pokered/scripts/Route4.asm

63 lines
1.1 KiB
NASM
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Route4_Script:
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call EnableAutoTextBoxDrawing
ld hl, Route4TrainerHeader0
ld de, Route4_ScriptPointers
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ld a, [wRoute4CurScript]
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call ExecuteCurMapScriptInTable
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ld [wRoute4CurScript], a
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ret
Route4_ScriptPointers:
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dw CheckFightingMapTrainers
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dw DisplayEnemyTrainerTextAndStartBattle
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dw EndTrainerBattle
Route4_TextPointers:
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dw Route4Text1
dw Route4Text2
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dw PickUpItemText
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dw PokeCenterSignText
dw Route4Text5
dw Route4Text6
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Route4TrainerHeader0:
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dbEventFlagBit EVENT_BEAT_ROUTE_4_TRAINER_0
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db ($3 << 4) ; trainer's view range
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dwEventFlagAddress EVENT_BEAT_ROUTE_4_TRAINER_0
dw Route4BattleText1 ; TextBeforeBattle
dw Route4AfterBattleText1 ; TextAfterBattle
dw Route4EndBattleText1 ; TextEndBattle
dw Route4EndBattleText1 ; TextEndBattle
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db $ff
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Route4Text1:
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TX_FAR _Route4Text1
db "@"
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Route4Text2:
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TX_ASM
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ld hl, Route4TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
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Route4BattleText1:
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TX_FAR _Route4BattleText1
db "@"
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Route4EndBattleText1:
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TX_FAR _Route4EndBattleText1
db "@"
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Route4AfterBattleText1:
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TX_FAR _Route4AfterBattleText1
db "@"
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Route4Text5:
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TX_FAR _Route4Text5
db "@"
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Route4Text6:
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TX_FAR _Route4Text6
db "@"