrawTrainerInfo: ; 1349a (4:749a)
|
||||||
call PlaceString
|
call PlaceString
|
||||||
FuncCoord 8,4
|
FuncCoord 8,4
|
||||||
ld hl,Coord
|
ld hl,Coord
|
||||||
ld de,W_PLAYERMONEY3
|
ld de,wPlayerMoney
|
||||||
ld c,$e3
|
ld c,$e3
|
||||||
call PrintBCDNumber
|
call PrintBCDNumber
|
||||||
FuncCoord 9,6
|
FuncCoord 9,6
|
||||||
|
@ -33563,7 +33563,7 @@ Func_137aa: ; 137aa (4:77aa)
|
||||||
inc hl
|
inc hl
|
||||||
or [hl]
|
or [hl]
|
||||||
jr z, .asm_1380a
|
jr z, .asm_1380a
|
||||||
ld de, W_PLAYERMONEY1 ; $d349
|
ld de, wPlayerMoney + 2 ; $d349
|
||||||
ld c, $3
|
ld c, $3
|
||||||
ld a, $b
|
ld a, $b
|
||||||
call Predef ; indirect jump to Func_f81d (f81d (3:781d))
|
call Predef ; indirect jump to Func_f81d (f81d (3:781d))
|
||||||
|
@ -35228,7 +35228,7 @@ UnnamedText_17f32: ; 17f32 (5:7f32)
|
||||||
|
|
||||||
; removes one of the specified item ID [$FFdb] from bag (if existent)
|
; removes one of the specified item ID [$FFdb] from bag (if existent)
|
||||||
RemoveItemByID: ; 17f37 (5:7f37)
|
RemoveItemByID: ; 17f37 (5:7f37)
|
||||||
ld hl, W_BAGITEM01 ; $d31e
|
ld hl, wBagItems ; $d31e
|
||||||
ld a, [$FF00+$db]
|
ld a, [$FF00+$db]
|
||||||
ld b, a
|
ld b, a
|
||||||
xor a
|
xor a
|
||||||
|
@ -35249,7 +35249,7 @@ RemoveItemByID: ; 17f37 (5:7f37)
|
||||||
ld [$cf96], a
|
ld [$cf96], a
|
||||||
ld a, [$FF00+$dc]
|
ld a, [$FF00+$dc]
|
||||||
ld [wWhichPokemon], a ; $cf92
|
ld [wWhichPokemon], a ; $cf92
|
||||||
ld hl, W_NUMBAGITEMS ; $d31d
|
ld hl, wNumBagItems ; $d31d
|
||||||
jp RemoveItemFromInventory
|
jp RemoveItemFromInventory
|
||||||
|
|
||||||
SECTION "bank6",ROMX,BANK[$6]
|
SECTION "bank6",ROMX,BANK[$6]
|
||||||
|
@ -40363,7 +40363,7 @@ OaksLabScript18: ; 1d009 (7:5009)
|
||||||
ret
|
ret
|
||||||
|
|
||||||
Function1D00A: ; 1d00a (7:500a)
|
Function1D00A: ; 1d00a (7:500a)
|
||||||
ld hl, W_BAGITEM01
|
ld hl, wBagItems
|
||||||
ld bc, $0000
|
ld bc, $0000
|
||||||
.asm_1d010
|
.asm_1d010
|
||||||
ld a, [hli]
|
ld a, [hli]
|
||||||
|
@ -43837,7 +43837,7 @@ asm_1e9ab: ; 1e9ab (7:69ab)
|
||||||
asm_1e9b0: ; 1e9b0 (7:69b0)
|
asm_1e9b0: ; 1e9b0 (7:69b0)
|
||||||
call EnableAutoTextBoxDrawing
|
call EnableAutoTextBoxDrawing
|
||||||
xor a
|
xor a
|
||||||
ld [W_CURCHANNELPOINTER], a
|
ld [wMusicChannelPointer], a
