pokered/engine/battle/draw_hud_pokeball_gfx.asm

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DrawAllPokeballs: ; 3a849 (e:6849)
call LoadPartyPokeballGfx
call SetupOwnPartyPokeballs
ld a, [W_ISINBATTLE]
dec a
ret z ; return if wild pokémon
jp SetupEnemyPartyPokeballs
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DrawEnemyPokeballs: ; 3a857 (e:6857)
call LoadPartyPokeballGfx
jp SetupEnemyPartyPokeballs
LoadPartyPokeballGfx: ; 3a85d (e:685d)
ld de, PokeballTileGraphics
ld hl, vSprites + $310
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lb bc, BANK(PokeballTileGraphics), $04
jp CopyVideoData
SetupOwnPartyPokeballs: ; 3a869 (e:6869)
call PlacePlayerHUDTiles
ld hl, wPartyMon1
ld de, wPartyCount
call SetupPokeballs
ld a, $60
ld hl, W_BASECOORDX
ld [hli], a
ld [hl], a
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ld a, 8
ld [wHUDPokeballGfxOffsetX], a
ld hl, wOAMBuffer
jp WritePokeballOAMData
SetupEnemyPartyPokeballs: ; 3a887 (e:6887)
call PlaceEnemyHUDTiles
ld hl, wEnemyMons
ld de, wEnemyPartyCount
call SetupPokeballs
ld hl, W_BASECOORDX
ld a, $48
ld [hli], a
ld [hl], $20
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ld a, -8
ld [wHUDPokeballGfxOffsetX], a
ld hl, wOAMBuffer + PARTY_LENGTH * 4
jp WritePokeballOAMData
SetupPokeballs: ; 0x3a8a6
ld a, [de]
push af
ld de, wBuffer
ld c, PARTY_LENGTH
ld a, $34 ; empty pokeball
.emptyloop
ld [de], a
inc de
dec c
jr nz, .emptyloop
pop af
ld de, wBuffer
.monloop
push af
call PickPokeball
inc de
pop af
dec a
jr nz, .monloop
ret
PickPokeball: ; 3a8c2 (e:68c2)
inc hl
ld a, [hli]
and a
jr nz, .alive
ld a, [hl]
and a
ld b, $33 ; crossed ball (fainted)
jr z, .done_fainted
.alive
inc hl
inc hl
ld a, [hl] ; status
and a
ld b, $32 ; black ball (status)
jr nz, .done
dec b ; regular ball
jr .done
.done_fainted
inc hl
inc hl
.done
ld a, b
ld [de], a
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ld bc, wPartyMon2 - wPartyMon1Status
add hl, bc ; next mon struct
ret
WritePokeballOAMData: ; 3a8e1 (e:68e1)
ld de, wBuffer
ld c, PARTY_LENGTH
.loop
ld a, [W_BASECOORDY]
ld [hli], a
ld a, [W_BASECOORDX]
ld [hli], a
ld a, [de]
ld [hli], a
xor a
ld [hli], a
ld a, [W_BASECOORDX]
ld b, a
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ld a, [wHUDPokeballGfxOffsetX]
add b
ld [W_BASECOORDX], a
inc de
dec c
jr nz, .loop
ret
PlacePlayerHUDTiles: ; 3a902 (e:6902)
ld hl, PlayerBattleHUDGraphicsTiles
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ld de, wHUDGraphicsTiles
ld bc, $3
call CopyData
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coord hl, 18, 10
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ld de, -1
jr PlaceHUDTiles
PlayerBattleHUDGraphicsTiles: ; 3a916 (e:6916)
; The tile numbers for specific parts of the battle display for the player's pokemon
db $73 ; unused ($73 is hardcoded into the routine that uses these bytes)
db $77 ; lower-right corner tile of the HUD
db $6F ; lower-left triangle tile of the HUD
PlaceEnemyHUDTiles: ; 3a919 (e:6919)
ld hl, EnemyBattleHUDGraphicsTiles
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ld de, wHUDGraphicsTiles
ld bc, $3
call CopyData
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coord hl, 1, 2
ld de, $1
jr PlaceHUDTiles
EnemyBattleHUDGraphicsTiles: ; 3a92d (e:692d)
; The tile numbers for specific parts of the battle display for the enemy
db $73 ; unused ($73 is hardcoded in the routine that uses these bytes)
db $74 ; lower-left corner tile of the HUD
db $78 ; lower-right triangle tile of the HUD
PlaceHUDTiles: ; 3a930 (e:6930)
ld [hl], $73
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ld bc, SCREEN_WIDTH
add hl, bc
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ld a, [wHUDGraphicsTiles + 1] ; leftmost tile
ld [hl], a
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ld a, 8
.loop
add hl, de
ld [hl], $76
dec a
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jr nz, .loop
add hl, de
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ld a, [wHUDGraphicsTiles + 2] ; rightmost tile
ld [hl], a
ret
SetupPlayerAndEnemyPokeballs: ; 3a948 (e:6948)
call LoadPartyPokeballGfx
ld hl, wPartyMons
ld de, wPartyCount
call SetupPokeballs
ld hl, W_BASECOORDX
ld a, $50
ld [hli], a
ld [hl], $40
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ld a, 8
ld [wHUDPokeballGfxOffsetX], a
ld hl, wOAMBuffer
call WritePokeballOAMData
ld hl, wEnemyMons
ld de, wEnemyPartyCount
call SetupPokeballs
ld hl, W_BASECOORDX
ld a, $50
ld [hli], a
ld [hl], $68
ld hl, wOAMBuffer + $18
jp WritePokeballOAMData
; four tiles: pokeball, black pokeball (status ailment), crossed out pokeball (faited) and pokeball slot (no mon)
PokeballTileGraphics:: ; 3a97e (e:697e)
INCBIN "gfx/pokeball.2bpp"