Use SHA-1, not MD5, for 'make compare'

Fixes #183
This commit is contained in:
Rangi 2020-07-05 14:11:39 -04:00
parent 139a28ff99
commit 4e6adcddff
3 changed files with 8 additions and 5 deletions

View file

@ -17,7 +17,11 @@ pokeblue_obj := $(rom_obj:.o=_blue.o)
### Build tools
MD5 := md5sum -c
ifeq (,$(shell which sha1sum))
SHA1 := shasum
else
SHA1 := sha1sum
endif
RGBDS ?=
RGBASM ?= $(RGBDS)rgbasm
@ -47,9 +51,8 @@ tidy:
rm -f $(roms) $(pokered_obj) $(pokeblue_obj) $(roms:.gbc=.map) $(roms:.gbc=.sym) rgbdscheck.o
$(MAKE) clean -C tools/
# For contributors to make sure a change didn't affect the original contents of the ROMs.
compare: $(roms)
@$(MD5) roms.md5
@$(SHA1) -c roms.sha1
tools:
$(MAKE) -C tools/

View file

@ -1,2 +0,0 @@
3d45c1ee9abd5738df46d2bdda8b57dc pokered.gbc
50927e843568814f7ed45ec4f944bd8b pokeblue.gbc

2
roms.sha1 Normal file
View file

@ -0,0 +1,2 @@
ea9bcae617fdf159b045185467ae58b2e4a48b9a pokered.gbc
d7037c83e1ae5b39bde3c30787637ba1d4c48ce2 pokeblue.gbc