|
||||||
dec a
|
dec a
|
||||||
call PlaySound
|
call PlaySound
|
||||||
ld c, BANK(SFX_02_5f)
|
ld c, BANK(SFX_02_5f)
|
||||||
|
@ -54990,7 +54990,7 @@ Func_39bd5: ; 39bd5 (e:5bd5)
|
||||||
.asm_39c02
|
.asm_39c02
|
||||||
cp $2
|
cp $2
|
||||||
jr nz, .asm_39c10
|
jr nz, .asm_39c10
|
||||||
ld hl, W_NUMBAGITEMS ; $d31d
|
ld hl, wNumBagItems ; $d31d
|
||||||
ld de, ItemNames ; $472b
|
ld de, ItemNames ; $472b
|
||||||
ld a, $4
|
ld a, $4
|
||||||
jr .asm_39c18
|
jr .asm_39c18
|
||||||
|
@ -60597,7 +60597,7 @@ TrainerBattleVictory: ; 3c696 (f:4696)
|
||||||
call Func_3381
|
call Func_3381
|
||||||
ld hl, MoneyForWinningText ; $46e4
|
ld hl, MoneyForWinningText ; $46e4
|
||||||
call PrintText
|
call PrintText
|
||||||
ld de, W_PLAYERMONEY1 ; $d349
|
ld de, wPlayerMoney + 2 ; $d349
|
||||||
ld hl, $d07b
|
ld hl, $d07b
|
||||||
ld c, $3
|
ld c, $3
|
||||||
ld a, $b
|
ld a, $b
|
||||||
|
@ -61101,7 +61101,7 @@ AnyPokemonAliveCheck: ; 3ca83 (f:4a83)
|
||||||
ld e, a
|
ld e, a
|
||||||
xor a
|
xor a
|
||||||
ld hl, W_PARTYMON1_HP ; $d16c
|
ld hl, W_PARTYMON1_HP ; $d16c
|
||||||
ld bc, W_PARTYMON2_HP - W_PARTYMON1_HP - 1 ; $2b
|
ld bc, W_PARTYMON2DATA - W_PARTYMON1DATA - 1
|
||||||
.partyMonsLoop
|
.partyMonsLoop
|
||||||
or [hl]
|
or [hl]
|
||||||
inc hl
|
inc hl
|
||||||
|
@ -61445,7 +61445,7 @@ Func_3cd3a: ; 3cd3a (f:4d3a)
|
||||||
ReadPlayerMonCurHPAndStatus: ; 3cd43 (f:4d43)
|
ReadPlayerMonCurHPAndStatus: ; 3cd43 (f:4d43)
|
||||||
ld a, [wPlayerMonNumber] ; $cc2f
|
ld a, [wPlayerMonNumber] ; $cc2f
|
||||||
ld hl, W_PARTYMON1_HP ; $d16c
|
ld hl, W_PARTYMON1_HP ; $d16c
|
||||||
ld bc, W_PARTYMON2_HP - W_PARTYMON1_HP ; $2c
|
ld bc, W_PARTYMON2DATA - W_PARTYMON1DATA
|
||||||
call AddNTimes
|
call AddNTimes
|
||||||
ld d, h
|
ld d, h
|
||||||
ld e, l
|
ld e, l
|
||||||
|
@ -61853,7 +61853,7 @@ asm_3d00e: ; 3d00e (f:500e)
|
||||||
db $01, $04, $32, $ff
|
db $01, $04, $32, $ff
|
||||||
|
|
||||||
.asm_3d031
|
.asm_3d031
|
||||||
ld hl, W_NUMBAGITEMS ; $d31d
|
ld hl, wNumBagItems ; $d31d
|
||||||
ld a, l
|
ld a, l
|
||||||
ld [$cf8b], a
|
ld [$cf8b], a
|
||||||
ld a, h
|
ld a, h
|
||||||
|
@ -63545,11 +63545,11 @@ Func_3dc88: ; 3dc88 (f:5c88)
|
||||||
ld bc, $2c
|
ld bc, $2c
|
||||||
ld a, [wPlayerMonNumber] ; $cc2f
|
