diff --git a/engine/battle/core.asm b/engine/battle/core.asm index 19ebdfcf..ed2c4b7a 100644 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -3076,7 +3076,7 @@ ExecutePlayerMove: ld [wMoveMissed], a ld [wMonIsDisobedient], a ld [wMoveDidntMiss], a - ld a, $a + ld a, EFFECTIVE ld [wDamageMultipliers], a ld a, [wActionResultOrTookBattleTurn] and a ; has the player already used the turn (e.g. by using an item, trying to run or switching pokemon) @@ -5602,7 +5602,7 @@ ExecuteEnemyMove: xor a ld [wMoveMissed], a ld [wMoveDidntMiss], a - ld a, $a + ld a, EFFECTIVE ld [wDamageMultipliers], a call CheckEnemyStatusConditions jr nz, .enemyHasNoSpecialConditions