ld a, [wPlayerMonNumber] ; $cc2f
|
||||||
call AddNTimes
|
call AddNTimes
|
||||||
ld a, [W_PLAYERIDHI] ; $d359
|
ld a, [wPlayerID] ; $d359
|
||||||
cp [hl]
|
cp [hl]
|
||||||
jr nz, .asm_3dcb1
|
jr nz, .asm_3dcb1
|
||||||
inc hl
|
inc hl
|
||||||
ld a, [W_PLAYERIDLO] ; $d35a
|
ld a, [wPlayerID + 1] ; $d35a
|
||||||
cp [hl]
|
cp [hl]
|
||||||
jp z, Func_3ddb0
|
jp z, Func_3ddb0
|
||||||
.asm_3dcb1
|
.asm_3dcb1
|
||||||
|
@ -84902,7 +84902,7 @@ PrintPrizePrice: ; 5287a (14:687a)
|
||||||
call PlaceString
|
call PlaceString
|
||||||
FuncCoord 13,1
|
FuncCoord 13,1
|
||||||
ld hl,Coord
|
ld hl,Coord
|
||||||
ld de,W_PLAYERCOINS1
|
ld de,wPlayerCoins
|
||||||
ld c,%10000010
|
ld c,%10000010
|
||||||
call PrintBCDNumber
|
call PrintBCDNumber
|
||||||
ret
|
ret
|
||||||
|
@ -84982,7 +84982,7 @@ HandlePrizeChoice: ; 528c6 (14:68c6)
|
||||||
.SubtractCoins ; 14:692C
|
.SubtractCoins ; 14:692C
|
||||||
call LoadCoinsToSubtract
|
call LoadCoinsToSubtract
|
||||||
ld hl,$FFA1
|
ld hl,$FFA1
|
||||||
ld de,W_PLAYERCOINS2
|
ld de,wPlayerCoins + 1
|
||||||
ld c,$02 ; how many bytes
|
ld c,$02 ; how many bytes
|
||||||
ld a,$0C
|
ld a,$0C
|
||||||
call Predef ; subtract coins (BCD daa operations)
|
call Predef ; subtract coins (BCD daa operations)
|
||||||
|
@ -85702,11 +85702,11 @@ Func_5525f: ; 5525f (15:525f)
|
||||||
add hl, de
|
add hl, de
|
||||||
ld b, [hl]
|
ld b, [hl]
|
||||||
inc hl
|
inc hl
|
||||||
ld a, [W_PLAYERIDHI] ; $d359
|
ld a, [wPlayerID] ; $d359
|
||||||
cp b
|
cp b
|
||||||
jr nz, .asm_552d1
|
jr nz, .asm_552d1
|
||||||
ld b, [hl]
|
ld b, [hl]
|
||||||
ld a, [W_PLAYERIDLO] ; $d35a
|
ld a, [wPlayerID + 1] ; $d35a
|
||||||
cp b
|
cp b
|
||||||
ld a, $0
|
ld a, $0
|
||||||
jr z, .asm_552d6
|
jr z, .asm_552d6
|
||||||
|
@ -101536,7 +101536,7 @@ Func_70377: ; 70377 (1c:4377)
|
||||||
call PlaceString
|
call PlaceString
|
||||||
FuncCoord 4, 10 ; $c46c
|
FuncCoord 4, 10 ; $c46c
|
||||||
ld hl, Coord
|
ld hl, Coord
|
||||||
ld de, W_PLAYERMONEY3 ; $d347
|
ld de, wPlayerMoney ; $d347
|
||||||
ld c, $a3
|
ld c, $a3
|
||||||
call PrintBCDNumber
|
call PrintBCDNumber
|
||||||
ld hl, UnnamedText_703fa ; $43fa
|
ld hl, UnnamedText_703fa ; $43fa
|
||||||
|
@ -101584,7 +101584,7 @@ Func_70423: ; 70423 (1c:4423)
|
||||||
ld [$cfc8], a
|
ld [$cfc8], a
|
||||||
ld [$cfc9], a
|
ld [$cfc9], a
|
||||||
ld a, $ff
|
ld a, $ff
|
||||||
ld [W_CURCHANNELPOINTER], a
|
ld [wMusicChannelPointer], a
|
||||||
jp GBFadeOut2
|
jp GBFadeOut2
|
||||||
|
|
||||||
Func_70433: ; 70433 (1c:4433)
|
Func_70433: ; 70433 (1c:4433)
|
||||||
|
@ -101605,12 +101605,12 @@ Func_70433: ; 70433 (1c:4433)
|
||||||
ld de, Unknown_704d7 ; $44d7
|
ld de, Unknown_704d7 ; $44d7
|
||||||
call Func_70503
|
call Func_70503
|
||||||
ld a, $4
|
ld a, $4
|
||||||
ld [W_CURCHANNELPOINTER], a
|
ld [wMusicChannelPointer], a
|
||||||
ld a, $ff
|
ld a, $ff
|
||||||
ld [$c0ee], a
|
ld [$c0ee], a
|
||||||
call PlaySound
|
call PlaySound
|
||||||
.asm_70464
|
.asm_70464
|
||||||
ld a, [W_CURCHANNELPOINTER]
|
ld a, [wMusicChannelPointer]
|
||||||
and a
|
and a
|
||||||
jr nz, .asm_70464
|
jr nz, .asm_70464
|
||||||
ld a, [W_NUMINPARTY] ; $d163
|
ld a, [W_NUMINPARTY] ; $d163
|
||||||
|
@ -102112,7 +102112,7 @@ _HandleMidJump: ; 7087e (1c:487e)
|
||||||
ld [$c104], a
|
ld [$c104], a
|
||||||
ret
|
ret
|
||||||
.asm_70895
|
.asm_70895
|
||||||
ld a, [W_WALKCOUNTER] ; $cfc5
|
ld a, [wWalkCounter] ; $cfc5
|
||||||
cp $0
|
cp $0
|
||||||
ret nz
|
ret nz
|
||||||
call UpdateSprites
|
call UpdateSprites
|
||||||
|
@ -107577,7 +107577,7 @@ Func_74ee0: ; 74ee0 (1d:4ee0)
|
||||||
ld hl, UnnamedText_74fd8
|
ld hl, UnnamedText_74fd8
|
||||||
call PrintText
|
call PrintText
|
||||||
ld hl, $ffde
|
ld hl, $ffde
|
||||||
ld de, W_PLAYERMONEY1 ; $d349
|
ld de, wPlayerMoney + 2 ; $d349
|
||||||
ld c, $3
|
ld c, $3
|
||||||
ld a, $c
|
ld a, $c
|
||||||
call Predef ; indirect jump to Func_f836 (f836 (3:7836))
|
call Predef ; indirect jump to Func_f836 (f836 (3:7836))
|
||||||
|
@ -110850,10 +110850,10 @@ HiddenCoins: ; 76799 (1d:6799)
|
||||||
ld a, $10
|
ld a, $10
|
||||||
call Predef
|
call Predef
|
||||||
call EnableAutoTextBoxDrawing
|
call EnableAutoTextBoxDrawing
|
||||||
ld a, [W_PLAYERCOINS1]
|
ld a, [wPlayerCoins]
|
||||||
cp $99
|
cp $99
|
||||||
jr nz, .RoomInCoinCase
|
jr nz, .RoomInCoinCase
|
||||||
ld a, [W_PLAYERCOINS2]
|
ld a, [wPlayerCoins + 1]
|
||||||
cp $99
|
cp $99
|
||||||
jr nz, .RoomInCoinCase
|
jr nz, .RoomInCoinCase
|
||||||
ld a, $2c
|
ld a, $2c
|
||||||
|
|
Loading…
Reference in a new issue